[英]How to add a mouselistener below other things in the JFrame?
If my question sounds stupid, I'm sorry, I'm still new to java. 如果我的问题听起来很愚蠢,我很抱歉,我还是java新手。 I'm gonna show you this bit of code:
我要告诉你这段代码:
public class Window extends JFrame{
private static final long serialVersionUID = -2139430787087799923L;
private TransparentJPanel mousepanel;
public Window(int width, int height, String title, Game game) {
super(title);
HandlerClass handler = new HandlerClass();
mousepanel = new TransparentJPanel();
mousepanel.addMouseListener(handler);
setPreferredSize(new Dimension(width,height));
setMaximumSize(new Dimension(width,height));
setMinimumSize(new Dimension(width,height));
setDefaultCloseOperation(EXIT_ON_CLOSE);
setResizable(false);
setVisible(true);
add(game); <-- here I add the game
add(mousepanel); <-- here I add the panel with the mouselistener
game.start();
}
}
the TransparentJPanel class: TransparentJPanel类:
private class TransparentJPanel extends JPanel {
private static final long serialVersionUID = 8855609189172945035L;
TransparentJPanel() {
super() ;
this.setOpaque( false ) ;
this.setLayout( null ) ;
}
}
when I add the game first, the game shows up and the mouse listener doesn't work, but when I add the jpanel first, the game doesnt show up, but the mouselistener works. 当我首先添加游戏时,游戏出现并且鼠标监听器不起作用,但是当我首先添加jpanel时,游戏不会显示,但是mouselistener可以工作。 Here's my HandlerClass class:
这是我的HandlerClass类:
private class HandlerClass implements MouseListener {
public void mouseClicked(MouseEvent event) {
System.out.println(String.format("Clicked at %d,%d", event.getX(), event.getY()));
}
public void mouseEntered(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Entered frame at X: " + x + " - Y: " + y);
}
public void mouseExited(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Exited frame at X: " + x + " - Y: " + y);
}
public void mousePressed(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Pressed frame at X: " + x + " - Y: " + y);
}
public void mouseReleased(MouseEvent e) {
int x = e.getX();
int y = e.getY();
System.out.println("Mouse Released at X: " + x + " - Y: " + y);
}
}
So, that's my problem. 所以,这是我的问题。 Please help.
请帮忙。
The solution turned out to be simple! 解决方案结果很简单!
instead of creating a panel for the mouse listener, you can add a mouselistener to the game object, namely as follows 您可以将鼠标滑块添加到游戏对象,而不是为鼠标侦听器创建面板,如下所示
public Window(int width, int title, String title, Game game) {
super(title);
HandlerClass handler = new HandlerClass();
setPreferredSize(new Dimension(width,height));
setMaximumSize(new Dimension(width,height));
setMinimumSize(new Dimension(width,height));
setDefaultCloseOperation(EXIT_ON_CLOSE);
setResizable(false);
setVisible(true);
add(game, BorderLayout.CENTER);
game.addMouseListener(handler);
game.start();
}
Hope this helps! 希望这可以帮助!
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