[英]Android in-app purchase for consumable items
The problem is that the app doesn't allow the users to purchase more than once. 问题在于该应用不允许用户多次购买。 I need to make my item consumable, and the answer is all explained here .
我需要使我的物品可消耗,答案在这里得到了解释。
What I need to know is EXACTLY WHERE I have to put this part: 我需要知道的是,我必须把这部分放在哪里:
mHelper.consumeAsync(purchase, mConsumeFinishedListener);
in my code? 在我的代码中?
@Override
public void onDestroy() {
super.onDestroy();
if (mHelper != null) mHelper.dispose();
mHelper = null;
}
protected void onActivityResult(int requestCode, int resultCode,
Intent data)
{
if (!mHelper.handleActivityResult(requestCode,
resultCode, data)) {
super.onActivityResult(requestCode, resultCode, data);
}
}
IabHelper.OnIabPurchaseFinishedListener mPurchaseFinishedListener
= new IabHelper.OnIabPurchaseFinishedListener() {
public void onIabPurchaseFinished(IabResult result,
Purchase purchase)
{
if (result.isFailure()) {
// Handle error
return;
}
else if (purchase.getSku().equals(ITEM_SKU)) {
consumeItem();
buyButton.setEnabled(false);
}
}
};
public void consumeItem() {
mHelper.queryInventoryAsync(mReceivedInventoryListener);
}
IabHelper.QueryInventoryFinishedListener mReceivedInventoryListener
= new IabHelper.QueryInventoryFinishedListener() {
public void onQueryInventoryFinished(IabResult result,
Inventory inventory)
{
if (result.isFailure()) {
// Handle failure
} else {
mHelper.consumeAsync(inventory.getPurchase(ITEM_SKU),
mConsumeFinishedListener);
}
}
};
IabHelper.OnConsumeFinishedListener mConsumeFinishedListener =
new IabHelper.OnConsumeFinishedListener() {
public void onConsumeFinished(Purchase purchase,
IabResult result) {
if (result.isSuccess()) {
clickButton.setEnabled(true);
} else {
// handle error
}
}
};
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_in_app_billing);
buyButton = (Button)findViewById(R.id.buyButton);
clickButton = (Button)findViewById(R.id.clickButton);
String base64EncodedPublicKey =
"MIIBIjANBgkqhkiG9w0BAQEFAAOCAQ8AMIIBCgKCAQEA3F8aC2kUFQHf/X3xnfgulD0UpgrQifcjZ66zzhUPhQ/TcrONl22V74Q/Uj57rCwSUfdzz7wbUPxuPayGKBozzoH+2vhMGSetgCFZLcrNbRpBBbihOZrj//GTXMa6VkpUPTAqthEF0oI1M/bW9vF75xZI3u2KAS/AYDfqLTRZ6mh+xh6n/3i0ntSZT+UwzguwyHfS9JwuGGg5AKSutaWhnvOTNeQjsxTskc483h9DfvvRiwdiQPlv7wJRSSIc3RHVwDHleEJ8rsRa8JTypBJuL5oRZSGePUlejWhJvs23tgy5xrvGsMgsICssGzIem2XXSUWm/NDjeO0v2Eh+quQKVQIDAQAB";
mHelper = new IabHelper(this, base64EncodedPublicKey);
mHelper.startSetup(new IabHelper.OnIabSetupFinishedListener()
{
public void onIabSetupFinished(IabResult result)
{
if (!result.isSuccess())
{
Log.d(TAG, "In-app Billing setup failed: " + result);
} else
{
Log.d(TAG, "In-app Billing is set up OK");
}
}
});
}
}
Because in the other answer Haxis says "you have to call the consume function just after the purchase." 因为在另一个答案中, Haxis说:“您必须在购买后立即调用消费函数。”
Could anyone help me please? 有人可以帮我吗?
As you can check in the google sample - https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/MainActivity.java 正如您可以签入Google示例-https: //github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/MainActivity.java
consumeAsync() is called twice: abuseAsync()被调用两次:
-When the purchase is complete, in OnIabPurchaseFinishedListener
-购买完成后,在
OnIabPurchaseFinishedListener
-When the inventory is queried at the start of the activity, in QueryInventoryFinishedListener
-在活动开始时查询库存时,请在
QueryInventoryFinishedListener
You also need to call it when the purchase was successful as well as when you query the inventory and find a consumable item in there (because if the item is consumed, then it won't appear in the inventory) 您还需要在购买成功以及查询库存并在其中找到消耗品时调用它(因为如果消耗了该物料,则它将不会出现在库存中)
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.