[英]Android expand animation on Button click
I try to make some tests with UX and animation. 我尝试使用UX和动画进行一些测试。 I want at a click on a button to expand it until the button has the size of his parent layout. 我想单击一个按钮将其展开,直到该按钮具有其父布局的大小为止。 Here is my very simple interface : 这是我非常简单的界面:
I succeed to create my own animation, it's just a simple class that takes the begin X, the end X, the begin Y and the end Y. Here is the class : 我成功创建了自己的动画,它只是一个简单的类,它包含开始X,结束X,开始Y和结束Y。这是该类:
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.Transformation;
public class ExpandAnimation extends Animation {
protected final View view;
protected float perValueH, perValueW;
protected final int originalHeight, originalWidth;
public ExpandAnimation(View view, int fromHeight, int toHeight, int fromWidth, int toWidth) {
this.view = view;
this.originalHeight = fromHeight;
this.originalWidth = fromWidth;
this.perValueH = (toHeight - fromHeight);
this.perValueW = (toWidth - fromWidth);
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
view.getLayoutParams().height = (int) (originalHeight + perValueH * interpolatedTime);
view.getLayoutParams().width = (int) (originalWidth + (perValueW * interpolatedTime)*2);
view.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
}
The animation is pretty good and works as expected : 动画非常好,可以按预期工作:
Here is my main loop : 这是我的主循环:
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Button;
public class MainActivity extends AppCompatActivity {
private Button left;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
left = (Button) findViewById(R.id.left);
left.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
left.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
ViewGroup parent = (ViewGroup) view.getParent();
ExpandAnimation animation = new ExpandAnimation(view, view.getBottom(), parent.getTop(), view.getLeft(), parent.getRight());
animation.setDuration(3000);
animation.setFillAfter(true);
view.startAnimation(animation);
}
});
}
}
But I have 3 major issues : 但是我有3个主要问题:
Edit : my layout : 编辑 :我的布局:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="MainActivity">
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="150dp"
android:weightSum="3"
android:padding="15dp"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:gravity="bottom">
<Button
android:id="@+id/left"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="Retenter"
android:textSize="15dp"
android:textColor="#FFF"
android:background="#FF33CC44" />
</LinearLayout>
</RelativeLayout>
Edit2 : The artefact which appears at the end of the animation is due to the method setLayerType(View.LAYER_TYPE_SOFTWARE, null). Edit2:出现在动画末尾的伪影是由于setLayerType(View.LAYER_TYPE_SOFTWARE,null)方法引起的。
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
view.getLayoutParams().height = (int) (originalHeight + perValueH * interpolatedTime);
view.getLayoutParams().width = (int) (originalWidth + (perValueW * interpolatedTime));
view.requestLayout();
}
remove *2 will result below. 删除* 2将在下面显示。
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