[英]Bidirectional A* not finding the shortest path
I'm implementing bidirectional A*
algorithm in Python 2.7.12 and testing it on the map of Romania from from Russell and Norvig, Chapter 3. The edges have weights and the aim is to find the shortest path between two nodes. 我正在Python 2.7.12中实现双向A*
算法,并在第3章的Russell和Norvig的罗马尼亚地图上对其进行测试。这些边具有权重,目的是找到两个节点之间的最短路径。
Here is the visualization of the testing graph: 这是测试图的可视化:
The example where my Bidirectional A* is failing is that where the starting point is 'a'
and the goal is 'u'
. 我的双向A *失败的示例是起点为'a'
而目标为'u'
。 This is the path that my implementation has found: 这是我的实现找到的路径: The length of ['a', 's', 'f', 'b', 'u']
is 535
. ['a', 's', 'f', 'b', 'u']
长度为535
。
This is the actual shortest path from 'a'
to 'u'
: 这是从'a'
到'u'
的实际最短路径: The length of ['a', 's', 'r', 'p', 'b', 'u']
is 503
. ['a', 's', 'r', 'p', 'b', 'u']
长度为503
。
As we can see, my implementation failed to find the shortest path. 如我们所见,我的实现找不到最短的路径。 I think that the problem may be in my stopping conditions, but I don't know. 我认为问题可能出在我的停车状态,但我不知道。
This is the python script with my implementation of A* (I used Euclidean distance as a heuristic) and few other help classes and functions: 这是我实现A *的python脚本(我使用欧几里得距离作为启发式方法)以及其他一些帮助类和函数:
from __future__ import division
import math
from networkx import *
import random
import pickle
import sys
import heapq
import matplotlib.pyplot as plt
class PriorityQueue():
"""Implementation of a priority queue"""
def __init__(self):
self.queue = []
self.node_finder = dict()
self.current = 0
self.REMOVED_SYMBOL = '<removed>'
def next(self):
if self.current >=len(self.queue):
self.current
raise StopIteration
out = self.queue[self.current]
self.current += 1
return out
def pop(self):
while self.queue:
node = heapq.heappop(self.queue)
nodeId = node[1]
if nodeId is not self.REMOVED_SYMBOL:
try:
del self.node_finder[nodeId]
except KeyError:
dummy=1
return node
def remove(self, nodeId):
node = self.node_finder[nodeId]
node[1] = self.REMOVED_SYMBOL
def __iter__(self):
return self
def __str__(self):
return 'PQ:[%s]'%(', '.join([str(i) for i in self.queue]))
def append(self, node):
nodeId = node[1]
nodePriority = node[0]
node = [nodePriority, nodeId]
self.node_finder[nodeId] = node
heapq.heappush(self.queue, node)
def update(self, node):
nodeId = node[1]
nodePriority = node[0]
node = [nodePriority, nodeId]
self.remove(nodeId)
self.node_finder[nodeId] = node
heapq.heappush(self.queue, node)
def getPriority(self, nodeId):
return self.node_finder[nodeId][0]
def __contains__(self, key):
self.current = 0
return key in [n for v,n in self.queue]
def __eq__(self, other):
return self == other
def size(self):
return len(self.queue)
def clear(self):
self.queue = []
def top(self):
return self.queue[0]
__next__ = next
def bidirectional_a_star(graph, start, goal):
if start == goal:
return []
pq_s = PriorityQueue()
pq_t = PriorityQueue()
closed_s = dict()
closed_t = dict()
g_s = dict()
g_t = dict()
g_s[start] = 0
g_t[goal] = 0
cameFrom1 = dict()
cameFrom2 = dict()
def euclidean_distance(graph, v, goal):
xv, yv = graph.node[v]['pos']
xg, yg = graph.node[goal]['pos']
return ((xv-xg)**2 + (yv-yg)**2)**0.5
def h1(v): # heuristic for forward search (from start to goal)
return euclidean_distance(graph, v, goal)
def h2(v): # heuristic for backward search (from goal to start)
return euclidean_distance(graph, v, start)
cameFrom1[start] = False
cameFrom2[goal] = False
pq_s.append((0+h1(start), start))
pq_t.append((0+h2(goal), goal))
done = False
i = 0
mu = 10**301 # 10**301 plays the role of infinity
connection = None
while pq_s.size() > 0 and pq_t.size() > 0 and done == False:
i = i + 1
if i % 2 == 1: # alternate between forward and backward A*
fu, u = pq_s.pop()
closed_s[u] = True
for v in graph[u]:
weight = graph[u][v]['weight']
if v in g_s:
if g_s[u] + weight < g_s[v]:
g_s[v] = g_s[u] + weight
cameFrom1[v] = u
if v in closed_s:
del closed_s[v]
if v in pq_s:
pq_s.update((g_s[v]+h1(v), v))
else:
pq_s.append((g_s[v]+h1(v), v))
else:
g_s[v] = g_s[u] + weight
cameFrom1[v] = u
pq_s.append((g_s[v]+h1(v), v))
if v in closed_t:
if g_s[u] + weight + g_t[v] < mu:
mu = g_s[u] + weight + g_t[v]
connection = v
done = True
else:
fu, u = pq_t.pop()
closed_t[u] = True
for v in graph[u]:
weight = graph[u][v]['weight']
if v in g_t:
if g_t[u] + weight < g_t[v]:
g_t[v] = g_t[u] + weight
cameFrom2[v] = u
if v in closed_t:
del closed_t[v]
if v in pq_t:
pq_t.update((g_t[v]+h2(v), v))
else:
pq_t.append((g_t[v]+h2(v), v))
else:
g_t[v] = g_t[u] + weight
cameFrom2[v] = u
pq_t.append((g_t[v]+h2(v), v))
if v in closed_s:
if g_t[u] + weight + g_s[v] < mu:
mu = g_t[u] + weight + g_s[v]
connection = v
done = True
if u in closed_s and u in closed_t:
if g_s[u] + g_t[u] < mu:
mu = g_s[u] + g_t[u]
connection = u
stopping_distance = min(min([f for (f,x) in pq_s]), min([f for (f,x) in pq_t]))
if mu <= stopping_distance:
done = True
#connection = u
continue
if connection is None:
# start and goal are not connected
return None
#print cameFrom1
#print cameFrom2
path = []
current = connection
#print current
while current != False:
#print predecessor
path = [current] + path
current = cameFrom1[current]
current = connection
successor = cameFrom2[current]
while successor != False:
path = path + [successor]
current = successor
successor = cameFrom2[current]
return path
# This function visualizes paths
def draw_graph(graph, node_positions={}, start=None, goal=None, path=[]):
explored = list(graph.get_explored_nodes())
labels ={}
for node in graph:
labels[node]=node
if not node_positions:
node_positions = networkx.spring_layout(graph)
edge_labels = networkx.get_edge_attributes(graph,'weight')
networkx.draw_networkx_nodes(graph, node_positions)
networkx.draw_networkx_edges(graph, node_positions, style='dashed')
networkx.draw_networkx_edge_labels(graph, node_positions, edge_labels=edge_labels)
networkx.draw_networkx_labels(graph,node_positions, labels)
networkx.draw_networkx_nodes(graph, node_positions, nodelist=explored, node_color='g')
if path:
edges = [(path[i], path[i+1]) for i in range(0, len(path)-1)]
networkx.draw_networkx_edges(graph, node_positions, edgelist=edges, edge_color='b')
if start:
networkx.draw_networkx_nodes(graph, node_positions, nodelist=[start], node_color='b')
if goal:
networkx.draw_networkx_nodes(graph, node_positions, nodelist=[goal], node_color='y')
plt.plot()
plt.show()
# this function calculates the length of the path
def calculate_length(graph, path):
pairs = zip(path, path[1:])
return sum([graph.get_edge_data(a, b)['weight'] for a, b in pairs])
#Romania map data from Russell and Norvig, Chapter 3.
romania = pickle.load(open('romania_graph.pickle', 'rb'))
node_positions = {n: romania.node[n]['pos'] for n in romania.node.keys()}
start = 'a'
goal = 'u'
path = bidirectional_a_star(romania, start, goal)
print "This is the path found by bidirectional A* :", path
print "Its length :", calculate_length(romania, path)
# visualize my path
draw_graph(romania, node_positions=node_positions, start=start, goal=goal, path=path)
# compare to the true shortest path between start and goal
true_path = networkx.shortest_path(romania, start, goal, weight='weight')
print "This is the actual shortest path: ", true_path
print "Its lenght: ", calculate_length(romania, true_path)
#visualize true_path
draw_graph(romania, node_positions=node_positions, start=start, goal=goal, path=true_path)
Pickle data for Romania can be downloaded from here . 罗马尼亚的泡菜数据可以从这里下载。
I corrected some errors in PriorityQueue
and bidirectional_a_star
. 我更正了PriorityQueue
和bidirectional_a_star
一些错误。 It's working fine now. 现在工作正常。
The corrected code for the class and the function is as follows: 该类和该函数的更正代码如下:
class PriorityQueue():
"""Implementation of a priority queue"""
def __init__(self):
self.queue = []
self.node_finder = dict()
self.current = 0
self.REMOVED_SYMBOL = '<removed>'
def next(self):
if self.current >=len(self.queue):
self.current
raise StopIteration
out = self.queue[self.current]
while out == self.REMOVED_SYMBOL:
self.current += 1
out = self.queue[self.current]
self.current += 1
return out
def pop(self):
# TODO: finish this
while self.queue:
node = heapq.heappop(self.queue)
nodeId = node[1]
if nodeId is not self.REMOVED_SYMBOL:
try:
del self.node_finder[nodeId]
except KeyError:
dummy=1
return node
#raise KeyError('pop from an empty priority queue')
def remove(self, nodeId):
node = self.node_finder[nodeId]
node[1] = self.REMOVED_SYMBOL
def __iter__(self):
return self
def __str__(self):
return 'PQ:[%s]'%(', '.join([str(i) for i in self.queue]))
def append(self, node):
# node = (priority, nodeId)
nodeId = node[1]
nodePriority = node[0]
node = [nodePriority, nodeId]
self.node_finder[nodeId] = node
heapq.heappush(self.queue, node)
def update(self, node):
nodeId = node[1]
nodePriority = node[0]
node = [nodePriority, nodeId]
self.remove(nodeId)
self.node_finder[nodeId] = node
heapq.heappush(self.queue, node)
def getPriority(self, nodeId):
return self.node_finder[nodeId][0]
def __contains__(self, key):
self.current = 0
return key in [n for v,n in self.queue]
def __eq__(self, other):
return self == other
def size(self):
return len([1 for priority, node in self.queue if node!=self.REMOVED_SYMBOL])
def clear(self):
self.queue = []
def top(self):
return self.queue[0]
__next__ = next
def bidirectional_a_star(graph, start, goal):
if start == goal:
return []
pq_s = PriorityQueue()
pq_t = PriorityQueue()
closed_s = dict()
closed_t = dict()
g_s = dict()
g_t = dict()
g_s[start] = 0
g_t[goal] = 0
cameFrom1 = dict()
cameFrom2 = dict()
def euclidean_distance(graph, v, goal):
xv, yv = graph.node[v]['pos']
xg, yg = graph.node[goal]['pos']
return ((xv-xg)**2 + (yv-yg)**2)**0.5
def h1(v): # heuristic for forward search (from start to goal)
return euclidean_distance(graph, v, goal)
def h2(v): # heuristic for backward search (from goal to start)
return euclidean_distance(graph, v, start)
cameFrom1[start] = False
cameFrom2[goal] = False
pq_s.append((0+h1(start), start))
pq_t.append((0+h2(goal), goal))
done = False
i = 0
mu = 10**301 # 10**301 plays the role of infinity
connection = None
while pq_s.size() > 0 and pq_t.size() > 0 and done == False:
i = i + 1
if i % 2 == 1: # alternate between forward and backward A*
fu, u = pq_s.pop()
closed_s[u] = True
for v in graph[u]:
weight = graph[u][v]['weight']
if v in g_s:
if g_s[u] + weight < g_s[v]:
g_s[v] = g_s[u] + weight
cameFrom1[v] = u
if v in closed_s:
del closed_s[v]
if v in pq_s:
pq_s.update((g_s[v]+h1(v), v))
else:
pq_s.append((g_s[v]+h1(v), v))
else:
g_s[v] = g_s[u] + weight
cameFrom1[v] = u
pq_s.append((g_s[v]+h1(v), v))
else:
fu, u = pq_t.pop()
closed_t[u] = True
for v in graph[u]:
weight = graph[u][v]['weight']
if v in g_t:
if g_t[u] + weight < g_t[v]:
g_t[v] = g_t[u] + weight
cameFrom2[v] = u
if v in closed_t:
del closed_t[v]
if v in pq_t:
pq_t.update((g_t[v]+h2(v), v))
else:
pq_t.append((g_t[v]+h2(v), v))
else:
g_t[v] = g_t[u] + weight
cameFrom2[v] = u
pq_t.append((g_t[v]+h2(v), v))
if u in closed_s and u in closed_t:
if g_s[u] + g_t[u] < mu:
mu = g_s[u] + g_t[u]
connection = u
try:
stopping_distance = max(min([f for (f,x) in pq_s]), min([f for (f,x) in pq_t]))
except ValueError:
continue
if mu <= stopping_distance:
done = True
connection = u
continue
if connection is None:
# start and goal are not connected
return None
#print cameFrom1
#print cameFrom2
path = []
current = connection
#print current
while current != False:
#print predecessor
path = [current] + path
current = cameFrom1[current]
current = connection
successor = cameFrom2[current]
while successor != False:
path = path + [successor]
current = successor
successor = cameFrom2[current]
return path
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