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无法在Canvas上从WebApi调用绘制图像

[英]Cannot draw image from WebApi call on Canvas

I have a working WebApi that delivers a PNG image to me (tested in Fiddler). 我有一个可以工作的WebApi,可以为我提供PNG图像(已在Fiddler中测试)。 However, when I want to draw the image an on HTML Canvas, nothing happens. 但是,当我想在HTML Canvas上绘制图像时,什么也没发生。

Web api code : Web API代码

public HttpResponseMessage GetInitialMap(int height, int width)
{
    var chart = RmdbHelper.GetInitialChart(height, width);

    MemoryStream memoryStream = new MemoryStream();
    chart.Save(memoryStream, ImageFormat.Png);

    HttpResponseMessage response = new HttpResponseMessage();
    response.Content = new StreamContent(memoryStream);
    response.Content.Headers.ContentType = new MediaTypeHeaderValue("image/png");
    response.StatusCode = HttpStatusCode.OK;

    return response;

}

This is the javascript and jquery code to call the image and try drawing 这是调用图像并尝试绘制的javascript和jquery代码

var NavChart = function() {
    var ctx,
    chartHeight,
    chartWidth,

    // other stuff

    renderBackgroundMap = function() {
        $.get("../api/NauticalMaps/GetInitialMap?height" + chartHeight + "&width=" + chartWidth)
            .done(function (bgImage) {
                var background = new Image(chartWidth, chartHeight);
                background.src = bgImage;
                ctx.drawImage(background, 0, 0);
            })
            .fail(function (error) {
                showError("...");
            });

    };

    initialize = function(canvasId) {
        var canvas = document.getElementById(canvasId);
        chartHeight = canvas.getAttribute("height");
        chartWidth = canvas.getAttribute("width");

        ctx = canvas.getContext("2d");

        render();
    };

    return {
        initialize: initialize
    };
};

On the HTML page I create a NavChart object and call the initialize function. 在HTML页面上,我创建一个NavChart对象并调用initialize函数。 No problems until then. 在那之前没有问题。 Fiddler shows me that the call is made and it returns a image. Fiddler向我展示了该电话已发出,并返回了图像。

HTML and call : HTML和通话

<div class="row">
    <canvas id="zeekaart" height="550" width="1150" style="border: 1px solid lightgrey"></canvas>
</div>


<script>
    var nav = new NavChart();
    nav.initialize("zeekaart");  
</script>

It seems that 看起来

var background = new Image(chartWidth, chartHeight);
background.src = bgImage;

the .src expects an URL or destination. .src需要一个URL或目标。 But plainly using 但简单地使用

.done(function (bgImage) {
    ctx.drawImage(bgImage, 0, 0);
})

doesn't work either. 也不起作用。

Any ideas? 有任何想法吗? I don't want to write all images away in a temp folder on the server and clear them after a specified time. 我不想将所有图像写到服务器上的临时文件夹中,并在指定时间后清除它们。

A workaround presented by @Kaiido does the job well enough, like this: @Kaiido提出的解决方法可以很好地完成此工作,如下所示:

var back = new Image();
back.onload = function() {
    ctx.drawImage(back, 0, 0);
}
back.src = "../api/NauticalMaps/GetInitialMap?height=" + chartHeight + "&width=" + chartWidth;

However ... I finally found the solution for my problem. 但是 ...我终于找到了解决我问题的方法。 Part of my problem was not returning a JSON object, by returning it as a plain image. 我的问题的一部分不是通过以纯图像形式返回JSON对象而没有返回。 When returning purely an image, the code above will do. 当纯粹返回图像时,上面的代码即可。 But, by returning the image as part of a JSON object, you can directly use the image in the browser memory. 但是,通过将图像作为JSON对象的一部分返回,您可以直接在浏览器内存中使用该图像。 Here's my solution: 这是我的解决方案:

A simple class for storing the data (which will be sent automatically as json) to the browser 用于将数据(将作为json自动发送)存储到浏览器的简单类

public class NavigationMapData
{
    public byte[] MapData { get; set; }

    // ... other data goes in here as well     
}

The api-controller method: api-controller方法:

public NavigationMapData Get(string id, double northing, double easting, double northing2, double easting2, int height, int width)
{
    NavigationMapData data = new NavigationMapData();
    // next method just returns a Bitmap object
    var img = RmdbHelper.GetChart(northing, easting, northing2, easting2, height, width);
    // convert the object
    data.MapData = img.ToByteArray(ImageFormat.Jpeg);
    return data;
}

For the completeness, the image extension for converting Image/Bitmap data into a byte[]: 为了完整起见,用于将Image / Bitmap数据转换为byte []的图像扩展名:

public static class ImageExtensions
{
    public static byte[] ToByteArray(this Image image, ImageFormat format)
    {
        using (MemoryStream ms = new MemoryStream())
        {
            image.Save(ms, format);
            return ms.ToArray();
        }
    }
}

The javascript/jquery code: javascript / jquery代码:

$.get(URL_TO_API_PLUS_PARAMS)
    .done(function (navMapData) {

        var img = document.createElement("img");
        // as seen on stackoverflow somewhere
        img.src = 'data:image/jpeg;base64,' + navMapData.MapData;
        ctx.drawImage(img, 0, 0);
    })
    .fail(function (error) {
        // onError actions
    })
    .always(function() {
        // onFinished actions
    });

Now I have more control over my api calls in case a bitmap or my data would not load. 现在,我可以更好地控制自己的api调用,以防位图或数据无法加载。

您的Web API正在发送原始图像数据,但“ src”需要一个URL。

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