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FLTK C++ Callbakc 问题

[英]FLTK C++ Callbakc issue

I am trying to pass this pointer as an argument to my callback() , but it seems like the behaviour is not same as I expect.我试图this指针作为参数传递给我的callback() ,但行为似乎与我预期的不同。

I am trying to pass the caller object as my user_data (ie 2nd argument of callback() ), apparently it fails!我试图将调用者对象作为我的 user_data (即callback()第二个参数) callback() ,显然它失败了!

Within SaveSettings() method, if I type cast void*)obj to (SettingsGui*) , and call foo() , it behaves as expected (so, I am able to pass a pointer to calling SettingsGui obj?) , but when I try to access vector<string> Order (which is filled with string objects within SettingsGui::Show() method), it fails.SaveSettings()方法中,如果我type cast void*)obj to (SettingsGui*) ,并call foo() ,它会按预期运行(所以,我可以传递一个指针来调用SettingsGui obj?) ,但是当我尝试访问vector<string> Order (在SettingsGui::Show()方法中填充了字符串对象),它失败了。

Is my assumption of "successfully passing a pointer to calling SettingsGui object " wrong?我对“成功传递一个指针来调用SettingsGui object ”的假设是错误的吗? If so, why and how can I fix it?如果是这样,为什么以及如何解决它?

// Gui for Application Settings
class SettingsGui {
    vector<string> Order;
public:
    const char foo() { return "Test"; }

    void Show() {
        ...
        Order.size(); /* it is 44 here */
        ...
        // Save Button
        Fl_Button *SaveButton = new Fl_Button(...);
        SaveButton->callback(SaveSettings, this);
        ...
    }

    static void SaveSettings(Fl_Widget *w, void *d){
        SettingsGui *T = (SettingsGui*)obj;
        fl_alert(T->foo()); /* this works */
        char buf[32];
        fl_alert(itoa(T->Order.size(),buf,10)); /* return -1 */

    }
};

// Main Application Window
class MainApp {
public:
    void Show(){
        ...
        ...
        Fl_Button *flButton_settings = new Fl_Button(...);
        flButton_settings->callback(OpenSettingsGui);
    }

    static void OpenSettingsGui (Fl_Widget *w, void *d) {
        SettingsGui p;  
        p.ReadSettings(...);
        p.Show();   
    }
};

T->foo() works because it doesn't access anything within the class T->foo() 有效,因为它不访问类中的任何内容

T->Order.size() doesn't work because T is being cast to obj. T->Order.size() 不起作用,因为 T 被转换为 obj。 It should be cast to d.它应该被强制转换为 d。

static void SaveSettings(Fl_Widget *w, void *d){
    SettingsGui *T = (SettingsGui*)d;

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