[英]PHP Real-time chat back up server production issues
I have built out a real time chat application powered by PubNub. 我建立了一个由PubNub支持的实时聊天应用程序。 At present, I allow messages to be sent and received directly to and from a user through PubNub alone. 目前,我只允许通过PubNub直接与用户之间收发消息。 However, I wish to "save" these messages by first pushing them to my server/db, built in PHP and MySQL, then upon successful entry, send to the user via PubNub. 但是,我希望通过以下方式“保存”这些消息:首先将它们推送到用PHP和MySQL构建的服务器/数据库中,然后在成功输入后通过PubNub发送给用户。
The setup of my present PHP server accepts the request and directs it to the proper case statment given the defined action
passed into the request as: 我当前的PHP服务器的设置接受请求,并将给定的action
传递给请求,并将其定向到适当的大小写语句:
<?php
switch($action)
{
case "userLogin":
...
break;
case "signUpUser":
...
break;
...
case "syncWithServer":
...
break;
?>
where each case statement allows for database insert and update and subsequent return upon the actions success given the data passed. 其中,每个case语句都允许数据库插入和更新,并根据给定的数据在操作成功后随后返回。
For a detailed example, we have the sendMessage
case below. 有关详细示例,我们在下面有sendMessage
案例。 The data must be inserted and then return the latest sync_id, for that message just inserted, then sent back to the user so as to keep everything in sync: 必须插入数据,然后返回最新的sync_id,对于刚刚插入的消息,然后将其发送回用户,以使所有内容保持同步:
case "sendMessage":
// Output is: {"message_sync_id":"4"}
if ($userId = authenticateUser($db, $username, $password, $gcmregid))
{
//echo "passed1";
if (isset($_REQUEST['to_user_sync_id']))
{
//echo "passed2";a
$touserid = $_REQUEST['to_user_sync_id'];
$unescapedMessage = $_REQUEST['message_text'];
$message = mysql_real_escape_string($unescapedMessage);
$campaign = $_REQUEST['shared_campaign_id'];
$location = $_REQUEST['shared_campaign_location_id'];
if($stmt1 = $db->prepare("INSERT INTO `messages` (`message_sync_id`,`from_user_sync_id`, `to_user_sync_id`, sent_dt, `message_text`,`shared_campaign_id`,`shared_campaign_location_id`)
SELECT
CASE
WHEN max(message_sync_id) is null
THEN 0
ELSE max(message_sync_id)
END + 1
, ?
, ?
, NOW()
, ?
, ?
, ?
from messages;"))
{
$stmt1->bind_param("sssss", $userId,$touserid,$message,$campaign,$location);
$stmt1->execute();
$stmt1->close();
$sqlMaxSyncId = "select max(message_sync_id) as message_sync_id from messages;";
if($resultMaxID = $db->query($sqlMaxSyncId))
{
$row = $resultMaxID->fetch_assoc();
$out = json_encode(array('message_sync_id' => $row['message_sync_id']));
error_log("sendMessage", 3 , $row['message_sync_id']);
}
else
{
$out = FAILED;
}
}
else
{
$out = FAILED;
}
}
else
{
$out = FAILED;
}
}
else
{
$out = FAILED;
}
break;
Given chat applications require very low latency, what production problems may this formulation run into that I may not see during very low usage testing? 给定聊天应用程序需要非常低的延迟,那么在使用率非常低的测试中,这种配方可能会遇到哪些生产问题,而我可能看不到呢?
How can these be alleviated? 如何缓解这些问题?
Would Heroku be an appropriate environment to deploy such a server? Heroku是部署这样服务器的合适环境吗?
The save to database (which I guess is "syncWithSErver") could become a bottleneck if many users are chatting at the same time as I guess, that case statement executes a database query, a database that would be overloaded, and thus, slowing down the message dispatch. 如果许多用户同时聊天,那么保存到数据库(我想是“ syncWithSErver”)可能会成为瓶颈,该case语句将执行数据库查询,这将导致数据库过载,从而减慢速度消息发送。
Instead of saving them directly, use any memory cache, such as memcache or redis to store them temporary, and use a background job (a php script attached to cron, for example) that will keep saving them. 与其直接保存它们,不如使用任何内存缓存,例如memcache或redis来临时存储它们,并使用将继续保存它们的后台作业(例如,附加到cron的php脚本)。
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