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iOS如何计算标签高度?

[英]iOS how calculate height of label?

in b4a we can easily calculate height of label by measure text height and StringUtils library like this : b4a中,我们可以通过测量文本高度和StringUtils库轻松计算标签的高度,如下所示:

StringUtils.MeasureMultilineTextHeight

but in B4i there is not such library or option for do this , so how can i load a long txt in label ( in scrollview ) ? 但是在B4i中没有这样的库或选项,那么我如何在标签中(在scrollview中)加载一个长文本?

I must have lable height (depend on txt) to add other button and view bottom of this and make my layout 我必须具有标签高度(取决于txt)才能添加其他按钮并查看其底部并进行布局

Try This 尝试这个

- (CGFloat)getLabelHeight:(UILabel*)label
{
    CGSize constraint = CGSizeMake(label.frame.size.width, CGFLOAT_MAX);
    CGSize size;

    NSStringDrawingContext *context = [[NSStringDrawingContext alloc] init];
    CGSize boundingBox = [label.text boundingRectWithSize:constraint
                                                  options:NSStringDrawingUsesLineFragmentOrigin
                                               attributes:@{NSFontAttributeName:label.font}
                                                  context:context].size;

    size = CGSizeMake(ceil(boundingBox.width), ceil(boundingBox.height));

    return size.height;
}

Use Like This 像这样使用

CGFloat lblHeight = [self getLabelHeight:self.yourLable];

You can call Label.SizeToFit. 您可以调用Label.SizeToFit。 You can also measure the width and height with String.MeasureWidth or String.MeasureHeight. 您也可以使用String.MeasureWidth或String.MeasureHeight测量宽度和高度。

Though the best solution to show long texts is with CustomListView.AddTextItem. 尽管显示长文本的最佳解决方案是使用CustomListView.AddTextItem。

Instead calculating UILabel height calculate height of your Text itself and adjust your label accordingly. 而是计算UILabel高度来计算文本本身的高度并相应地调整标签。

Objectiv-C 客体

// *** I have created a dynamic label and calculated its height ***
UILabel *lblDynamicHeight = [[UILabel alloc] init];
[lblDynamicHeight setText:@"Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum."];
[lblDynamicHeight setFrame:CGRectMake(0, 0, 200, [self textHeight:lblDynamicHeight.text])];
[lblDynamicHeight setFont:[UIFont fontWithName:@"Arial" size:15]];
[self.view addSubview:lblDynamicHeight];

- (CGFloat)textHeight:(NSString *)text
{
    CGFloat maxWidth = 200; // set Max width for your control here. (i have used 200)
    CGRect rect = [text boundingRectWithSize:CGSizeMake(maxWidth, CGFLOAT_MAX)
                                                          options:(NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading)
                                                       attributes:@{NSFontAttributeName:[UIFont fontWithName:@"Arial" size:15]}   // Set your label's font here
                                                          context:nil];
    CGFloat textHeight = rect.size.height;
    return textHeight;
}

Swift 迅速

func addLabel() {
    // *** I have created a dynamic label and calculated its height ***
    var lblDynamicHeight: UILabel = UILabel()
    lblDynamicHeight.text = "Lorem Ipsum."
    lblDynamicHeight.frame = CGRectMake(0, 0, 200, self.textHeight(lblDynamicHeight.text!))
    lblDynamicHeight.font = UIFont(name: "Arial", size: 15)
    self.view!.addSubview(lblDynamicHeight)
}

func textHeight(text: String) -> CGFloat {
    var maxWidth: CGFloat = 200
    // set Max width for your control here. (i have used 200)
    var rect: CGRect = text.boundingRectWithSize(CGSizeMake(maxWidth, CGFLOAT_MAX), options: ([.UsesLineFragmentOrigin, .UsesFontLeading]), attributes: [NSFontAttributeName: UIFont(name: "Arial", size: 15)], context: nil)
    var textHeight: CGFloat = rect.size.height
    return textHeight
}

Use this code. 使用此代码。 Happy coding :) 快乐的编码:)

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