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Java Swing GUI客户端和服务器聊天应用程序TextArea未更新

[英]Java Swing GUI Client and Server Chat App TextArea not updating

I am doing a Chat Application using Java and Swing class for GUI. 我正在使用Java和针对Java的Swing类进行聊天应用程序。

The ChatServer class will be the server receiving message from clients and echo back to all clients but I only intend to make the chat for 2 clients. ChatServer类将是从客户端接收消息并回显所有客户端的服务器,但我仅打算为2个客户端进行聊天。

The ChatClient class is both of the client. ChatClient类都是客户端。 They display what was sent from the server on the Text Area. 它们在“文本区域”上显示从服务器发送的内容。 And send texts in the Text Field to the server. 并将“文本字段”中的文本发送到服务器。

ChatClient Class ChatClient类

package chatclient;

import java.net.Socket;
import java.io.BufferedReader;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.InputStreamReader;

public class ChatClient extends javax.swing.JFrame {


public ChatClient() {
    initComponents();
}

/**
 * This method is called from within the constructor to initialize the form.
 * WARNING: Do NOT modify this code. The content of this method is always
 * regenerated by the Form Editor.
 */
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">                          
private void initComponents() {

    scrollPane = new javax.swing.JScrollPane();
    textArea = new javax.swing.JTextArea();
    btnConnect = new javax.swing.JButton();
    btnDisconnect = new javax.swing.JButton();
    lblStatus = new javax.swing.JLabel();
    lblShowStatus = new javax.swing.JLabel();
    txtInput = new javax.swing.JTextField();

    setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
    setTitle("Chat Client A");

    textArea.setEditable(false);
    textArea.setColumns(20);
    textArea.setRows(5);
    textArea.setText("Welcome to the Chat Server. Type '/close' or Click 'Disconnect' to close.");
    textArea.setWrapStyleWord(true);
    textArea.setCaretPosition(textArea.getDocument().getLength());
    scrollPane.setViewportView(textArea);

    btnConnect.setText("Connect");
    btnConnect.setActionCommand("btnConnect");
    btnConnect.addMouseListener(new java.awt.event.MouseAdapter() {
        public void mouseClicked(java.awt.event.MouseEvent evt) {
            btnConnectMouseClicked(evt);
        }
    });

    btnDisconnect.setText("Disconnect");
    btnDisconnect.setActionCommand("btnDisconnect");
    btnDisconnect.addActionListener(new java.awt.event.ActionListener() {
        public void actionPerformed(java.awt.event.ActionEvent evt) {
            btnDisconnectActionPerformed(evt);
        }
    });

    lblStatus.setText("Status: ");

    lblShowStatus.setFont(new java.awt.Font("Tahoma", 1, 11)); // NOI18N
    lblShowStatus.setForeground(new java.awt.Color(255, 51, 51));
    lblShowStatus.setText("Disconnected");

    txtInput.setToolTipText("");
    txtInput.addActionListener(new java.awt.event.ActionListener() {
        public void actionPerformed(java.awt.event.ActionEvent evt) {
            txtInputActionPerformed(evt);
        }
    });

    javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
    getContentPane().setLayout(layout);
    layout.setHorizontalGroup(
        layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
        .addGroup(layout.createSequentialGroup()
            .addContainerGap()
            .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                .addComponent(scrollPane)
                .addGroup(layout.createSequentialGroup()
                    .addComponent(btnConnect)
                    .addGap(18, 18, 18)
                    .addComponent(btnDisconnect)
                    .addGap(42, 42, 42)
                    .addComponent(lblStatus)
                    .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                    .addComponent(lblShowStatus)
                    .addGap(0, 42, Short.MAX_VALUE))
                .addComponent(txtInput))
            .addContainerGap())
    );
    layout.setVerticalGroup(
        layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
        .addGroup(layout.createSequentialGroup()
            .addContainerGap()
            .addComponent(scrollPane, javax.swing.GroupLayout.PREFERRED_SIZE, 213, javax.swing.GroupLayout.PREFERRED_SIZE)
            .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 11, Short.MAX_VALUE)
            .addComponent(txtInput, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
            .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
            .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                .addComponent(btnConnect)
                .addComponent(btnDisconnect)
                .addComponent(lblStatus)
                .addComponent(lblShowStatus))
            .addContainerGap())
    );

    pack();
}// </editor-fold>                        

private void btnConnectMouseClicked(java.awt.event.MouseEvent evt) {                                        
    // TODO add your handling code here:
    lblShowStatus.setFont(new java.awt.Font("Tahoma", 1, 11)); // NOI18N
    lblShowStatus.setForeground(new java.awt.Color(0, 204, 51));
    lblShowStatus.setText("Connected");

    // ADD CODES FOR CONNECTING TO CHAT SERVER

}                                       

private void btnDisconnectActionPerformed(java.awt.event.ActionEvent evt) {                                              
    // TODO add your handling code here:
    lblShowStatus.setFont(new java.awt.Font("Tahoma", 1, 11)); // NOI18N
    lblShowStatus.setForeground(new java.awt.Color(255, 51, 51));
    lblShowStatus.setText("Disconnected");

    // ADD CODES FOR DISCONNECTING FROM CHAT SERVER

}                                             

private void txtInputActionPerformed(java.awt.event.ActionEvent evt) {                                         
    // TODO add your handling code here:
}                                        

/**
 * @param args the command line arguments
 */
public static void main(String args[]) {
    /* Set the Nimbus look and feel */
    //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
    /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
     * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html 
     */
    try {
        for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
            if ("Nimbus".equals(info.getName())) {
                javax.swing.UIManager.setLookAndFeel(info.getClassName());
                break;
            }
        }
    } catch (ClassNotFoundException ex) {
        java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
    } catch (InstantiationException ex) {
        java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
    } catch (IllegalAccessException ex) {
        java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
    } catch (javax.swing.UnsupportedLookAndFeelException ex) {
        java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
    }
    //</editor-fold>      

    /* Create and display the form */
    java.awt.EventQueue.invokeLater(new Runnable() {
        public void run() {
            new ChatClient().setVisible(true);
        }
    });

    String input = "", serverInput = "";
    String host = "localhost";
    int port = 1337;
    Socket client;

    // updateTextArea("TEST UPDATE");

    try {
        client = new Socket(host, port);
        System.out.println("Connected to Server!");

        DataInputStream in = new DataInputStream(client.getInputStream());
        DataOutputStream out = new DataOutputStream(client.getOutputStream());

        System.out.println("Before setting text area");
        updateTextArea("trying to update");

        do {
            // HANDLE INPUT PART HERE
            serverInput = in.readUTF();


            if(serverInput != null) {
                System.out.println("Reached here");
                System.out.println(serverInput);
                updateTextArea(serverInput); 
            }

        } while(!input.equals("/close"));
        System.out.println("Program closed");
    }    

    catch(Exception exc) {
        System.err.println(exc.getMessage());
    }


}

private static void updateTextArea(String temp) {
    textArea.setText(textArea.getText() + "\n" + temp + "\n");
    textArea.setCaretPosition(textArea.getDocument().getLength());
}

// Variables declaration - do not modify                     
private javax.swing.JButton btnConnect;
private javax.swing.JButton btnDisconnect;
private javax.swing.JLabel lblShowStatus;
private javax.swing.JLabel lblStatus;
private javax.swing.JScrollPane scrollPane;
private static javax.swing.JTextArea textArea;
private javax.swing.JTextField txtInput;
// End of variables declaration                   
}

ChatServer Class ChatServer类

package chatserver;

import java.io.BufferedReader;
import java.io.InputStreamReader;
// for testing
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.net.ServerSocket;
import java.net.Socket;

/**
 *
 * @author wacats
 */
public class ChatServer {
public static void main(String args[]) {
    int port = 1337;

    try {
        ServerSocket server = new ServerSocket(port);
        String inMessage = "";

        while(true) {
            Socket clientA = server.accept();
            DataInputStream inA = new DataInputStream(clientA.getInputStream());
            DataOutputStream outA = new DataOutputStream(clientA.getOutputStream());
            // outA.writeUTF("Welcome to the Chat Server. Type '/close' or Click 'Disconnect' to close.");

            // for testing
            // BufferedReader user = new BufferedReader(new InputStreamReader(System.in));

            do {
                inMessage = inA.readUTF();

                outA.writeUTF("testing");

                if(inMessage != null) {
                   outA.writeUTF(inMessage); 
                }

            } while(!inMessage.equals("/close"));
            clientA.close();
        }



    }

    catch(Exception ex) {
        ex.printStackTrace();
    }
}
}

My idea on the process of this program is: 我对这个程序的过程的想法是:

  1. Launch ChatServer 启动ChatServer
  2. Launch ChatClient 启动ChatClient
  3. When both clients are connected to the server, they can start chatting. 当两个客户端都连接到服务器时,它们可以开始聊天。
  4. Pressing "Enter" will send the texts in Text Field to the server. 按下“ Enter”将把“文本字段”中的文本发送到服务器。
  5. Server will broadcast the text to both client. 服务器会将文本广播到两个客户端。
  6. Client will update the Text Area appending the text received from server. 客户端将更新文本区域,附加从服务器接收的文本。

The basic problem is, textArea is null when you try and call updateTextArea , this is because the invokeLater call hasn't executed yet and constructed your UI, you basically have a race condition. 基本问题是,当您尝试调用updateTextArea时, textAreanull ,这是因为invokeLater调用尚未执行并构造了UI,您基本上具有竞争条件。

The normal way to deal with Socket s in Swing is, is to use a SwingWorker 在Swing中处理Socket的通常方法是使用SwingWorker

Have a look at Concurrency in Swing and Worker Threads and SwingWorker for more details. 有关更多详细信息,请查看SwingWorker线程中的并发性 和SwingWorker

There are a number of ways you could solve you problem. 您可以通过多种方式解决问题。 You could use the SwingWorker to read the text from the socket and generate update notifications (through the publish / process ) methods, this is commonly known as an "observer pattern". 您可以使用SwingWorker从套接字读取文本并生成更新通知(通过publish / process )方法,这通常称为“观察者模式”。 This is good as it de-couples your code and generates a more reusable solution. 这很好,因为它可以使您的代码脱钩并生成更可重用的解决方案。

SocketReader

All this class does is reads text from the Socket and generates ActionEvent s from the text, simple. 该类所做的全部工作就是从Socket读取文本,并从该文本生成ActionEvent ,非常简单。

public class SocketReader extends SwingWorker<Void, String> {

    private List<ActionListener> actionListeners;

    public SocketReader() {
        actionListeners = new ArrayList<>(25);
    }

    public void addActionListener(ActionListener listener) {
        actionListeners.add(listener);
    }

    public void removeActionListener(ActionListener listener) {
        actionListeners.remove(listener);
    }

    @Override
    protected Void doInBackground() throws Exception {
        System.out.println("Connected to Server!");

        try (DataInputStream in = new DataInputStream(SocketManager.INSTACNE.getInputStream())) {

            System.out.println("Before setting text area");

            String serverInput = null;
            do {
                // HANDLE INPUT PART HERE
                serverInput = in.readUTF();

                if (serverInput != null) {
                    System.out.println("Read " + serverInput);
                    publish(serverInput);
                }

            } while (!serverInput.equals("/close"));
            System.out.println("Program closed");
        }
        return null;
    }

    @Override
    protected void process(List<String> chunks) {
        for (String text : chunks) {
            ActionEvent evt = new ActionEvent(this, ActionEvent.ACTION_PERFORMED, text);
            for (ActionListener listener : actionListeners) {
                listener.actionPerformed(evt);
            }
        }
    }

}

SocketWriter

This simple writes text to the Socket , simple. 这个简单的方法将文本写入Socket Technically, you don't need to use a SwingWorker for this, but I like the fact that it's relatively easy to cancel 从技术上讲,您不需要为此使用SwingWorker ,但是我喜欢这样的事实:取消它相对容易

public class SocketWriter extends SwingWorker<Void, Void> {

    private List<String> messages;
    private ReentrantLock lock;
    private Condition waitCon;

    public SocketWriter() {
        messages = Collections.synchronizedList(new ArrayList<String>(25));
        lock = new ReentrantLock();
        waitCon = lock.newCondition();
    }

    public void write(String text) {
        System.out.println("Write " + text);
        messages.add(text);
        try {
            lock.lock();
            waitCon.signalAll();
        } finally {
            lock.unlock();
        }
    }

    @Override
    protected Void doInBackground() throws Exception {
        try (DataOutputStream out = new DataOutputStream(SocketManager.INSTACNE.getOutputStream())) {
            while (!isCancelled()) {
                while (messages.isEmpty() && !isCancelled()) {
                    try {
                        lock.lock();
                        waitCon.await();
                    } finally {
                        lock.unlock();
                    }
                }
                List<String> cache = new ArrayList<>(messages);
                messages.clear();
                for (String text : cache) {
                    System.out.println("Send " + text);
                    out.writeUTF(text);
                }
            }
        }
        return null;
    }

}

SocketManager

Okay, this is slightly overkill on my part, but I want a central controller for the Socket , you don't have to use a singleton, you could simply make it a simple class and pass a reference of it to your ChatClient and on down to the SocketReader/Writer , but it's late and I'm lazy 好的,这对我来说有点过大了,但是我想要一个用于Socket的中央控制器,您不必使用单例,您可以简单地使其成为一个简单的类,并将其引用传递给ChatClient ,然后向下到SocketReader/Writer ,但是已经晚了,我很懒

public enum SocketManager {
    INSTACNE;

    private String host = "localhost";
    private int port = 1337;
    private Socket socket;

    public Socket open() throws IOException {
        if (socket != null) {
            close();
        }
        socket = new Socket(host, port);
        return socket;
    }

    public void close() throws IOException {
        if (socket == null) {
            return;
        }
        socket.close();
    }

    public boolean isOpen() {
        return socket != null
            && socket.isConnected()
            && !socket.isClosed()
            && !socket.isInputShutdown()
            && !socket.isOutputShutdown();
    }

    public InputStream getInputStream() throws IOException {
        Objects.requireNonNull(socket, "Socket is not open");
        return socket.getInputStream();
    }

    public OutputStream getOutputStream() throws IOException {
        Objects.requireNonNull(socket, "Socket is not open");
        return socket.getOutputStream();
    }
}

ChatClient

That's all nice a awesome and all, but how are you suppose to use it? 很棒,一切都很好,但是您打算如何使用它呢?

Will, very basically, you create an instance of SocketReader and SocketWriter in your ChatClient , you attach an ActionListener to the reader and update the JTextArea when it's triggered and send the text you want sent to the SocketWriter , for example... 基本上,将在ChatClient创建SocketReaderSocketWriter的实例,将ActionListener附加到阅读器,并在触发JTextArea时更新JTextArea ,然后将要发送的文本发送到SocketWriter ,例如...

public class ChatClient extends javax.swing.JFrame {

    public ChatClient() {
        initComponents();
        socketReader = new SocketReader();
        socketReader.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                String text = e.getActionCommand();
                textArea.append(text);
                textArea.append("\n");
                textArea.setCaretPosition(textArea.getDocument().getLength());
            }
        });
        socketReader.execute();

        socketWriter = new SocketWriter();
        socketWriter.execute();
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">                          
    private void initComponents() {

        scrollPane = new javax.swing.JScrollPane();
        textArea = new javax.swing.JTextArea();
        btnConnect = new javax.swing.JButton();
        btnDisconnect = new javax.swing.JButton();
        lblStatus = new javax.swing.JLabel();
        lblShowStatus = new javax.swing.JLabel();
        txtInput = new javax.swing.JTextField();

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
        setTitle("Chat Client A");

        textArea.setEditable(false);
        textArea.setColumns(20);
        textArea.setRows(5);
        textArea.setText("Welcome to the Chat Server. Type '/close' or Click 'Disconnect' to close.");
        textArea.setWrapStyleWord(true);
        textArea.setCaretPosition(textArea.getDocument().getLength());
        scrollPane.setViewportView(textArea);

        btnConnect.setText("Connect");
        btnConnect.setActionCommand("btnConnect");
        btnConnect.addMouseListener(new java.awt.event.MouseAdapter() {
            public void mouseClicked(java.awt.event.MouseEvent evt) {
                btnConnectMouseClicked(evt);
            }
        });

        btnDisconnect.setText("Disconnect");
        btnDisconnect.setActionCommand("btnDisconnect");
        btnDisconnect.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                btnDisconnectActionPerformed(evt);
            }
        });

        lblStatus.setText("Status: ");

        lblShowStatus.setFont(new java.awt.Font("Tahoma", 1, 11)); // NOI18N
        lblShowStatus.setForeground(new java.awt.Color(255, 51, 51));
        lblShowStatus.setText("Disconnected");

        txtInput.setToolTipText("");
        txtInput.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                txtInputActionPerformed(evt);
            }
        });

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
                    .addComponent(scrollPane)
                    .addGroup(layout.createSequentialGroup()
                        .addComponent(btnConnect)
                        .addGap(18, 18, 18)
                        .addComponent(btnDisconnect)
                        .addGap(42, 42, 42)
                        .addComponent(lblStatus)
                        .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                        .addComponent(lblShowStatus)
                        .addGap(0, 42, Short.MAX_VALUE))
                    .addComponent(txtInput))
                .addContainerGap())
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addComponent(scrollPane, javax.swing.GroupLayout.PREFERRED_SIZE, 213, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 11, Short.MAX_VALUE)
                .addComponent(txtInput, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                    .addComponent(btnConnect)
                    .addComponent(btnDisconnect)
                    .addComponent(lblStatus)
                    .addComponent(lblShowStatus))
                .addContainerGap())
        );

        pack();
    }// </editor-fold>                        

    private void btnConnectMouseClicked(java.awt.event.MouseEvent evt) {
        // TODO add your handling code here:
        lblShowStatus.setFont(new java.awt.Font("Tahoma", 1, 11)); // NOI18N
        lblShowStatus.setForeground(new java.awt.Color(0, 204, 51));
        lblShowStatus.setText("Connected");

        // ADD CODES FOR CONNECTING TO CHAT SERVER
    }

    private void btnDisconnectActionPerformed(java.awt.event.ActionEvent evt) {
        // TODO add your handling code here:
        lblShowStatus.setFont(new java.awt.Font("Tahoma", 1, 11)); // NOI18N
        lblShowStatus.setForeground(new java.awt.Color(255, 51, 51));
        lblShowStatus.setText("Disconnected");

        // ADD CODES FOR DISCONNECTING FROM CHAT SERVER
    }

    private void txtInputActionPerformed(java.awt.event.ActionEvent evt) {
        if (SocketManager.INSTACNE.isOpen()) {
            socketWriter.write(txtInput.getText());
        } else {
            System.out.println("!! Not open");
        }
    }

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {

        try {
            /* Set the Nimbus look and feel */
            //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
            /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
            * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
             */
            try {
                for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                    if ("Nimbus".equals(info.getName())) {
                        javax.swing.UIManager.setLookAndFeel(info.getClassName());
                        break;
                    }
                }
            } catch (ClassNotFoundException ex) {
                java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
            } catch (InstantiationException ex) {
                java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
            } catch (IllegalAccessException ex) {
                java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
            } catch (javax.swing.UnsupportedLookAndFeelException ex) {
                java.util.logging.Logger.getLogger(ChatClient.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
            }
            //</editor-fold>

            SocketManager.INSTACNE.open();

            /* Create and display the form */
            java.awt.EventQueue.invokeLater(new Runnable() {
                public void run() {
                    new ChatClient().setVisible(true);
                }
            });

        } catch (IOException ex) {
            ex.printStackTrace();
        }
        //</editor-fold>      

    }

    private SocketWriter socketWriter;
    private SocketReader socketReader;

    // Variables declaration - do not modify                     
    private javax.swing.JButton btnConnect;
    private javax.swing.JButton btnDisconnect;
    private javax.swing.JLabel lblShowStatus;
    private javax.swing.JLabel lblStatus;
    private javax.swing.JScrollPane scrollPane;
    private javax.swing.JTextArea textArea;
    private javax.swing.JTextField txtInput;
    // End of variables declaration                   
}

You'll note, I used SocketManager#open in the main , sorry, missed you "connect" code. 您会注意到,我在main使用SocketManager#open ,抱歉,错过了您的“连接”代码。 I would suggest moving that to that method instead ;) 我建议改为将其移至该方法;)

ChatServer

I didn't make to much of change to this, but just in case... 我对此没有做太多改变,但以防万一...

public class ChatServer {

    public static void main(String args[]) {
        int port = 1337;

        try {
            ServerSocket server = new ServerSocket(port);
            String inMessage = "";

            while (true) {
                System.out.println("Waiting");
                Socket clientA = server.accept();
                System.out.println("Connected");
                DataInputStream inA = new DataInputStream(clientA.getInputStream());
                DataOutputStream outA = new DataOutputStream(clientA.getOutputStream());
                // outA.writeUTF("Welcome to the Chat Server. Type '/close' or Click 'Disconnect' to close.");

                // for testing
                // BufferedReader user = new BufferedReader(new InputStreamReader(System.in));
                do {
                    inMessage = inA.readUTF();

                    if (inMessage != null) {
                        outA.writeUTF(inMessage);
                    }

                } while (!inMessage.equals("/close"));
                clientA.close();
            }

        } catch (Exception ex) {
            ex.printStackTrace();
        }
    }
}

Normally, when a client connects, you'd start a new Thread and have it process the client Socket , but that wasn't my focus. 通常,当客户端连接时,您将启动一个新的Thread并使其处理客户端Socket ,但这不是我的重点。

So, based on all that, you have a lot of reading to catch up on, including Concurrency in Java and All About Sockets 因此,基于所有这些,您需要大量阅读,包括Java中的并发性全部关于套接字

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