[英]Play Audio when device in silent mode - ios swift
I am creating an application using xcode 7.1, swift.我正在使用 xcode 7.1,swift 创建一个应用程序。 I want to play an audio.
我想播放音频。 Everything is fine.
一切安好。 Now my problem I want to hear sound when the device in silent mode or muted.
现在我的问题是我想在设备处于静音模式或静音时听到声音。 How can I do it?
我该怎么做?
I am using the following code to play audio我正在使用以下代码播放音频
currentAudio!.stop()
currentAudio = try? AVAudioPlayer(contentsOfURL: NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("sample_audio", ofType: "mp3")!));
currentAudio!.currentTime = 0
currentAudio!.play();
Put this line before calling play() method of AVPlayer.将此行放在调用 AVPlayer 的play()方法之前。
In Objective C在目标 C
[[AVAudioSession sharedInstance]
setCategory: AVAudioSessionCategoryPlayback
error: nil];
In Swift在斯威夫特
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
}
catch {
// report for an error
}
Swift 5斯威夫特 5
do {
try AVAudioSession.sharedInstance().setCategory(.playback)
} catch(let error) {
print(error.localizedDescription)
}
You can use AppDelegate
class.您可以使用
AppDelegate
类。
For enable sound (for audio or video) when device is in silent mode use AVAudioSessionCategoryPlayback :要在设备处于静音模式时启用声音(音频或视频),请使用AVAudioSessionCategoryPlayback :
func applicationDidBecomeActive(_ application: UIApplication) {
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
} catch {
print("AVAudioSessionCategoryPlayback not work")
}
}
For disable sound when device is in silent mode (for example when we answer the phone call) use AVAudioSessionCategorySoloAmbient :要在设备处于静音模式时禁用声音(例如当我们接听电话时),请使用AVAudioSessionCategorySoloAmbient :
func applicationWillResignActive(_ application: UIApplication) {
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategorySoloAmbient)
} catch {
print("AVAudioSessionCategorySoloAmbient not work")
}
}
Swift 3.0 and Xcode > 8 Swift 3.0 和 Xcode > 8
Play sound in Video when device is on RINGER mode and SLIENT mode当设备处于 RINGER 模式和 SLIENT 模式时在视频中播放声音
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
//print("AVAudioSession Category Playback OK")
do {
try AVAudioSession.sharedInstance().setActive(true)
//print("AVAudioSession is Active")
} catch _ as NSError {
//print(error.localizedDescription)
}
} catch _ as NSError {
//print(error.localizedDescription)
}
Swift 4斯威夫特 4
use this line before play video在播放视频之前使用此行
try? AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, options: [])
Swift 4.2
斯威夫特 4.2
do {
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, options: [])
} catch let error {
print("Error in AVAudio Session\(error.localizedDescription)")
}
斯威夫特 5.0.1
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback)
import AVKit
And add this to your AppDelegate's applicationDidBecomeActive
section并将其添加到您的 AppDelegate 的
applicationDidBecomeActive
部分
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback)
print("AVAudioSession Category Playback OK")
do {
try AVAudioSession.sharedInstance().setActive(true)
print("AVAudioSession is Active")
} catch {
print(error.localizedDescription)
}
} catch {
print(error.localizedDescription)
}
}
You can go through this, it will help you out你可以通过这个,它会帮助你
When you use following audio session categories, sounds will not be muted on iOS: AVAudioSessionCategoryPlayback,AVAudioSessionCategoryRecord,AVAudioSessionCategoryPlayAndRecord
当您使用以下音频会话类别时,iOS 上的声音不会被静音:
AVAudioSessionCategoryPlayback,AVAudioSessionCategoryRecord,AVAudioSessionCategoryPlayAndRecord
Example例子
func playSound (Sound: String, Type: String) {
//Prepare the sound file name & extension
var alertSound = NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource(Sound, ofType: Type)!)
//Preparation to play
AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback, error: nil)
AVAudioSession.sharedInstance().setActive(true, error: nil)
//Play audio
var error: NSError?
audioPlayer = AVAudioPlayer(contentsOfURL: alertSound, error: &error)
audioPlayer.prepareToPlay()
audioPlayer.play()
}
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