[英]java paintComponent(graphics g) won't work
I'm trying to paint a simple rectangle, but it won't work. 我正在尝试绘制一个简单的矩形,但是它不起作用。 My sout in paintComponent tells me that it gets inside of paintComponent.
我在paintComponent中的输出告诉我它进入paintComponent内部。 I've googled it for some hours now but I can't find what I'm doing wrong.
我已经用Google搜索了几个小时,但找不到我做错的事情。 The paintComponent is in a class that extends JComponent, as it should.
paintComponent位于应扩展JComponent的类中。 I call super.paintComponent(g), not super.paintComponent s (g) and soo on.
我叫super.paintComponent方法(G),不super.paintComponent方法S(G)和洙。 What am I missing?
我想念什么?
import java.awt.*;
import javax.swing.*;
public class Board extends JComponent{
private GameCreator game;
public Board(GameCreator game)
{
this.game = game;
}
@Override
public void paintComponent (Graphics g){
super.paintComponent(g);
g.fillRect(50,50,300,300);
g.setColor(Color.orange);
System.out.println("inside piantComponent");
}
public static void main(String[]args)
{
GameCreator game = new GameCreator(8,10);
game.prepareBoard();
Board board = new Board(game);
new Frame("test", board);
}
}
import javax.swing.*;
import java.awt.*;
public class Frame extends JFrame {
Board board;
JPanel gamePanel;
public Frame(String title, Board board) {
super(title);
setLayout(new BorderLayout());
setPreferredSize(new Dimension(800, 800));
pack();
setVisible(true);
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
this.board = board;
gamePanel = new JPanel();
gamePanel.add(board);
setContentPane(gamePanel);
}
}
Your board does not have a size. 您的电路板没有尺寸。 Set it with setPrefferedSize.
使用setPrefferedSize进行设置。 Also you have to call g.setColor before fillRect.
另外,您必须在fillRect之前调用g.setColor。
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