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任何类型的C ++用户定义文字

[英]C++ user-defined literals for any type

For now, user-defined literals accept a limited set of types as input parameter (see here ). 现在,用户定义的文字接受一组有限的类型作为输入参数(请参见此处 )。 Is there any plan to accept any type as input parameter, and if not why is that ? 有没有计划接受任何类型作为输入参数,如果不是,那是为什么呢?

For example, I might want to be able to get a std::chrono::duration in different format (seconds, milliseconds, etc), and would do something like 例如,我可能希望能够以不同的格式(秒,毫秒等)获得std :: chrono :: duration,并且会执行类似的操作

constexpr double operator"" _s(std::chrono::nanosecond time)
{
   return std::chrono::duration_cast<std::chrono::duration<double, std::chrono::seconds::period>>(time).count();
}

constexpr long operator"" _us(std::chrono::nanoseconds time)
{
    return std::chrono::duration_cast<std::chrono::microseconds>(time).count();
}

// And so on ...

int main()
{
    auto t0 = std::chrono::high_resolution_clock::now();
    // do some stuff
    auto t1 = std::chrono::high_resolution_clock::now();

    std::cout << "Time in seconds : " << (t1 - t0)_s << "s\n";
    std::cout << "Time in microseconds : " << (t1 - t0)_us << "µs\n";

    return 0;
}

Maybe you could make use of helper structs instead: 也许您可以改用辅助结构:

#include <chrono>
#include <iostream>

using namespace std::literals::chrono_literals;

template <class Duration>
struct dc {
    using rep = typename Duration::rep;
    const std::chrono::nanoseconds time;
    constexpr dc(std::chrono::nanoseconds time):time(time) { }
    constexpr operator rep() {
       return std::chrono::duration_cast<Duration>(time).count();
    }
};

using s_ = dc<std::chrono::seconds>;
using us_ = dc<std::chrono::microseconds>;

// And so on ...

template <us_::rep N>
struct S {
};

int main()
{
    auto t0 = std::chrono::high_resolution_clock::now();
    // do some stuff
    auto t1 = std::chrono::high_resolution_clock::now();
    std::cout << "Time in seconds : " << s_(t1 - t0) << "s\n";
    std::cout << "Time in microseconds : " << us_(t1 - t0) << "µs\n";
    S<us_(10us)> us;
    (void)us;
    return 0;
}

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