[英]Serializing a custom class to a file
I'm writing a save method for my Player
class, I can serialize most fields using a binary writer however my custom class fields are not able to be serialized (i have a Race field for custom races) 我正在为
Player
类编写一个save方法,我可以使用二进制编写Player
来序列化大多数字段,但是我的自定义类字段无法序列化(我有一个用于自定义种族的Race字段)
Since I am going to have a lot of different custom classes - like Race - I really need a good reliable way of saving this information. 由于我将拥有很多不同的自定义类(例如Race),因此我确实需要一种可靠的方法来保存此信息。
So, am I using the wrong kind of formatter? 那么,我使用的是错误的格式化程序吗? And if so, what is the one I should be using?
如果是这样,我应该使用什么? Alternatively, how do I write the method to serialize it?
或者,如何编写方法来序列化它? I have used the
[Serializable()]
attribute and implemented ISerializable
interface where needed already. 我已经使用
[Serializable()]
属性并在需要的地方实现了ISerializable
接口。
Here is the code: 这是代码:
public void Save()
{
Stream stream = File.Open(SaveSlot, FileMode.Create);
BinaryWriter writer = new BinaryWriter(stream);
PlayerData saveData = new PlayerData();
writer.Write(saveData.Name = PlayerData.player.Name);
writer.Write(saveData.Race = PlayerData.player.Race);
writer.Write(saveData.PlayClass = PlayerData.player.PlayClass);
writer.Write(saveData.Level = PlayerData.player.Level);
writer.Write(saveData.Experience = PlayerData.player.Experience);
writer.Write(saveData.Strength = PlayerData.player.Strength);
writer.Write(saveData.Dexterity = PlayerData.player.Dexterity);
writer.Write(saveData.Constitution = PlayerData.player.Constitution);
writer.Write(saveData.Intelligence = PlayerData.player.Intelligence);
writer.Write(saveData.Wisdom = PlayerData.player.Wisdom);
writer.Write(saveData.Charisma = PlayerData.player.Charisma);
writer.Write(saveData.Wounds = PlayerData.player.Wounds);
writer.Write(saveData.MaxWounds = PlayerData.player.MaxWounds);
writer.Write(saveData.Attackbonus = PlayerData.player.Attackbonus);
writer.Write(saveData.Defensebonus = PlayerData.player.Defensebonus);
writer.Close();
Console.WriteLine("Data Saved Successfully");
}
Like I said in my comment you can use the json format for this. 就像我在评论中所说,您可以为此使用json格式。
Sample class 样品课
public class MyObject
{
public string MyProperty { get; set; }
}
Sample data 样本数据
List<MyObject> objects = new List<MyObject>
{
new MyObject{MyProperty = "test 1"},
new MyObject{MyProperty = "test 2"},
new MyObject{MyProperty = "test 3"}
};
Sample code 样例代码
Then you can use this code for serialize your data (using Newtonsoft ). 然后,您可以使用此代码来序列化数据(使用Newtonsoft )。
string json = JsonConvert.SerializeObject(objects);
The content of json
will be json
的内容将是
[{"MyProperty":"test 1"},{"MyProperty":"test 2"},{"MyProperty":"test 3"}]
[{“ MyProperty”:“ test 1”},{“ MyProperty”:“ test 2”},{“ MyProperty”:“ test 3”}]
If you want to deserialize the string use this. 如果要反序列化字符串,请使用此方法。
List<MyObject> deserialzed = JsonConvert.DeserializeObject<List<MyObject>>(json);
More info 更多信息
You can save the json string to a file and load and deserialize it when you need it. 您可以将json字符串保存到文件中,并在需要时进行加载和反序列化。 This works with every type of a property including list and custom objects.
这适用于每种类型的属性,包括列表和自定义对象。
Have a read at the JSON format for more information. 阅读JSON格式以了解更多信息。
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