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如何从其他进程而不是子控件中获得子窗口?

[英]How do I get child windows from another process and not child controls?

I am tasked with finding a way to make another application appear on top of other windows (Always On Top). 我的任务是找到一种方法,使另一个应用程序显示在其他窗口的顶部(始终在顶部)。 I am able to get processes that have a Window Title using the RetrieveProcesses() function. 我可以使用RetrieveProcesses()函数获取具有窗口标题的进程。 Once the user selects which process they want to modify, my application will call either MakeProcessOnTop or MakeProcessNormal. 一旦用户选择了要修改的进程,我的应用程序将调用MakeProcessOnTop或MakeProcessNormal。 Both functions modify the main application's window. 这两个功能都会修改主应用程序的窗口。 Before I added modifying its children, this worked correctly. 在我添加修改其子级之前,它可以正常工作。

I then discovered this wouldn't work on child windows (like an email in outlook) so I set off to find a way to handle child windows. 然后,我发现这不适用于子窗口(例如Outlook中的电子邮件),因此我着手寻找一种处理子窗口的方法。 The way the following code is written, it will end up messing up child windows. 编写以下代码的方式将最终弄乱子窗口。 How do I get the handle pointer of child windows but not child controls? 我如何获得子窗口的句柄指针而不是子控件?

public static class ProcessManagement
{
    [DllImport("user32.dll", SetLastError = true)]
    static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);

    [DllImport("user32.dll", SetLastError = true)]
    static extern IntPtr SetFocus(IntPtr hWnd);

    [DllImport("user32.dll")]
    [return: MarshalAs(UnmanagedType.Bool)]
    static extern bool ShowWindow(IntPtr hWnd, ShowWindowCommands nCmdShow);

    [DllImport("user32.dll")]
    [return: MarshalAs(UnmanagedType.Bool)]
    public static extern bool EnumChildWindows(IntPtr hwndParent, EnumWindowsProc lpEnumFunc, IntPtr lParam);

    static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
    static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
    static readonly IntPtr HWND_TOP = new IntPtr(0);
    static readonly IntPtr HWND_BOTTOM = new IntPtr(1);

    public static IEnumerable<Process> RetrieveProcesses()
    {
        List<Process> returnList = new List<Process>();

        Process[] processArray = Process.GetProcesses();

        foreach (Process p in processArray)
        {
            if (!String.IsNullOrEmpty(p.MainWindowTitle))
            {
                returnList.Add(p);
            }
        }

        return returnList;
    }

    public static IntPtr GetProcessWindowHandle(int processId)
    {
        Process p = Process.GetProcessById(processId: processId);
        return p.MainWindowHandle;
    }

    public static List<IntPtr> GetProcessChildWindowHandles(IntPtr parent)
    {
        List<IntPtr> result = new List<IntPtr>();
        GCHandle listHandle = GCHandle.Alloc(result);
        try
        {
            EnumWindowsProc childProc = new EnumWindowsProc(EnumWindow);
            EnumChildWindows(parent, childProc, GCHandle.ToIntPtr(listHandle));
        }
        finally
        {
            if (listHandle.IsAllocated)
                listHandle.Free();
        }
        return result;
    }

    private static bool EnumWindow(IntPtr handle, IntPtr pointer)
    {
        GCHandle gch = GCHandle.FromIntPtr(pointer);
        List<IntPtr> list = gch.Target as List<IntPtr>;
        if (list == null)
        {
            throw new InvalidCastException("GCHandle Target could not be cast as List<IntPtr>");
        }
        list.Add(handle);
        //  You can modify this to check to see if you want to cancel the operation, then return a null here
        return true;
    }

    public static bool MakeProcessOnTop(IntPtr targetWindowHandle, bool targetChildren = true)
    {
        bool bReturn = true;

        if (!ShowWindow(targetWindowHandle, ShowWindowCommands.Minimize))
        {
            bReturn = false;
        }

        if (!ShowWindow(targetWindowHandle, ShowWindowCommands.Restore))
        {
            bReturn = false;
        }

        if (!ShowWindow(targetWindowHandle, ShowWindowCommands.ShowNoActivate))
        {
            bReturn = false;
        }

        if (!SetWindowPos(targetWindowHandle, HWND_TOPMOST, 0, 0, 0, 0, SetWindowPosFlags.SWP_NOACTIVATE | SetWindowPosFlags.SWP_NOMOVE | SetWindowPosFlags.SWP_NOSIZE))
        {
            bReturn = false;
        }

        if (targetChildren)
        {
            List<IntPtr> childProcesses = GetProcessChildWindowHandles(targetWindowHandle);

            foreach(IntPtr iPtr in childProcesses)
            {
                MakeProcessOnTop(iPtr, false);
            }
        }

        return bReturn;
    }
    public static bool MakeProcessNormal(IntPtr targetWindowHandle, bool targetChildren = true)
    {
        bool bReturn = true;

        if (!ShowWindow(targetWindowHandle, ShowWindowCommands.Minimize))
        {
            bReturn = false;
        }

        if (!ShowWindow(targetWindowHandle, ShowWindowCommands.Restore))
        {
            bReturn = false;
        }

        if (!ShowWindow(targetWindowHandle, ShowWindowCommands.ShowNoActivate))
        {
            bReturn = false;
        }

        if (!SetWindowPos(targetWindowHandle, HWND_NOTOPMOST, 0, 0, 0, 0, SetWindowPosFlags.SWP_NOACTIVATE | SetWindowPosFlags.SWP_NOMOVE | SetWindowPosFlags.SWP_NOSIZE))
        {
            bReturn = false;
        }

        if (targetChildren)
        {
            List<IntPtr> childProcesses = GetProcessChildWindowHandles(targetWindowHandle);

            foreach (IntPtr iPtr in childProcesses)
            {
                MakeProcessNormal(iPtr, false);
            }
        }

        return bReturn;
    }
}

Always On Top only makes sense for top level windows or possibly MDI children. Always On Top仅对于顶级窗口或MDI子级才有意义。

You could raise a child window by manipulating the Z order but it's not well defined how to put it back. 您可以通过操纵Z顺序来引发子窗口,但如何将其放回尚无明确定义。

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