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设置可见性在网格中崩溃的奇怪问题(C#,XAML,UWP)

[英]Strange issue with setting visibility collapsed in grid (c#, xaml, UWP)

I'm trying to make a Grid that has options to choose the number of players (up to six) and input names in TextBoxes. 我正在尝试制作一个网格,该网格具有用于选择播放器数量(最多六个)和在TextBoxes中输入名称的选项。 There are "+" and "-" buttons under the grid that will add or remove a player (it starts with two). 网格下方有“ +”和“-”按钮,用于添加或删除播放器(从两个开始)。 Everything works fine until you add the 6th player and then try to subtract 1 player. 一切正常,直到您添加第6个玩家,然后再减去1个玩家。 The Player 6 Textbox and Name input Textbox stay visible, replacing the Player 5 ones. Player 6文本框和名称输入文本框保持可见,替换Player 5的文本框。 Here is the xaml 这是xaml

<Grid  HorizontalAlignment="Center" VerticalAlignment="Center" Width="800" Grid.Row="1" >
            <Grid.RowDefinitions>
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
                <RowDefinition Height="auto" />
            </Grid.RowDefinitions>
            <Grid.ColumnDefinitions>
                <ColumnDefinition Width="auto" />
                <ColumnDefinition Width="*" />
            </Grid.ColumnDefinitions>

                <!--Headers-->
            <TextBlock Style="{ThemeResource HeaderTextBlockStyle}" Grid.Row="0" Grid.Column="0" Text=""/>
            <TextBlock Style="{ThemeResource HeaderTextBlockStyle}" Grid.Row="0" Grid.Column="1" Text="Name" Margin="20,0,20,0" TextAlignment="Center"/>

            <TextBlock Name="PlayerOneTag" Text="Player 1" FontSize="30" Grid.Row="1" Grid.Column="0" Margin="0,20,40,20" TextAlignment="Left"/>
            <TextBlock Name="PlayerTwoTag" Text="Player 2" FontSize="30" Grid.Row="2" Grid.Column="0" Margin="0,20,40,20" TextAlignment="Left"/>
            <TextBlock Name="PlayerThreeTag" Text="Player 3" FontSize="30" Grid.Row="3" Grid.Column="0" Margin="0,20,40,20" TextAlignment="Left" Visibility="Collapsed"/>
            <TextBlock Name="PlayerFourTag" Text="Player 4" FontSize="30" Grid.Row="4" Grid.Column="0" Margin="0,20,40,20" TextAlignment="Left" Visibility="Collapsed"/>
            <TextBlock Name="PlayerFiveTag" Text="Player 5" FontSize="30" Grid.Row="5" Grid.Column="0" Margin="0,20,40,20" TextAlignment="Left" Visibility="Collapsed"/>
            <TextBlock Name="PlayerSixTag" Text="Player 6" FontSize="30" Grid.Row="6" Grid.Column="0" Margin="0,20,40,20" TextAlignment="Left" Visibility="Collapsed"/>

            <TextBox Name="PlayerOneName" FontSize="30" Grid.Row="1" Grid.Column="1" />
            <TextBox Name="PlayerTwoName" FontSize="30" Grid.Row="2" Grid.Column="1" />
            <TextBox Name="PlayerThreeName" FontSize="30" Grid.Row="3" Grid.Column="1" Visibility="Collapsed" />
            <TextBox Name="PlayerFourName" FontSize="30" Grid.Row="4" Grid.Column="1" Visibility="Collapsed" />
            <TextBox Name="PlayerFiveName" FontSize="30" Grid.Row="5" Grid.Column="1" Visibility="Collapsed" />
            <TextBox Name="PlayerSixName" FontSize="30" Grid.Row="6" Grid.Column="1"  Visibility="Collapsed"/>

                <StackPanel Name="PlayerTwoButtons"  Grid.Row="7" Orientation="Horizontal">
                    <Button Name="AddPlayerThreeButton" Tapped="AddPlayerThree" Style="{StaticResource ResourceKey=PlusButton}" Visibility="Visible"/>
                </StackPanel>

                <StackPanel Name="PlayerThreeButtons"  Visibility="Collapsed" Grid.Row="7" Orientation="Horizontal">
                    <Button Name="MinusPlayerThreeButton" Tapped="MinusPlayerThree"  Style="{StaticResource ResourceKey=MinusButton}" />
                    <Button Name="AddPlayerFourButton" Tapped="AddPlayerFour"  Style="{StaticResource ResourceKey=PlusButton}" />

                </StackPanel>

                <StackPanel  Name="PlayerFourButtons" Visibility="Collapsed" Grid.Row="7" Orientation="Horizontal" >
                    <Button Name="MinusPlayerFourButton" Tapped="MinusPlayerFour"  Style="{StaticResource ResourceKey=MinusButton}"/>
                    <Button Name="AddPlayerFiveButton" Tapped="AddPlayerFive"  Style="{StaticResource ResourceKey=PlusButton}" />

                </StackPanel>

                <StackPanel Name="PlayerFiveButtons" Grid.Row="7" Orientation="Horizontal" Visibility="Collapsed">
                    <Button Name="MinusPlayerFiveButton" Tapped="MinusPlayerFive"  Style="{StaticResource ResourceKey=MinusButton}" />
                    <Button Name="AddPlayerSixButton" Tapped="AddPlayerSix"  Style="{StaticResource ResourceKey=PlusButton}"  />

                </StackPanel>

                <StackPanel Name="PlayerSixButtons" Grid.Row="7" Orientation="Horizontal" Visibility="Collapsed">
                    <Button Name="MinusPlayerSixButton" Tapped="MinusPlayerSix"  Style="{StaticResource ResourceKey=MinusButton}" />

                </StackPanel>

            </Grid>

And here is the C# code behind 这是背后的C#代码

private void AddPlayerThree(object sender, TappedRoutedEventArgs e)
    {
        PlayerThreeName.Visibility = Visibility.Visible;
        PlayerThreeTag.Visibility = Visibility.Visible;
        PlayerTwoButtons.Visibility = Visibility.Collapsed;
        PlayerThreeButtons.Visibility = Visibility.Visible;
    }

    private void AddPlayerFour(object sender, TappedRoutedEventArgs e)
    {
        PlayerFourName.Visibility = Visibility.Visible;
        PlayerFourTag.Visibility = Visibility.Visible;
        PlayerThreeButtons.Visibility = Visibility.Collapsed;
        PlayerFourButtons.Visibility = Visibility.Visible;
    }

    private void AddPlayerFive(object sender, TappedRoutedEventArgs e)
    {
        PlayerFiveName.Visibility = Visibility.Visible;
        PlayerFiveTag.Visibility = Visibility.Visible;
        PlayerFourButtons.Visibility = Visibility.Collapsed;
        PlayerFiveButtons.Visibility = Visibility.Visible;
    }

    private void AddPlayerSix(object sender, TappedRoutedEventArgs e)
    {
        PlayerSixName.Visibility = Visibility.Visible;
        PlayerSixTag.Visibility = Visibility.Visible;
        AddPlayerSixButton.Visibility = Visibility.Collapsed;
        MinusPlayerSixButton.Visibility = Visibility.Visible;
    }

    private void MinusPlayerThree(object sender, TappedRoutedEventArgs e)
    {
        PlayerThreeName.Visibility = Visibility.Collapsed;
        PlayerThreeTag.Visibility = Visibility.Collapsed;
        PlayerThreeButtons.Visibility = Visibility.Collapsed;
        PlayerTwoButtons.Visibility = Visibility.Visible;     

    }

    private void MinusPlayerFour(object sender, TappedRoutedEventArgs e)
    {
        PlayerFourName.Visibility = Visibility.Collapsed;
        PlayerFourTag.Visibility = Visibility.Collapsed;
        PlayerFourButtons.Visibility = Visibility.Collapsed;
        PlayerThreeButtons.Visibility = Visibility.Visible;

    }

    private void MinusPlayerFive(object sender, TappedRoutedEventArgs e)
    {
        PlayerFiveName.Visibility = Visibility.Collapsed;
        PlayerFiveTag.Visibility = Visibility.Collapsed;
        PlayerFiveButtons.Visibility = Visibility.Collapsed;
        PlayerFourButtons.Visibility = Visibility.Visible;


    }

    private void MinusPlayerSix(object sender, TappedRoutedEventArgs e)
    {
        PlayerSixTag.Visibility = Visibility.Collapsed;
        PlayerSixName.Visibility = Visibility.Collapsed;
        PlayerSixButtons.Visibility = Visibility.Collapsed;
        PlayerFiveButtons.Visibility = Visibility.Visible;
    }

Any ideas on how to fix this and I would really appreciate it! 关于如何解决此问题的任何想法,我将不胜感激!

When you add player 6, you're not doing the same things as in the other buttons' clicks (I compared the different button clicks/taps, then saw the problem). 当您添加播放器6时,您所做的操作与其他按钮的单击不同(我比较了不同的按钮单击/轻击,然后看到了问题)。 In AddPlayerSix you worked directly on the Buttons, instead of on the StackPanels. AddPlayerSix您直接在Button上工作,而不是在StackPanels上工作。 The code below works: 以下代码有效:

private void AddPlayerSix(object sender, TappedRoutedEventArgs e)
     {
        PlayerSixName.Visibility = Visibility.Visible;
        PlayerSixTag.Visibility = Visibility.Visible;

        // Your code (not working)
        //AddPlayerSixButton.Visibility = Visibility.Collapsed;
        //MinusPlayerSixButton.Visibility = Visibility.Visible;

        // New code (works)
        PlayerFiveButtons.Visibility = Visibility.Collapsed;
        PlayerSixButtons.Visibility = Visibility.Visible;
    }

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