[英]How can I take button input from tkinter in python?
I have this game where you need to choose the text and not the color it is in: 我有一个游戏,您需要选择文本而不是颜色:
import tkinter, os, random
colors = ['Green', 'Red', 'Blue','Yellow', 'Pink', 'Orange', 'Purple', 'Grey', 'Brown', 'Black']
window = tkinter.Tk()
os.chdir(os.path.dirname(os.path.abspath(__file__)))
def color(color):
colors.remove(color)
text = random.choice(colors)
label = tkinter.Label(window, text=color, fg = text, highlightthickness = 20)
label.config(font=("Calibri", 44))
buttonT = tkinter.Button(window, text=text)
buttonF = tkinter.Button(window, text=color)
colors.append(color)
label.pack()
buttonT.pack()
buttonF.pack()
os.chdir(os.path.dirname(os.path.abspath(__file__)))
window.title('Color Game')
window.geometry('250x250')
instructions = tkinter.Label(window, text = 'Select word, not color!')
instructions.pack()
window.iconbitmap('icon.ico')
color(random.choice(colors))
window.mainloop()
It produces this window: 它产生以下窗口:
How can I check which button the user clicks in order to determine whether his answer is correct? 如何检查用户单击哪个按钮以确定他的答案是否正确? Can you please specify how I should implement your answer in my code?
您能否指定我应该如何在代码中实现答案? How does it work?
它是如何工作的?
Thanks in advance. 提前致谢。
You can use lambda functions for this. 您可以为此使用lambda函数。
def populateMethod(self, method):
print "method:", method
for method in ["Red","Green","Blue"]:
button = Button(window, text=method,
command=lambda m=method: self.populateMethod(m))
UPDATE: 更新:
I have modified your code and added the lambda function. 我已经修改了您的代码并添加了lambda函数。 Check and let me know if it works fine.
检查并让我知道它是否可以正常工作。
import tkinter, os, random
colors = ['Green', 'Red', 'Blue','Yellow', 'Pink', 'Orange', 'Purple', 'Grey', 'Brown', 'Black']
window = tkinter.Tk()
os.chdir(os.path.dirname(os.path.abspath(__file__)))
def populateMethod(method):
print ("method:", method)
def color(color):
colors.remove(color)
text = random.choice(colors)
label = tkinter.Label(window, text=color, fg = text, highlightthickness = 20)
label.config(font=("Calibri", 44))
buttonT = tkinter.Button(window, text=text,command=lambda m=text: populateMethod(m))
buttonF = tkinter.Button(window, text=color,command=lambda m=color: populateMethod(m))
colors.append(color)
label.pack()
buttonT.pack()
buttonF.pack()
os.chdir(os.path.dirname(os.path.abspath(__file__)))
window.title('Color Game')
window.geometry('250x250')
instructions = tkinter.Label(window, text = 'Select word, not color!')
instructions.pack()
# window.iconbitmap('icon.ico')
color(random.choice(colors))
window.mainloop()
You should use command parameter on button, like this: 您应该在按钮上使用命令参数,如下所示:
def callback():
print('button t clicked')
buttonT = tkinter.Button(window, text=text, command=callback)
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