[英]Arrow-key events in VTK on Windows
Why are arrow key-press events not forwarded to the vtkRenderWindowInteractor on Windows? 为什么箭头按键事件没有转发到Windows上的vtkRenderWindowInteractor? Is there a workaround? 有解决方法吗? Is there a general difference between arrow-key events on Windows and Mac? Windows和Mac上的箭头键事件之间是否有一般区别?
I can reproduce the problem with the following sample code. 我可以使用以下示例代码重现该问题。 On Mac OS, I see 'Up', 'Down', 'Left' and 'Right' if I press the arrow keys. 在Mac OS上,如果按箭头键,则会看到“上”,“下”,“左”和“右”。 But on Windows, I don't see anything (the callback is not entered). 但是在Windows上,我什么也看不到(未输入回调)。 I wondered why this is the case. 我想知道为什么会这样。
I use VTK 6.2.0 for python 2.7. 我将VTK 6.2.0用于python 2.7。 I tested on Windows Server 2012 (similar to Windows 8) and Windows 7 (on a virtual machine), showing both the same behaviour. 我在Windows Server 2012(类似于Windows 8)和Windows 7(在虚拟机上)上进行了测试,显示了相同的行为。
# -*- coding: utf-8 -*-
import vtk
import sys
class ClickInteractorStyle(vtk.vtkInteractorStyleTrackballCamera):
def __init__(self, parent=None):
self.AddObserver("CharEvent",self.onKeyPressEvent)
def onKeyPressEvent(self, renderer, event):
key = self.GetInteractor().GetKeySym()
print key
self.OnChar()
def run():
sphereSource = vtk.vtkSphereSource()
sphereSource.SetCenter(0.,0.,0.)
sphereSource.SetRadius(1.)
sphereSource.Update()
sphereMapper = vtk.vtkPolyDataMapper()
sphereMapper.SetInputConnection(sphereSource.GetOutputPort())
sphereActor = vtk.vtkActor()
sphereActor.SetMapper(sphereMapper)
renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
style = ClickInteractorStyle()
renderWindowInteractor.SetInteractorStyle(style)
style.SetCurrentRenderer(renderer)
renderer.AddActor(sphereActor)
renderWindow.Render()
renderWindowInteractor.Start()
###############################################################################
# MAIN
###############################################################################
if __name__ == "__main__":
try:
run()
except:
print "Unexpected error: %s", sys.exc_info()[0]
raise
This fixed my problem: Replace 这解决了我的问题:替换
self.AddObserver("CharEvent",self.onKeyPressEvent)
with 同
self.AddObserver("KeyPressEvent",self.onKeyPressEvent)
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