[英]Async method hangs UI
I have a window, which uses some async methods. 我有一个窗口,它使用一些异步方法。 However, it only hangs UI (during these operations) only if i create it on runtime, like this: 但是,只有在运行时创建UI时,它才会挂起UI(在这些操作期间),如下所示:
private void button_Click(object sender, RibbonControlEventArgs e)
{
AboutWindow SettingsWindow = new AboutWindow();
SettingsWindow.ShowDialog();
}
However, if I create it like this: 但是,如果我这样创建它:
private AboutWindow SettingsWindow = new AboutWindow();
private void button_Click(object sender, RibbonControlEventArgs e)
{
SettingsWindow.ShowDialog();
}
Everything seems to be OK and UI is not hanging. 一切似乎都还可以,并且UI没有挂起。
The methods inside the window, that cause the problems are presented below: 窗口内导致问题的方法如下所示:
private async void CallUpdateDownload()
{
UpdaterStatus.CurrentUpdateStatus = await DownloadAndSaveInstallerAsync(UpdaterStatus.freshVersion);
}
public static async Task<UpdateStatus> DownloadAndSaveInstallerAsync(string NewVersion)
The main hang occurs on this string inside DownloadAndSaveInstallerAsync
: 主要挂起发生在DownloadAndSaveInstallerAsync
以下字符串上:
CloudBlockBlob blob = new CloudBlockBlob(new Uri(sas));
MemoryStream msRead = new MemoryStream();
blob.DownloadToStream(msRead); // HANGS HERE
The question is , why this happens? 问题是 ,为什么会这样? Why creating the window on start prevents it from hanging from async methods. 为什么在启动时创建窗口会阻止其从异步方法挂起。
The other question is , that I have another object, which also uses DownloadAndSaveInstallerAsync
method. 另一个问题是 ,我还有另一个对象,该对象也使用DownloadAndSaveInstallerAsync
方法。 These objects are created on runtime, and I can't do anything to prevent this hanging, occuring on download. 这些对象是在运行时创建的,我无法采取任何措施防止这种情况在下载时发生挂起。
How can I prevent UI from hanging in this situation (creating objects on runtime)? 如何防止UI在这种情况下挂起(在运行时创建对象)?
More code below: 下面的更多代码:
private async void CallUpdateDownload()
{
UpdaterStatus.CurrentUpdateStatus = await UpdaterLogic.DownloadAndSaveInstallerAsync(UpdaterStatus.freshVersion);
}
UpdaterLogic: UpdaterLogic:
public static async Task<UpdateStatus> DownloadAndSaveInstallerAsync(string NewVersion)
{
//...
if (await SaveInstallerToMemoryAsync(NewVersion))
{
return UpdateStatus.ReadyToInstall;
}
else
{
return UpdateStatus.Error;
}
}
private static async Task<bool> SaveInstallerToMemoryAsync(string NewVersion)
{
using (MemoryStream ms = await UpdaterClient.DownloadInstallerAsync(NewVersion))
using (FileStream fs = new FileStream(UpdaterSettings.Path), FileMode.Create))
{
if (ms == null) return false;
ms.Position = 0;
await ms.CopyToAsync(fs);
fs.Close();
ms.Close();
return true;
}
}
UpdaterClient: UpdaterClient:
public static async Task<MemoryStream> DownloadInstallerAsync(string version)
{
string sas = await GetInstallerDownloadLinkAsync(version);
CloudBlockBlob blob = new CloudBlockBlob(new Uri(sas));
MemoryStream msRead = new MemoryStream();
blob.DownloadToStream(msRead);
return msRead;
}
public static async Task<string> GetInstallerDownloadLinkAsync(string version)
{
HttpResponseMessage response = null;
response = await httpClient.GetAsync(UpdaterSettings.Link + version);
if (response.IsSuccessStatusCode)
{
var res = await response.Content.ReadAsStringAsync();
return res.Trim('"');
}
}
You have to execute the long running parts inside a task/thread and await
them to avoid blocking. 您必须在任务/线程中执行长时间运行的部分,并await
它们以避免阻塞。
public static async Task<MemoryStream> DownloadInstallerAsync(string version)
{
string sas = await GetInstallerDownloadLinkAsync(version);
CloudBlockBlob blob = new CloudBlockBlob(new Uri(sas));
MemoryStream msRead = new MemoryStream();
await Task.Run( () => blob.DownloadToStream(msRead) );
return msRead;
}
Update 更新资料
CloudBlockBlob
does offer an DownloadToStreamAsync
method which you can use CloudBlockBlob
确实提供了一个DownloadToStreamAsync
方法,您可以使用该方法
public static async Task<MemoryStream> DownloadInstallerAsync(string version)
{
string sas = await GetInstallerDownloadLinkAsync(version);
CloudBlockBlob blob = new CloudBlockBlob(new Uri(sas));
MemoryStream msRead = new MemoryStream();
await blob.DownloadToStreamAsync(msRead);
return msRead;
}
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