简体   繁体   English

如何调整android中视图周围的区域?

[英]How to dim the area around a view in android?

I am trying to make an activity that needs to show square area as focused. 我正在尝试制作一个需要将方形区域显示为焦点的活动。 So far I have done this. 到目前为止,我已经这样做了。

在此输入图像描述

Now what I want is to dim the area outside the square. 现在我想要的是将广场外的区域调暗。 Using framelayout dims the whole view. 使用framelayout使整个视图变暗。 I only want to dim the region outside the square. 我只想把广场外的区域调暗。

You can paint a black semitranslucent rectangle and then draw an inner rectangle with paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT)); 您可以绘制一个黑色的半透明矩形,然后使用paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT));绘制一个内部矩形paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT));

As I know nothing about your layout, I'm giving a full example with a CustomOverlay class: 由于我对你的布局一无所知,我给出了一个CustomOverlay类的完整示例:

my_activity.xml my_activity.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <fragment
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:id="@+id/map"
        android:name="com.google.android.gms.maps.SupportMapFragment" />

    <mypackage.CustomOverlay
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:layout_centerInParent="true" />

</RelativeLayout>

(I'm using a map as base view instead of a camera) (我使用地图作为基本视图而不是相机)

CustomOverlay.java CustomOverlay.java

public class CustomOverlay extends LinearLayout {
    private Bitmap windowFrame;

    public CustomOverlay(Context context) {
        super(context);
    }

    public CustomOverlay(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public CustomOverlay(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @TargetApi(Build.VERSION_CODES.LOLLIPOP)
    public CustomOverlay(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        super(context, attrs, defStyleAttr, defStyleRes);
    }

    @Override
    protected void dispatchDraw(Canvas canvas) {
        super.dispatchDraw(canvas);

        if (windowFrame == null) {
            createWindowFrame();
        }
        canvas.drawBitmap(windowFrame, 0, 0, null);
    }

    @Override
    public boolean isEnabled() {
        return false;
    }

    @Override
    public boolean isClickable() {
        return false;
    }

    protected void createWindowFrame() {
        windowFrame = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
        Canvas osCanvas = new Canvas(windowFrame);

        RectF outerRectangle = new RectF(0, 0, getWidth(), getHeight());

        Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setColor(Color.argb(150, 0, 0, 0));
        osCanvas.drawRect(outerRectangle, paint);

        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT));
        RectF innerRectangle = new RectF(100, 200, getWidth() - 100, getHeight() - 200);
        osCanvas.drawRect(innerRectangle, paint);

        paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setStrokeWidth(5);
        paint.setColor(Color.WHITE);
        paint.setStyle(Paint.Style.STROKE);
        osCanvas.drawRect(innerRectangle, paint);
    }

    @Override
    public boolean isInEditMode() {
        return true;
    }

    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        super.onLayout(changed, l, t, r, b);
        windowFrame = null;
    }
}

The result looks like this: 结果如下:

在此输入图像描述

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM