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JavaScript对象继承问题

[英]JavaScript object inheritance issues

Hi please be patient with me. 嗨,请耐心等待我。 I am a PHP developer entering the world of javaScript. 我是一名进入JavaScript世界的PHP开发人员。 Now I'm building a grid that will contain blocks of different size. 现在,我正在构建一个网格,其中将包含不同大小的块。 I want a base block with all the methods on it and then other blocks that extend this (to use its methods) but with different properties. 我想要一个具有所有方法的基础块,然后再扩展其他块(以使用其方法)但具有不同的属性。 I have done a lot of reading but dont seem to be able to find a consistent method. 我已经读了很多书,但似乎找不到一致的方法。 I have put together some code i though would work but it doesn't. 我整理了一些代码,尽管我可以用,但不能用。 SmallBlock in the example has its own properties but none of Blocks properties 示例中的SmallBlock具有自己的属性,但没有Blocks属性

    // Simple extend function to add for creating object inheritance
    function extend(Child, Parent) {
        var Temp = function(){
            Temp.prototype = Parent.prototype;
            Child.prototype = new Temp();
            Child.prototype.constructor = new Child();
        }
    }

    //__________________________________________________
    // ## OBJECT DECLARATIONS  ##
    //__________________________________________________

    //__________________________________________________
    // ## BLOCK ##
    // Base object representing a block/tile in the grid
    var Block = function(){

        // The X position block
        this.positionX = 0;

        // The Y position block
        this.positionY = 0;

        // The height of the block
        this.height = 0;

        // The width of the block
        this.width = 0;

        // The horizontal orientation of a block
        this.blockHorizontalOrientation = null;

        // The vertical orientation of a block
        this.blockVerticalOrientation = null;

        // Method to set the width of a block
        this.setWidth = function(width){
            this.width = width;
        };

        // Method to set the height of a block
        this.setHeight = function(height){
            this.height = height;
        };

        // Method to get the width of a block
        this.getWidth = function(){
            return this.width;
        };

        // Method to get the height of a block
        this.getHeight = function(){
            return this.height;
        };

        // Method to set the X position of a block (in the grid)
        this.setPosX =  function(posX){
            this.positionX = posX;
        };

        // Method to set the Y position of the block (in the grid)
        this.setPosY = function(posY){
            this.positionY = posY;
        };

        // Method to get the Y position of the clock
        this.getPosY = function(){
            return this.positionY;
        };

        // Method to get the X position of the clock
        this.getPosX = function(){
            return this.positionX;
        };

        // Method to get the horizontal orientation
        this.getHOrientation = function(){
            return this.blockHorizontalOrientation;
        };

        // Method to get the vertical orientation
        this.getVOrientation = function(){
            return this.blockVerticalOrientation;
        };

        // Method to get the horizontal orientation
        this.setHOrientation = function(hOren){
            this.blockHorizontalOrientation = hOren;
        };

        // Method to get the vertical orientation
        this.setVOrientation = function(vOren){
            this.blockVerticalOrientation = vOren;
        };
    }

    //__________________________________________________
    // ## SMALL BLOCK ##
    // object representing a small block/tile in the grid -- extends Block
    var BlockSmall = function(){

        // The X position block
        this.positionX = 0;

        // The Y position block
        this.positionY = 0;

        // The height of the block
        this.height = 1;

        // The width of the block
        this.width = 1;

        // The horizontal orientation of a block
        this.blockHorizontalOrientation = null;

        // The vertical orientation of a block
        this.blockVerticalOrientation = null;
    };

    // EXTENDING BLOCK
    extend(BlockSmall, Block);

Please can somebody review this code and help by advising what it is i am doing wrong. 请有人可以查看此代码并通过建议我做错了什么来提供帮助。 Again please be patient with me if I am miles out. 同样,如果我很遥远,请耐心等待我。 This is all brand new concepts to me. 这对我来说都是全新的概念。

Well, this should work for inheriting: 好吧,这应该适用于继承:

function extend(Child, Parent) {
  Child.prototype = new Parent();
  Child.constructor = Child;
}

In your code, you just define a function inside extend that never gets called. 在您的代码中,您只需在extend中定义一个永远不会调用的函数。

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