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如何在Golang中返回动态类型结构?

[英]How to return dynamic type struct in Golang?

I am using Golang Revel for some web project and I did like 12 projects in that so far. 我正在使用Golang Revel进行一些网络项目,到目前为止我确实喜欢了12个项目。 In all of them I have a lot of code redundancy because of return types. 在所有这些中,由于返回类型,我有很多代码冗余。 Look at this two functions: 看看这两个功能:

func (c Helper) Brands() []*models.Brand{

    //do some select on rethinkdb and populate correct model
    var brands []*models.Brand
    rows.All(&brands)

    return brands

}

func (c Helper) BlogPosts() []*models.Post{

    //do some select on rethinkdb and populate correct model
    var posts []*models.Post
    rows.All(&posts)

    return posts

}

As you can see they they both returns same type of data (type struct). 正如您所看到的,它们都返回相同类型的数据(类型结构)。 My idea was just to pass string var like this: 我的想法就是像这样传递字符串var:

func (c Helper) ReturnModels(modelName string) []*interface{} {

    //do rethinkdb select with modelName and return []*interface{} for modelName
}

Like this I can have just one helper for returning data types instead of doing same thing over and over again for different models but same data type. 像这样我可以只有一个帮助器来返回数据类型,而不是为不同的模型反复做同样的事情,但是相同的数据类型。

My questions are: 我的问题是:

  1. Is this possible at all 这有可能吗?
  2. If yes can you point me to right docs 如果是,你可以指向正确的文档
  3. If no, I will be more then happy to return your answer :) 如果没有,我会更乐意回复你的答案:)

Yes it's possible however your function should return interface{} and not []*interface . 是的,但是你的函数应该返回interface{}而不是[]*interface

func (c Helper) ReturnModels(modelName string) interface{} {}

In this case you could use Type Switches and/or Type Assertions to cast the return value into it's original type. 在这种情况下,您可以使用Type Switches和/或Type Assertions将返回值强制转换为其原始类型。

Example

Note: I've never used Revel, but the following snippet should give you an a general idea: 注意:我从未使用过Revel,但以下代码段应该为您提供一个大致的想法:

Playground 操场

package main

import "fmt"

type Post struct {
    Author  string
    Content string
}

type Brand struct {
    Name string
}

var database map[string]interface{}

func init() {
    database = make(map[string]interface{})

    brands := make([]Brand, 2)
    brands[0] = Brand{Name: "Gucci"}
    brands[1] = Brand{Name: "LV"}

    database["brands"] = brands

    posts := make([]Post, 1)
    posts[0] = Post{Author: "J.K.R", Content: "Whatever"}

    database["posts"] = posts
}

func main() {
    fmt.Println("List of Brands: ")
    if brands, ok := ReturnModels("brands").([]Brand); ok {
        fmt.Printf("%v", brands)
    }

    fmt.Println("\nList of Posts: ")
    if posts, ok := ReturnModels("posts").([]Post); ok {
        fmt.Printf("%v", posts)
    }

}

func ReturnModels(modelName string) interface{} {

    return database[modelName]
}

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