[英]My Protocol is not Calling
I am using protocol for call method but my method does not call.Is there is any example which i use.我正在使用调用方法的协议,但我的方法不调用。是否有任何我使用的示例。
Here is my code:这是我的代码:
ViewController视图控制器
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
extension ViewController :ViewController1Delegate
{
func hello()
{
println("hbgyguyg");
}
}
In View Controller 1在视图控制器 1
import UIKit
@objc
protocol ViewController1Delegate
{
optional func hello()
}
class ViewController1: UIViewController {
var delegate: ViewController?
override func viewDidLoad() {
super.viewDidLoad()
delegate?.hello()
}
}
Please Help, I am new in Swift.Any help would be apperciated.请帮助,我是 Swift 的新手。任何帮助都会得到帮助。 Thanks in Advance提前致谢
An example demo.一个示例演示。
import UIKit
class ViewController: UIViewController, PopUpViewControllerDelegate
{
var popupVC: PopUpViewController!;
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
self.view!.backgroundColor = UIColor.whiteColor();
self.popupVC = PopUpViewController();
self.popupVC.delegate = self;
self.showPopUpVC();
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func popUpViewControllerDidPressOK(popUpVC: PopUpViewController) {
println("Yay?");
self.closePopUpVC();
}
func showPopUpVC()
{
let delayTime = dispatch_time(DISPATCH_TIME_NOW,
Int64(1.0 * Double(NSEC_PER_SEC)))
dispatch_after(delayTime, dispatch_get_main_queue()) {
self .presentViewController(self.popupVC, animated: true, completion: nil);
}
}
func closePopUpVC()
{
let delayTime = dispatch_time(DISPATCH_TIME_NOW,
Int64(1.0 * Double(NSEC_PER_SEC)))
dispatch_after(delayTime, dispatch_get_main_queue()) {
self.dismissViewControllerAnimated(true, completion: nil);
}
}
}
import UIKit
protocol PopUpViewControllerDelegate
{
func popUpViewControllerDidPressOK(popUpVC: PopUpViewController);
}
class PopUpViewController: UIViewController {
var delegate: PopUpViewControllerDelegate!;
override func viewDidLoad() {
super.viewDidLoad()
self.view!.backgroundColor = UIColor.redColor();
// Do any additional setup after loading the view.
self.delegate!.popUpViewControllerDidPressOK(self);
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Notice how in my ViewController
viewDidLoad()
method, I have a line that initialises the popUp view controller and then set its delegate to be the ViewController
itself:注意在我的ViewController
viewDidLoad()
方法中,我有一行初始化 popUp 视图控制器,然后将其委托设置为ViewController
本身:
self.popupVC = PopUpViewController();
self.popupVC.delegate = self; // you're missing this line I believe ?
I don't use Interface Builder or Storyboard but maybe select your VC1 in your Storyboard and look in the connections inspector to see if you drag a line from "delegate" to your ViewController
file owner thing.我不使用 Interface Builder 或 Storyboard,但可能在 Storyboard 中选择您的 VC1 并查看连接检查器,看看您是否将一行从“委托”拖到您的ViewController
文件所有者。
In the end, you should see a red screen popup after 1 second, followed by the word "Yay?"最后,您应该会在 1 秒后看到一个红屏弹出,然后是“Yay?”这个词。 logged into your Xcode console and finally the popupVC dismisses.登录到您的 Xcode 控制台,最后 popupVC 关闭。
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