[英]Qml flicker on animation in frameless QQuickView (QtQuick2)
main.cpp main.cpp
#include <QGuiApplication>
#include <QQuickView>
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQuickView *view= new QQuickView;
view->setFlags(Qt::Tool|Qt::WindowStaysOnTopHint|Qt::FramelessWindowHint);
view->setColor(Qt::transparent);
view->show();
view->setSource(QUrl(QStringLiteral("qrc:/main.qml")));
return app.exec();
}
qmlfile: qmlfile:
import QtQuick 2.0
Rectangle {
width: 100
height: 100
color: "#80808080"
Rectangle {
width: 10
height: 10
anchors.centerIn: parent
RotationAnimation on rotation {
duration : 15000
easing.type: Easing.Linear
loops: Animation.Infinite
from: 0
to: 360
}
}
}
The transparent background flickers , but only with an animation. 透明背景闪烁 ,但仅带有动画。 The example is pretty basic, so whats the problem?
这个例子很基本,那又是什么问题呢?
Short answer: Set the environment variable to QSG_RENDER_LOOP=basic 简短答案:将环境变量设置为QSG_RENDER_LOOP = basic
Long answer: I dont know the exact internals. 长答案:我不知道确切的内部构造。 The Qmlscene is rendered by multiple threads when QSG_RENDER_LOOP=threaded is set.
设置QSG_RENDER_LOOP = threaded时,多个线程将呈现Qmlscene。 But some drivers fail in rendering smooth animations.
但是某些驱动程序无法渲染流畅的动画。 Hence for untested systems (x11,mesa) initially QSG_RENDER_LOOP was set to basic.
因此,对于未经测试的系统(x11,mesa),最初QSG_RENDER_LOOP设置为基本。 Since 5.5 threaded is the default.
由于5.5线程是默认设置。
Try "view->setFlags(Qt::SplashScreen)" Maybe solve this issue, but the window can't be resized and moved. 尝试“ view-> setFlags(Qt :: SplashScreen)”也许可以解决此问题,但是无法调整窗口大小和移动窗口。 It doesn't make sense, but it is.
这没有道理,但确实如此。
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