[英]repaint() method not working for tint image
Full project here https://github.com/jafetrd/easyImageEditor
完整项目在这里https://github.com/jafetrd/easyImageEditor
I'm trying to apply a color to an image using the paintComponent(), this is the class I use 我正在尝试使用paintComponent()将颜色应用于图像,这是我使用的类
public class Metodos extends JPanel{
...............................
........more code..........
................
public void setColor(Color color) {
this.color = color;
System.out.println("entrecolor");
repaint();
}
@Override
protected void paintComponent(Graphics g) {
if(imagen != null){
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setXORMode(color); //this is the filter i want to repaint
if(detectar==false){
g2d.drawImage(imagen, getWidth()/2 - nuevoTamaño.width/2, getHeight()/2 - nuevoTamaño.height/2, nuevoTamaño.width, nuevoTamaño.height, this);
}else{
g2d.drawImage(imagen, posX-nuevoTamaño.width/2, posY-nuevoTamaño.height/2, nuevoTamaño.width, nuevoTamaño.height,this);
}
g2d.dispose();
}
}
I call to setColor() from another class to send the color object and repaint the image with the XOR inside the paint component, but it's not working. 我从另一个类调用setColor()来发送颜色对象并使用paint组件内部的XOR重新绘制图像,但是它不起作用。 The class from where I send the color looks like this:
我从中发送颜色的类如下所示:
public final class Colores extends JFrame{
JColorChooser jc;
private Metodos m;
public Colores(){
componentes();
inicio();
m = new Metodos();
}
public final void componentes(){
setLayout(new BorderLayout());
// Metodos a = new Metodos();
jc = new JColorChooser();
jc.setPreviewPanel(new JPanel());
jc.getSelectionModel().addChangeListener((ChangeEvent arg0) -> {
m.setColor(jc.getColor());
super.repaint();
});
add(jc);
pack();
}
.........................
.........more code.........
...................................
Here I take the color from the JColorChooser and send to the method setColor() and repaint the image, but it does not work at all.
在这里,我从JColorChooser中获取颜色,并将其发送到setColor()方法并重新绘制图像,但是它根本不起作用。
Your problem is a basic example of a bad and misguided design. 您的问题是不良和错误设计的基本示例。
In your Colores
you create a new instance of Metodos
... 在您的
Colores
,创建一个新的Metodos
实例...
public final class Colores extends JFrame{
JColorChooser jc;
private Metodos m;
public Colores(){
componentes();
inicio();
m = new Metodos();
}
In what way does this have anything to do with the instance which you created earlier and put on the screen? 这与您之前创建并显示在屏幕上的实例有什么关系?
You need to pass a reference of Metodos
to Colores
您需要将
Metodos
的参考Metodos
给Colores
Have a look at Passing Information to a Method or a Constructor for more details 请参阅将信息传递给方法或构造函数以了解更多详细信息
public final class Colores extends JFrame {
JColorChooser jc;
private Metodos m;
public Colores(Metodos m) {
componentes();
inicio();
this.m = m;
}
And update Metodos
并更新
Metodos
case Colores:
new Colores(this).setVisible(true);
break;
Things don't magically bind together, you actually need to provide the valid information to you program before it can work. 事情并没有魔术般地绑定在一起,实际上您需要在程序开始工作之前向其提供有效信息。
I would, however, encourage you to use a different mechanism. 但是,我鼓励您使用其他机制。
JColorChooser
actually has it's dialog support built in... JColorChooser
实际上具有内置的对话框支持...
case Colores:
Color newColor = JColorChooser.showDialog(this, "Colors", color);
if (newColor != null){
color = newColor;
repaint();
}
break;
This allows the user to cancel the dialog if they don't want to select a color 如果用户不想选择颜色,则可以取消对话框
Here is an example of a program that works. 这是一个有效程序的示例。 You need a png file to see the results.
您需要一个png文件才能查看结果。
import javax.swing.*;
import java.awt.image.*;
import javax.imageio.*;
import java.awt.*;
import java.io.*;
import java.awt.event.*;
public class TintPicture{
static Color[] colors = {Color.BLUE, Color.RED, Color.GREEN, Color.YELLOW};
public static void main(String[] args) throws Exception{
JFrame frame = new JFrame("tinted");
BufferedImage img = ImageIO.read(new File("sample.png"));
int[] index = {0};
JPanel pane = new JPanel(){
@Override
public void paintComponent(Graphics g){
Graphics2D g2d = (Graphics2D)g;
g2d.setXORMode(colors[index[0]]);
g2d.drawImage(img, 0, 0, this);
}
};
pane.addMouseListener(new MouseAdapter(){
@Override
public void mouseClicked(MouseEvent evt){
index[0] = (index[0] + 1)%colors.length;
pane.repaint();
}
});
frame.setContentPane(pane);
frame.setSize(700, 500);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
}
It includes using the xor, and changing/updating the display. 它包括使用xor,以及更改/更新显示。
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