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实体框架一对多的关系

[英]Entity Framework One to many relationship

My EF query takes around 3 seconds to fetch 10 players because it fetches all 500k+ rows of the other table, instead of the few I need. 我的EF查询大约花了3秒钟来获取10个玩家,因为它获取了另一个表的所有500k +行,而不是我需要的几个。

This is the PlayerEntity: 这是PlayerEntity:

namespace RocketLeagueStats.Database.Entities
{
    [Table("players", Schema = "public")]
    public class PlayerEntity
    {

        [Key]
        [Column("id")]
        public int Id { get; set; }

        [Column("unique_id")]
        public string UniqueId { get; set; }

        [Column("display_name")]
        public string DiplayName { get; set; }

        [Column("platform_id")]
        [JsonIgnore]
        public int PlatformId { get; set; }

        [ForeignKey("PlatformId")]
        public PlatformEntity Platform { get; set; }

        [Column("avatar")]
        public string Avatar { get; set; }

        public PlayerStatsEntity Stats { get; set; }

        public List<PlayerRankedEntity> Ranks { get; set; }

        [Column("last_requested")]
        public DateTime LastRequested { get; set; }

        [Column("created_at")]
        public DateTime CreatedAt { get; set; }

        [Column("updated_at")]
        public DateTime UpdatedAt { get; set; }

    }
}

This is the PlayerRankedEntity: 这是PlayerRankedEntity:

namespace RocketLeagueStats.Database.Entities
{
    [Table("player_ranked", Schema = "public")]
    public class PlayerRankedEntity
    {

        [ForeignKey("Player")]
        [Column("player_id")]
        [JsonIgnore]
        public int PlayerId { get; set; }

        [Column("season_id")]
        [JsonIgnore]
        public int SeasonId { get; set; }

        [Column("playlist_id")]
        [JsonIgnore]
        public int PlaylistId { get; set; }

        [Column("matches_played")]
        public int MatchesPlayed { get; set; }

        [Column("rank_points")]
        public int RankPoints { get; set; }

        [Column("tier")]
        public int Tier { get; set; }

        [Column("division")]
        public int Division { get; set; }

        public PlayerEntity Player { get; set; }

    }
}

This is the PlayerStatsEntity: 这是PlayerStatsEntity:

namespace RocketLeagueStats.Database.Entities
{
    [Table("player_stats", Schema = "public")]
    public class PlayerStatsEntity
    {

        [Key, ForeignKey("Player")]
        [Column("player_id")]
        [JsonIgnore]
        public int PlayerId { get; set; }

        [Column("wins")]
        public int Wins { get; set; }

        [Column("goals")]
        public int Goals { get; set; }

        [Column("mvps")]
        public int Mvps { get; set; }

        [Column("saves")]
        public int Saves { get; set; }

        [Column("shots")]
        public int Shots { get; set; }

        [Column("assists")]
        public int Assists { get; set; }

        public PlayerEntity Player { get; set; }

    }
}

This is my DatabaseContext.OnModelCreating method: 这是我的DatabaseContext.OnModelCreating方法:

protected override void OnModelCreating(ModelBuilder modelBuilder)
{
    modelBuilder.Entity<PlayerRankedEntity>()
        .HasKey(k => new { k.PlayerId, k.SeasonId, k.PlaylistId });
}

This is the code that takes over 3 seconds to complete (If I remove '.Include(x => x.Ranks)' it just takes a few ms): 这是需要3秒才能完成的代码(如果我删除'.Include(x => x.Ranks)'只需要几毫秒):

using (var database = new DatabaseContext())
{
    var serviceProvider = database.GetInfrastructure();
    var loggerFactory = serviceProvider.GetService<ILoggerFactory>();
    loggerFactory.AddNLog();

    var stopwatch = Stopwatch.StartNew();

    var players = database.Players
        .Include(x => x.Ranks)
        .Take(10)
        .ToArray();

    Console.WriteLine($"Took {stopwatch.ElapsedMilliseconds}ms to fetch {players.Length} players");
}

This is the output, notice that it generates two queries instead of one: 这是输出,请注意它生成两个查询而不是一个:

2016-10-31 22:50:18.6416 INFO Executed DbCommand (8ms) [Parameters=[@__p_0='?'], CommandType='Text', CommandTimeout='30']
SELECT "x"."id", "x"."avatar", "x"."created_at", "x"."display_name", "x"."last_requested", "x"."platform_id", "x"."unique_id", "x"."updated_at"
FROM "public"."players" AS "x"
ORDER BY "x"."id"
LIMIT @__p_0
2016-10-31 22:50:18.7128 INFO Executed DbCommand (0ms) [Parameters=[@__p_0='?'], CommandType='Text', CommandTimeout='30']
SELECT "p"."player_id", "p"."season_id", "p"."playlist_id", "p"."division", "p"."matches_played", "p"."rank_points", "p"."tier"
FROM "public"."player_ranked" AS "p"
WHERE EXISTS (
    SELECT 1
    FROM "public"."players" AS "x"
    WHERE "p"."player_id" = "x"."id"
    LIMIT @__p_0)
ORDER BY "p"."player_id"
Took 3991ms to fetch 10 players

I think that I messed up on the relations somewhere, causing it to select all rows. 我认为我搞砸了某处的关系,导致它选择所有行。 But I don't know what I messed up. 但我不知道我搞砸了什么。

How can I fix this, and are there any other problems with my attributes? 我该如何解决这个问题,我的属性还有其他问题吗?

I am using Microsoft.EntityFrameworkCore v1.0.1. 我正在使用Microsoft.EntityFrameworkCore v1.0.1。

Edit: If I use .OrderBy(x => x.CreatedAt) or .Where(x => x.DiplayName.Contains("mike")) in the query, it goes a lot faster. 编辑:如果我在查询中使用.OrderBy(x => x.CreatedAt).Where(x => x.DiplayName.Contains("mike")) ,它会更快。

Generated query: 生成的查询:

2016-11-01 00:14:15.9638 INFO Executed DbCommand (24ms) [Parameters=[@__p_0='?'], CommandType='Text', CommandTimeout='30']
SELECT "x"."id", "x"."avatar", "x"."created_at", "x"."display_name", "x"."last_requested", "x"."platform_id", "x"."unique_id", "x"."updated_at"
FROM "public"."players" AS "x"
ORDER BY "x"."created_at", "x"."id"
LIMIT @__p_0
2016-11-01 00:14:16.0972 INFO Executed DbCommand (44ms) [Parameters=[@__p_0='?'], CommandType='Text', CommandTimeout='30']
SELECT "p"."player_id", "p"."season_id", "p"."playlist_id", "p"."division", "p"."matches_played", "p"."rank_points", "p"."tier"
FROM "public"."player_ranked" AS "p"
INNER JOIN (
    SELECT DISTINCT "x"."created_at", "x"."id"
    FROM "public"."players" AS "x"
    ORDER BY "x"."created_at", "x"."id"
    LIMIT @__p_0
) AS "x0" ON "p"."player_id" = "x0"."id"
ORDER BY "x0"."created_at", "x0"."id"
Took 314ms to fetch 10 players

EF Core currently is a nightmare. EF Core目前是一场噩梦。

You can try the following workaround (but if you ask me, better switch back to EF6). 您可以尝试以下解决方法(但如果您问我,最好切换回EF6)。

Instead of: 代替:

var players = database.Players
    .Include(x => x.Ranks)
    .Take(10)
    .ToArray();

use: 使用:

var players = database.Players
    .Take(10)
    .ToArray();
var playerIds = players.Select(p => p.Id);
database.PlayerRanks.Where(r => playerIds.Contains(r.PlayerId)).Load();

which should produce the same effect as Include . 它应该产生与Include相同的效果。

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