[英]Memory allocation for YUV buffer to convert into RGB
I'm facing issue on few android devices while copying the data from DecodeFrame2() 从DecodeFrame2()复制数据时,我在几个Android设备上都遇到问题
This is my code: 这是我的代码:
uint8_t* m_yuvData[3];
SBufferInfo yuvDataInfo;
memset(&yuvDataInfo, 0, sizeof(SBufferInfo));
m_yuvData[0] = NULL;
m_yuvData[1] = NULL;
m_yuvData[2] = NULL;
DECODING_STATE decodingState = m_decoder->DecodeFrame2(bufferData, bufferDataSize, m_yuvData, &yuvDataInfo);
if(yuvDataInfo.iBufferStatus == 1)
{
int yStride = yuvDataInfo->UsrData.sSystemBuffer.iStride[0];
int uvStride = yuvDataInfo->UsrData.sSystemBuffer.iStride[1];
uint32_t width = yuvDataInfo->UsrData.sSystemBuffer.iWidth;
uint32_t height = yuvDataInfo->UsrData.sSystemBuffer.iHeight;
size_t yDataSize = (width * height) + (height * yStride);
size_t uvDataSize = (((width * height) / 4) + (height * uvStride));
size_t requiredSize = yDataSize + (2 * uvDataSize);
uint8_t* yuvBufferedData = (uint8_t*)malloc(requiredSize);
// when i move yuvData[0] to another location i am getting crash.
memcpy(yuvBufferedData, yuvData[0], yDataSize);
memcpy(yuvBufferedData + yDataSize, yuvData[1], uvDataSize);
memcpy(yuvBufferedData + yDataSize + uvDataSize, yuvData[2], uvDataSize);
}
The above code snippet is working on high end android devices. 上面的代码段适用于高端android设备。 but on few android devices after processing first frame, second frame onwards i am getting crash in first memcpy() statement.
但是在处理了第一帧,第二帧之后的少数Android设备上,我在第一个memcpy()语句中崩溃了。
What is wrong in this code? 该代码有什么问题? and how to calculate the buffer size from the output of DecodeFrame2().
以及如何根据DecodeFrame2()的输出计算缓冲区大小。 If i process alternative frames(instead of 30, just 15 frames alternative ones), it is copying fine.
如果我处理替代帧(而不是30帧,而仅处理15帧替代帧),则复制正常。
Please help me to fix this? 请帮我解决这个问题?
基于上述公式,yDataSize和uvDataSize非常大,此问题已通过修改大小来解决。
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