[英]C++ generic rvalue overload
I'm currently trying to refactor some code which uses a primitive type into something which I can tuck setters and getters into them. 我目前正在尝试将一些使用原始类型的代码重构为可以将setter和getter塞入其中的代码。 I wanted to make the change to the underlying code transparent, and at first I though C++'s operator overloads would help me out there. 我想对基础代码进行更改是透明的,但起初我虽然C ++的运算符重载可以帮助我。
Let's suppose I want to make an "augmented int
" type, for instance, that can be treated just like a regular int
, but allows for further action wherever I assign to it, and just assignment - all other properties of an int
, such as adding with +=
, should be preserved. 让我们假设我想打一个“增强int
”类型,例如,可以治疗就像一个普通的int
,但允许采取进一步的行动,无论我分配给它,而只是分配-的所有其他属性int
,如与+=
相加,应保留。
At first I first though that if I encapsulated the int
inside some struct, and filled out the operator=
overloads, I'd be set, like in the following example: 首先,尽管我首先将int
封装在某个结构中,并填写了operator=
重载,但我将被设置,如以下示例所示:
#include<iostream>
typedef struct PowerInt{
int x;
PowerInt(){
cout << "PowerInt created\n";
x = 0;
}
~PowerInt(){
cout << "PowerInt destroyed\n";
}
void operator=(int other){
cout << "PowerInt received " << other << "\n";
this->x = other;
}
}PowerInt;
int main(){
PowerInt a;
a = 3;
return 0;
}
The code compiles and runs as expected, but as soon as I try making anything else a regular int could do, like cout << a
, or a += 2
, or even a simple int b = a;
代码可以按预期的方式编译和运行,但是一旦我尝试使常规int可以做其他事情,例如cout << a
或a += 2
,甚至是简单的int b = a;
assignment the compiler complains about the operators <<
and +=
missing. 分配时,编译器会抱怨缺少运算符<<
和+=
。
Fair enough; 很公平; I then though that, at least for <<
and "assigment =
", I could get by using some sort of "generic rvalue operator", or some kind of method which returns PowerInt.x
wherever my a
is used as an rvalue, automatically making expressions like int c = (a + 3);
但是我至少可以在<<
和“ assigment =
”上使用某种“通用rvalue运算符”,或者某种将a
用作rvalue的地方自动返回PowerInt.x
的方法,使表达式如int c = (a + 3);
and if (a == 3) {}
valid. 并且if (a == 3) {}
有效。
Problem is, I can't find a way to implement this idiom, and this mostly likely has to do with either my little understanding of how operator overloading works in C++, or some language feature I'm not yet aware of. 问题是,我找不到实现此惯用语的方法,这很可能与我对C ++中的运算符重载的工作方式了解得很少,或者我尚不了解的某些语言功能有关。 Is it possible to accomplish what I'm trying here? 是否可以完成我在这里尝试的工作?
If you want your PowerInt
to be convertible to a normal int
you can create a user-defined conversion operator: 如果希望PowerInt
可转换为普通int
,则可以创建用户定义的转换运算符:
operator int() const
{
return x;
}
Any operator that's not defined for PowerInt
will then use the operator defined for a normal int
. 任何未为PowerInt
定义的运算符都将使用为普通int
定义的运算符。
PS The typedef struct
isn't necessary in C++. PS C ++中不需要typedef struct
。
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