[英]Java robot doesn't work
I was writing code which first adds mouse position to arraylist (with dealys) and after that, it will repeat by moveMouse (robot). 我正在编写代码,该代码首先将鼠标位置添加到arraylist(带有Dealy),然后再由moveMouse(机器人)重复。 I think that I'm doing all well. 我认为我过得很好。 But it's not working. 但这不起作用。 Can anyone help me? 谁能帮我? Thanks! 谢谢!
Code: CoursorMove 代码:CoursorMove
public class CoursorMove {
private ArrayList<Point> coordinates = new ArrayList<>();
public void addNewObjectWithCoordinates() {
coordinates.add(MouseInfo.getPointerInfo().getLocation());
}
public Point getCoordinate(int index) {
return coordinates.get(index);
}
public void play() {
for (int i = 0; i < 5; i++) {
CoursorMove bang = new CoursorMove();
bang.addNewObjectWithCoordinates();
System.out.println(bang.getCoordinate(0).getX());
try {
Thread.sleep(1500);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
int howmany = coordinates.size();
int index = 0;
public int getHowmany() {
return howmany;
}
public void setHowmany(int howmany) {
this.howmany = howmany;
}
public void moveCoursor() {
while (index < howmany) {
try {
Robot robot = new Robot();
robot.mouseMove(coordinates.get(index).x, coordinates.get(index).y);
robot.delay(1500);
} catch (AWTException e) {
System.err.println("Error CM 68L"); // error CoursorMove class
// Line 68
e.printStackTrace();
}
index++;
}
}
}
Main. 主要。
public class Main {
public static void main(String[] args) {
CoursorMove triup = new CoursorMove();
triup.play();
triup.moveCoursor();
}
}
Did you verify that you jump into the 您是否验证自己已跳入
while (index < howmany) {}
loop? 环?
from what I see here is you put: 从我这里看到的是你放的:
int howmany = coordinates.size();
int index = 0;
into your class directly. 直接进入您的班级。 But you never update "howmany" after you added items to it. 但是,向其中添加项目后,您再也不会更新“ howmany”。 As a result is howmany = 0 at initialization, because coordinates.size() is 0 in the beginning. 结果是在初始化时howmany = 0,这是因为开头的ordinates.size()为0。
I guess you have to set "howmany"'s value after you added your coordinates. 我想您必须在添加坐标后设置“ howmany”的值。
eg 例如
public void play() {
for (int i = 0; i < 5; i++) {
addNewObjectWithCoordinates();
System.out.println(getCoordinate(0).getX());
try {
Thread.sleep(1500);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
howmany = coordinates.size();
}
EDIT: Additionally you have to stop creating a new CoursorMove object every time. 编辑:另外,您必须每次都停止创建新的CoursorMove对象。 I updated the play method for that 我为此更新了播放方法
Here are a few modifications that should help. 这里有一些修改应该会有所帮助。
First, you don't need to store separate variables for how many coordinates you have 首先,您不需要存储具有多少坐标的单独变量
public int getHowmany() {
return coordinates.size();
}
Second, you are never adding to the same coordinates list because you use a new instance of your class. 其次,您永远不会添加到相同的坐标列表,因为您使用了类的新实例。 You don't need to make one at all, you can call those methods directly on the current instance. 您根本不需要做一个,可以直接在当前实例上调用这些方法。
public void play() {
for (int i = 0; i < 5; i++) {
addNewObjectWithCoordinates();
System.out.println(getCoordinate(0).getX());
// sleep thread
}
}
Then same problem below, you probably only want one robot, not one for every loop 接下来出现同样的问题,您可能只想要一个机器人,而不是每个循环一个
public void moveCoursor() {
Robot robot = new Robot();
while (index < getHowmany()) {
try {
robot.mouseMove...
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