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是否可以将Kinect连接到Unity3D并进行编译以在Jetson TK1上运行?

[英]Is it possible to connect Kinect to Unity3D and compile it to run on Jetson TK1?

I am working on a project which runs on a Linux PC. 我正在运行在Linux PC上的项目。 However I want to try a new combination. 但是我想尝试一个新的组合。 I want to connect Microsoft Kinect to NVIDIA Jetson TK1. 我想将Microsoft Kinect连接到NVIDIA Jetson TK1。 Then run a "game" compiled with Unity3D for Linux, which uses the Kinect as an input. 然后运行使用Unity3D for Linux编译的“游戏”,该游戏使用Kinect作为输入。 Is this possible after all? 毕竟有可能吗? I found post connecting Kinect to Jetson TK1, There are SDK's connecting Unity and Kinect (mostly Windows), but I couldn't find anything useful for my project. 我发现将Kinect连接到Jetson TK1的帖子,有SDK连接Unity和Kinect(主要是Windows),但是我找不到对我的项目有用的任何东西。

Unity doesn't support ARM Linux build target, and it sounds like they don't plan to: http://forum.unity3d.com/threads/arm-support.357866 Unity不支持ARM Linux构建目标,听起来他们不打算这样做: http : //forum.unity3d.com/threads/arm-support.357866

It may be possible to run Android on the Jetson TK1, and run an Android app built with Unity: https://stackoverflow.com/questions/36523202/android-on-jetson-tk1 可能可以在Jetson TK1上运行Android,并运行使用Unity构建的Android应用: https : //stackoverflow.com/questions/36523202/android-on-jetson-tk1

I'm trying to figure this out as well. 我也想弄清楚这一点。

Then you'd have to get the Kinect working on Android... 然后,您必须使Kinect在Android上运行...

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