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如何在Mac上使Kinect与Cinder一起使用

[英]How to get Kinect working with Cinder on a Mac

I've been racking my brain trying to figure this out and I'm stumped. 我一直在绞尽脑汁试图解决这个问题,但我很沮丧。 I'm currently following this tutorial: 我目前正在关注本教程:

http://examples.oreilly.com/0636920022657/Hack%2023%20Create%20Hand%20Tracking%20Trails%20Using%20Cinder/SimpleHandTracking.txt http://examples.oreilly.com/0636920022657/Hack%2023%20Create%20Hand%20Tracking%20Trails%20Using%20Cinder/SimpleHandTracking.txt

However, step 7 says to add the Kinect.cpp file and the Cinder-Kinect repo that they mention https://github.com/cinder/Cinder-Kinect does not have this file. 但是,第7步表示要添加他们提到的https://github.com/cinder/Cinder-Kinect的Kinect.cpp文件和Cinder-Kinect存储库没有此文件。

Also, open to new ways of handling the issue. 同样,对处理此问题的新方法持开放态度。

Kinect Cinder SDK contains Kinect.cpp file and Kinect.h file. Kinect Cinder SDK包含Kinect.cpp文件和Kinect.h文件。 Most Probably, they are talking about these files. 最有可能的是,他们正在谈论这些文件。

Note : Above sdk is for kinect v1. 注意:sdk以上是kinect v1的版本。

I wound up using this blog which I found extremely helpful: http://blog.nelga.com/setup-microsoft-kinect-on-mac-os-x-10-9-mavericks/ 我使用这个对我非常有帮助的博客结束了这篇文章: http : //blog.nelga.com/setup-microsoft-kinect-on-mac-os-x-10-9-mavericks/

Along with this cinder block: https://github.com/wieden-kennedy/Cinder-OpenNI 连同此煤渣块: https : //github.com/wieden-kennedy/Cinder-OpenNI

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