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无法在编译时合并 Android 清单

[英]Unable to Merge Android Manifests at compile time

I receive this error at compile time:我在编译时收到此错误:

commandInvokationFailure: Unable to merge android manifests. See the Console for more details. 
/Library/Java/JavaVirtualMachines/jdk1.8.0_111.jdk/Contents/Home/bin/java -Xmx2048M -Dcom.android.sdkmanager.toolsdir="/Users/Nick/Library/Android/sdk/tools" -Dfile.encoding=UTF8 -jar "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/sdktools.jar" -

stderr[

]
stdout[
Warning: [Temp/StagingArea/AndroidManifest-main.xml:14, /Users/Nick/Desktop/OctiveVR/Temp/StagingArea/android-libraries/gvr-permissionsupport-release/AndroidManifest.xml:3] Main manifest has <uses-sdk android:targetSdkVersion='22'> but library uses targetSdkVersion='24'
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.HostView:OnGUI()

haha,I just fix this issue yesterday!哈哈,我昨天刚解决了这个问题!

I developer by Unity5.4.2GVR13.我由 Unity5.4.2GVR13 开发。 Firstly, under the folder "Plugins/Android" there are those files: AndroidManifest.首先,在文件夹“Plugins/Android”下有这些文件:AndroidManifest。 xml AndroidManifest-cardboard .xml AndroidManifest-daydream .arr gvr-permissionsupport-resease xml AndroidManifest-cardboard .xml AndroidManifest-daydream .arr gvr-permissionsupport-resease

if you are developing with cardboardSDK,delete other three,for daydram is the same way.如果你是用 cardboardSDK 开发,删除其他三个,对于 daydram 也是一样的。

Secondly, go File -> Build setting - > Player Setting - > minimum API level set to 19 for carboard,24 for daydream.其次,转到文件-> 构建设置-> 播放器设置-> carboard 的最低 API 级别设置为 19,白日梦设置为 24。

您的主清单中指定的级别与您包含的库所需的版本之间的 Android 版本要求不匹配。

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