[英]How to use KCachegrind and Callgrind to measure only parts of my code?
I want to use valgrind to analyze my code.我想使用valgrind来分析我的代码。 The problem is, that I have a huge startup sequence which I'm not interested in.
问题是,我有一个我不感兴趣的巨大启动序列。
I found defines in the valgrind/callgrind.h that should help me:我在valgrind/callgrind.h中找到了应该对我有帮助的定义:
According to this article I have to execute valgrind with the following options:根据这篇文章,我必须使用以下选项执行valgrind :
valgrind --tool=callgrind --instr-atstart=no ./application
When I do this two files are created:当我这样做时,会创建两个文件:
I then want to use kcachegrind to visualize my results.然后我想使用 kcachegrind 来可视化我的结果。 This works great but the makros for the skipping of my startup-sequence seem to do nothing.
这很好用,但跳过我的启动序列的 makros 似乎什么也没做。 What do I have to do to measure the performance only in places where I want to?
我必须做什么才能仅在我想要的地方衡量性能?
I got it now, but I'm not 100% sure why.我现在明白了,但我不是 100% 确定为什么。 I will try to describe my code a bit:
我将尝试稍微描述一下我的代码:
I have an Application class that is responsible for a lot of subsystems.我有一个负责很多子系统的 Application 类。 In my original attempt I tried to measure the performance inside the Application like this:
在我最初的尝试中,我尝试像这样测量应用程序内部的性能:
int main(int argc, char *argv[])
{
Application a(argc, argv);
return a.exec();
}
void Application::Application(int &argc, char **argv)
{
m_pComplexSystem = new ComplexSystem();
m_pComplexSystem->configure();
CALLGRIND_START_INSTRUMENTATION;
m_Configurator->start();
}
Application::~Application()
{
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
m_pComplexSystem ->stop();
delete m_pComplexSystem;
m_pComplexSystem = 0;
}
For some reason the defines were ignored and I got the performance measures of the whole constructor and everything that was done in the configure() call of the ComplexSystem member.由于某种原因,定义被忽略了,我得到了整个构造函数的性能度量以及在 ComplexSystem 成员的 configure() 调用中完成的所有事情。
So now I use this code that seems to work:所以现在我使用这个似乎有效的代码:
int main(int argc, char *argv[])
{
Application a(argc, argv);
CALLGRIND_START_INSTRUMENTATION;
int result = a.exec();
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
return result;
}
Although it is not exactly the same as my original attempt, I can start looking for slow functions now.虽然和我最初的尝试不完全一样,但我现在可以开始寻找慢功能了。
Let's assume you have the following open-source program:假设您有以下开源程序:
int main()
{
function1();
function2();
return 0;
}
Let's assume you want to execute Callgrind
on only function2()
.假设您只想在
function2()
上执行Callgrind
。
One approach is to insert Callgrind
macros around function2()
, and do the recompilation of the program (please compare with the above):一种方法是在
function2()
周围插入Callgrind
宏,并重新编译程序(请与上面的比较):
#include <valgrind/callgrind.h>
int main()
{
function1();
CALLGRIND_START_INSTRUMENTATION;
CALLGRIND_TOGGLE_COLLECT;
function2();
CALLGRIND_TOGGLE_COLLECT;
CALLGRIND_STOP_INSTRUMENTATION;
return 0;
}
In some cases, callgrind.h
may not be found, see here for a similar problem .在某些情况下,可能找不到
callgrind.h
,请参阅此处了解类似问题。 The likely solution is to install/compile valgrind-devel
, see this answer .可能的解决方案是安装/编译
valgrind-devel
,请参阅此答案。
Finally, you will need to add two new options to your callgrind
commands, eg:最后,您需要向
callgrind
命令添加两个新选项,例如:
valgrind --tool=callgrind \
--collect-atstart=no --instr-atstart=no \ #new options
<program>
This answer is an extension of this entry .这个答案是 这个条目的扩展。
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