[英]What should i know before start working with project Tango Dev Kit
i got the opportunity as an intern to work with Project Tango. 我有机会作为实习生与Project Tango合作。 I have some Android and Java experience but at the moment i don't see any light at the end of the tunnel.
我有一些Android和Java经验,但是目前我看不到隧道尽头。 I look at the sample code and i get used it a bit, but somehow i think i miss some major parts to work with Project Tango.
我看了一下示例代码,并开始使用它,但是以某种方式我想我错过了一些与Project Tango一起工作的主要部分。 I never worked with OpenGl oder any other 3D Engine.
我从未与其他任何3D引擎一起使用过OpenGl。 Because Project Tango is very new there are no tutorial how to somestuff with it.
由于Project Tango非常新,因此没有教程介绍如何使用它。
I would be happy to get some tipps which knowledge i should have to work the Tango efficient. 我很高兴获得一些技巧,使我能够高效地工作Tango。 At the moment just i copy just some code from one sample project to an other project an tinker something that barely works.
目前,我只将一个示例项目中的一些代码复制到另一个项目中,使某些事情行不通。 Some Tipps what i should learn first before start with the Tango would be awesome!!!
一些技巧,在开始探戈之前,我应该首先学习的东西真棒!!!
Thank you!!! 谢谢!!!
this is a really broad question, I think the best way to start is having a idea in mind. 这是一个非常广泛的问题,我认为最好的开始方法是牢记一个想法。 You should find out what you want to build first, and then find out the tools/APIs to achieve that.
您应该先找到要构建的内容,然后再找到实现该目标的工具/ API。
In term of the APIs, Java is probably the easier one for you to start, but you will need to find a 3D graphic render engine to use, if you want to develop 3D graphic content. 就API而言,Java可能是您更容易上手的Java,但如果要开发3D图形内容,则需要找到一个3D图形渲染引擎来使用。 Java sample code
Java样本代码
Tango also has Unity integration, Unity is a popular game engine. Tango还具有Unity集成功能,Unity是流行的游戏引擎。 Tango has full supported API and sample code for Unity, so that's a good start point as well.
Tango为Unity提供了完全受支持的API和示例代码 ,因此这也是一个不错的起点。 If you search Unity tutorial, there are tons of them online, introducing basic Unity development.
如果您搜索Unity教程,则在线上有很多教程,介绍基本的Unity开发。
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