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使用Unity Project Tango插件和第二个插件

[英]Using Unity Project Tango plugin with a second plugin

Does anyone have any practical examples of combining Google's project tango unity plugin with another 3rd party plugin? 有没有人有任何将Google的项目探戈统一插件与另一个第三方插件相结合的实际例子? I've not found any yet. 我还没找到。

I am trying to get the Project Tango Unity plugin working with ARToolkit Unity plugin for Android, but I'm extremely new to Android development. 我试图让Project Tango Unity插件与Android的ARToolkit Unity插件一起使用,但我对Android开发非常新。

I have tried merging the AndroidManifest.xml for each plugin but this hasn't worked. 我已经尝试为每个插件合并AndroidManifest.xml但这没有用。 I'm now looking to incorporate the tango jar files into the ARToolkit UnityARPlayer project, and extend the UnityARPlayer class - except, knowing so little (and have little time), I am quite out of my depth. 我现在正在寻找将探戈jar文件合并到ARToolkit UnityARPlayer项目中,并扩展UnityARPlayer类 - 除了知道这么少(并且没有时间),我完全超出了我的深度。 It would be good if there was a practical example of this being done with another Unity plugin. 如果有一个实际的例子用另一个Unity插件完成这将是很好的。

Thanks 谢谢

Adding ARToolkit Marker tracking into Tango 将ARToolkit Marker跟踪添加到Tango中

A little late, But I wrote this showing how to Add ARToolkit processing for TANGO. 有点晚了,但我写了这篇文章,展示了如何为TANGO添加ARToolkit处理。 There's an example Unity project at the bottom. 底部有一个Unity项目示例。

Extending the UnityARPlayer class was the right direction, I took the GoogleUnityPlayer and extended it for the ARToolkit stuff. 扩展UnityARPlayer类是正确的方向,我采用了GoogleUnityPlayer并将其扩展为ARToolkit的东西。 Sorry but I haven't tidied or documented the code at all, so it is probably not a good reference for generally adding second plugins. 对不起,我根本没有整理或记录代码,所以它可能不是一般添加第二个插件的好参考。

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