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如何在react-redux中调用函数

[英]How to call a function in react-redux

I am new to react-redux. 我是react-redux的新手。 Now I am working on a react-redux project. 现在我正在研究react-redux项目。 I want to call a function when my input changes in input tag. 我想在输入标签中输入更改时调用函数。 For this I apply "onchange" event in this like 为此我在这里应用“onchange”事件

 <input {...this.props}  onchange="this.callHandler(this.value)"/> 

onchange event handler call a function "callHandler" which is define as onchange事件处理程序调用函数“callHandler”,定义为

 callHandler = (value) => {
      console.log("value in input",value);
 }

I don't know why this function is not called. 我不知道为什么不调用这个函数。
My full code for this component is : 我对此组件的完整代码是:

import React from 'react';

type PropsType = {
};

export default class InputComponent extends React.Component<void, PropsType, void> {
     callHandler = (value) => {
          console.log("value in input",value);
     }
  render() {
       console.log("InputComponent props",this.props);
    const inputStyle = this.props.inputStyle;
    return (
      <input {...this.props}  onchange="this.callHandler(this.value)"/>
    );
  }
}

I also don't know why we use {...this.props}. 我也不知道为什么我们使用{... this.props}。
Thanks in advance. 提前致谢。

The prop is onChange instead of onchange . 道具是onChange而不是onchange onChange expects a function, not a string onChange需要一个函数,而不是一个字符串

onChange={this.callHandler}

this.callHandler = event => {
  console.log('value', event.target.value)
}

callHandler gets passed an event, you can get the value of the event's target by doing event.target.value , as above. callHandler传递一个事件,你可以通过执行event.target.value来获取事件目标的值,如上所述。

{...this.props} means that all props from the component are passed to the input element, see spread attributes for further reading. {...this.props}表示组件中的所有道具都传递给input元素,请参阅spread属性以便进一步阅读。

For example, 例如,

<InputComponent type="text" placeholder="foobar" />

Passes all props of InputComponent (type and placeholder in this case) to the input element, which can be useful when creating generic/smarter containers. InputComponent所有道具(在本例中为type和placeholder)传递给input元素,这在创建通用/更智能容器时非常有用。

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