简体   繁体   English

JavaFX改变场景而不是舞台

[英]JavaFX Changing Scene Instead of Stage

I'm currently making a program and using JavaFX as the main GUI setting. 我正在制作一个程序并使用JavaFX作为主要的GUI设置。 Currently I'm opening and closing each stage as I go into each different method. 当我进入每个不同的方法时,我正在打开和关闭每个阶段。

This is a little bit annoying as to the user there are a lot of screens opening and closing when they go through the program. 这有点令人讨厌,因为用户在完成程序时会有很多屏幕打开和关闭。

My question is this, is there a way to instead of opening a stage every time I can move into a different part of my program, I could switch between scenes instead? 我的问题是,有没有办法,每次我可以进入我的程序的不同部分而不是打开一个阶段,我可以在场景之间切换? Would switching between scenes be the correct implementation in this scenario? 在这种情况下,场景之间切换是否正确? Would I need to pass a stage between methods? 我需要在方法之间传递一个阶段吗?

As you can probably tell I'm just getting started with JavaFX so would appreciate a bit of a lesson. 你可以告诉我,我刚刚开始使用JavaFX,所以我会非常感激一点教训。

EDIT: I have decided to update my application using JavaFXML, However I am having difficulties passing a scene into my controller. 编辑:我已经决定使用JavaFXML更新我的应用程序,但是我很难将一个场景传递给我的控制器。 Here is my Controller; 这是我的控制器;

public class MainApp extends Application {

    @FXML
    public Stage primaryStage;

    @FXML
    private AnchorPane rootLayout;

    @FXML
    private JobInterface jInterface;

    @Override
    public void start(Stage primaryStage) {
        primaryStage = new Stage();
        setPrimaryStage(primaryStage);
        initRootLayout();
    }

    @FXML
    public void initRootLayout(){
        try {
            primaryStage = getPrimaryStage();
            FXMLLoader loader = new FXMLLoader();
            loader.setLocation(MainApp.class.getResource("MainInterface.fxml"));
            rootLayout = (AnchorPane) loader.load();        
            Scene scene = new Scene(rootLayout);    
            primaryStage.setScene(scene);
            primaryStage.show();
            setPrimaryStage(primaryStage);
         } catch (IOException e) {
                e.printStackTrace();
         }
    }

    @FXML
    private void setJobLayout(){
        primaryStage = getPrimaryStage();
        jInterface = new JobInterface();
        jInterface.initJobLayout();
        primaryStage.setScene(jInterface.getScene());
    }

    public static void main(String[] args) {
        launch(args);
    }

    public Stage getPrimaryStage() {
        return primaryStage;
    }

    public void setPrimaryStage(Stage primaryStage) {
        this.primaryStage = primaryStage;
    }
}

Here is a method that is changing the scene using a different FXML file and attempting to pass the scene back to the controller; 这是一种使用不同的FXML文件更改场景并尝试将场景传递回控制器的方法;

public class JobInterface {

    private AnchorPane rootLayout;
    private Scene scene;

    public void initJobLayout(){
        try {
            FXMLLoader loader = new FXMLLoader();
            loader.setLocation(MainApp.class.getResource("JobInterface.fxml"));
            rootLayout = (AnchorPane) loader.load();
            scene = new Scene(rootLayout);
            setScene(scene);
        } catch (IOException e) {
            e.printStackTrace();
        }
    }

    public Scene getScene() {
        return scene;
    }

    public void setScene(Scene scene) {
        this.scene = scene;
    }   
}

The issue I'm having now is a NullPointerException on this line in the main app; 我现在遇到的问题是主应用程序中此行的NullPointerException;

primaryStage.setScene(jInterface.getScene());

Any ideas on where I am going wrong? 关于我哪里出错的任何想法?

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM