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当我使用FXML在JavaFX中以编程方式触发事件时,为什么控件对象为null

[英]Why control object is null when I programmatically fire event in JavaFX with FXML

I am trying to fire existing button click event by KeyPress events. 我试图通过KeyPress事件触发现有的按钮单击事件。 It only fails when controls is made by FXML . 仅当控件由FXML进行时,它才会失败。 For example, this sample does work fine. 例如, 此示例确实可以正常工作。 But when I make almost same view and controls with FXML , and KeyPressed event fire button click event, a button turns null. 但是,当我使用FXML进行几乎相同的视图和控件并且KeyPressed事件触发按钮click事件时,按钮将变为null。 Why is this happening? 为什么会这样呢? What did I forget, something basic? 我忘记了什么,基本的东西?

A KeyPress event work, but when fire button event it throws NullpointerException. KeyPress事件可以正常工作,但是当触发按钮事件时,它将引发NullpointerException。

This is simple sample java code. 这是简单的示例Java代码。

import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.stage.Stage;

import java.io.IOException;

public class RapidFireFXMLEdition extends Application {

    @FXML
    private Button button;
    @FXML
    private Label label;

    private static int nClicks = 0;

    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage primaryStage) throws IOException{
        Parent root = FXMLLoader.load(getClass().getResource("rapidfire.fxml"));
        Scene scene = new Scene(root);

        scene.setOnKeyPressed(event -> handleKeyPressed(event));
        primaryStage.setScene(scene);
        primaryStage.show();
    }

    private void handleKeyPressed(KeyEvent event) {
        KeyCode keyCode = event.getCode();
        System.out.println("handleKeyPressed, keyCode: " + keyCode);
        if (keyCode == KeyCode.F1) {
            button.fire();  // button turns null 
        }

    }

    @FXML
    private void handleClick() {
        nClicks++;
        System.out.println("Clicked " + nClicks + " times.");
        label.setText("Clicked " + nClicks + " times.");
    }   
}

And fxml file. 和fxml文件。

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.VBox?>

<VBox maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="90.0" prefWidth="100.0" xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1" fx:controller="rapid_sample.RapidFireFXMLEdition">
   <children>
      <Button fx:id="button" mnemonicParsing="false" onAction="#handleClick" text="Click Me!" />
      <Label fx:id="label" text="display count here" />
      <BorderPane prefHeight="200.0" prefWidth="400.0" />
   </children>
</VBox>

updated: 更新:

Here is just memo taking answers. 这只是备忘录记录的答案。 I make it possible that KeyPressd event fire click event with FXML, and I devide a controller from Application class. 我可以通过FXML使KeyPressd事件触发点击事件,并从Application类中定义一个控制器。

RapidCleanApp.java: RapidCleanApp.java:

package rapid_sample;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;

import java.io.IOException;

public class RapidCleanApp extends Application {

    public static Stage primaryStage;
    private BorderPane rootLayout;

    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage primaryStage) throws IOException {

        this.primaryStage = primaryStage;
        this.primaryStage.setTitle("Rapid but Clean App");
        initRootLayout();
        this.primaryStage.show();
    }

    private void initRootLayout() throws IOException {
        FXMLLoader loader = new FXMLLoader();
        loader.setLocation(RapidCleanApp.class.getResource("rapidclean.fxml"));
        rootLayout = loader.load();
        Scene scene = new Scene(rootLayout);
        primaryStage.setScene(scene);
        primaryStage.show();
    }

}

RapidCleanAppController.java: RapidCleanAppController.java:

package rapid_sample;

import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.BorderPane;

import java.net.URL;
import java.util.ResourceBundle;

public class RapidCleanAppController implements Initializable{

    @FXML
    private BorderPane pane;
    @FXML
    private Button button;
    @FXML
    private Label label;

    private static int nClicks = 0;

    @Override
    public void initialize(URL location, ResourceBundle resources) {
        System.out.println("Controller is initializing");
    }

    @FXML
    private void handleKeyPressed(KeyEvent event) {
        KeyCode keyCode = event.getCode();
        System.out.println("handleKeyPressed, keyCode: " + keyCode);
        if (keyCode == KeyCode.F1) {
            button.fire();
        }
    }

    @FXML
    private void handleClick() {
        nClicks++;
        System.out.println("Clicked " + nClicks + " times.");
        label.setText("Clicked " + nClicks + " times.");
    }

}

rapidclean.fxml: Rapidclean.fxml:

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.VBox?>

<BorderPane fx:id="pane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" onKeyPressed="#handleKeyPressed" prefHeight="100.0" prefWidth="200.0" xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1"
            fx:controller="rapid_sample.RapidCleanAppController">
   <center>
      <VBox prefHeight="200.0" prefWidth="100.0" BorderPane.alignment="CENTER">
         <children>
            <Button fx:id="button" mnemonicParsing="false" onAction="#handleClick" prefHeight="23.0" prefWidth="96.0" text="Click Me!" />
            <Label fx:id="label" text="display count here" />
         </children>
      </VBox>
   </center>
</BorderPane>

I am not sure if Application class can be also a controller. 我不确定Application类是否也可以作为控制器。 Better move Controller to separetad class. 最好将Controller移至separetad类。 Or other, ugly option is: Add: 或其他丑陋的选择是:添加:

public Button getButton() {
    return this.button;
}

then before scene.setOnKeyPressed: 然后在scene.setOnKeyPressed之前:

RapidFireFXMLEdition controller = loader.getController();
this.button = controller.getButton();

I wouldn't recommend using the Application class as controller; 我不建议使用Application类作为控制器。 IMHO the Application class should only "assemble" the different parts, not contain much logic, since reusing the code in a Application class is somewhat limited by the application lifecycle. 恕我直言, Application类应该只“组装”不同的部分,而不包含太多逻辑,因为在Application类中重用代码在一定程度上受应用程序生命周期的限制。 There are still plenty of ways to communicate with the controller class, as described here: Passing Parameters JavaFX FXML 仍然有很多与控制器类通信的方法,如下所述: 传递参数JavaFX FXML

However, if you use the Application class as controller, you should be aware of the fact that using fx:controller will create a new instance , not use the existing one. 但是,如果将Application类用作控制器,则应注意使用fx:controller将创建一个新实例 ,而不使用现有实例 To use the existing one, you need to specify the controller instance when loading the scene and remove the fx:controller attribute in the fxml: 要使用现有的实例,您需要在加载场景时指定控制器实例,并在fxml中删除fx:controller属性:

FXMLLoader loader = new FXMLLoader(getClass().getResource("rapidfire.fxml"));
loader.setController(this);
Parent root = loader.load();
...
<VBox maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="90.0" prefWidth="100.0" xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1">
...

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