[英]How to post an image to Twitter in Node.js
When I try to upload a PNG image to the Twit library in Node, I get an error. 当我尝试将PNG图像上传到Node中的Twit库时,出现错误。
I'm trying to make a Twitter bot in Node.js that generates a random rgb colour, creates a picture of this colour and tweets it. 我正在尝试在Node.js中创建一个生成随机rgb颜色的Twitter机器人,创建这种颜色的图片并发布它。 With some help in another question I now know how to create a canvas as PNG in Node, but I'm not sure how to get it into the Twit library.
在另一个问题的帮助下,我现在知道如何在Node中创建一个PNG作为PNG,但我不知道如何将它放入Twit库中。 Using the code below I get an error:
44, message: 'media_ids parameter is invalid.'
使用下面的代码我收到一个错误:
44, message: 'media_ids parameter is invalid.'
which appears to be coming from the Twitter API. 它似乎来自Twitter API。
The official Twitter documentation says: Twitter的官方文档说:
You may either upload the raw binary of the file or its base64-encoded contents.
您可以上传文件的原始二进制文件或其base64编码的内容。
I'm not sure what to do with that. 我不知道该怎么做。 How can I get the Twitter API to accept my canvas as a PNG image?
如何让Twitter API接受我的画布作为PNG图像?
My code is: 我的代码是:
var Twit = require('twit')
var Canvas = require('canvas');
var Image = Canvas.Image;
var T = new Twit({
consumer_key: '###'
, consumer_secret: '###'
, access_token: '###'
, access_token_secret: '###'
})
//Generate the canvas
var canvas = new Canvas(800, 800);
var context = canvas.getContext('2d');
function tweet() {
//Generate a random colour
var r = Math.floor((Math.random() * 256));
var g = Math.floor((Math.random() * 256));
var b = Math.floor((Math.random() * 256));
var color = "rgb("+r+","+g+","+b+")";
// draw box
context.beginPath();
context.moveTo(0, 00);
context.lineTo(0, 800);
context.lineTo(800, 800);
context.lineTo(800, 0);
context.closePath();
context.lineWidth = 5;
context.fillStyle = color;
context.fill();
var fs = require('fs')
, out = fs.createWriteStream(__dirname + '/text.png')
, stream = canvas.pngStream();
var dataUrl = canvas.pngStream().pipe(out);
//I'm not sure if this bit is really necessary
// first we must post the media to Twitter
T.post('media/upload', { media_data: canvas.toBuffer() }, function (err, data, response) {
// now we can reference the media and post a tweet (media will attach to the tweet)
var mediaIdStr = data.media_id_string
var params = { status: color, media_ids: [mediaIdStr] }
T.post('statuses/update', params, function (err, data, response) {
console.log(data)
})
})
}
setTimeout(tweet, 30000);
The twitter docs say this about using media/upload
: Twitter 文档说这是关于使用
media/upload
:
Parameters
参数
media
- The raw binary file content being uploaded.media
- 正在上载的原始二进制文件内容。 Cannot be used withmedia_data
.不能与
media_data
一起使用。
media_data
- The base64-encoded file content being uploaded.media_data
- 正在上载的base64编码文件内容。 Cannot be used withmedia
.不能与
media
一起使用。
You are providing raw data to the media_data
parameter here: media_data: canvas.toBuffer()
您在此处向
media_data
参数提供原始数据: media_data: canvas.toBuffer()
To fix this upload the image base64-encoded: 要修复此上传图像base64编码:
T.post('media/upload', { media_data: canvas.toBuffer().toString('base64') }, function (err, data, response) {
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