[英]How to Assign a bitset to an unsigned char vector?
I am using an unsigned char vector which has some hex values. 我正在使用具有一些十六进制值的无符号char向量。
std::vector<unsigned char> sync;
sync.push_back(0x50);
sync.push_back(0x51);
sync.push_back(0x52);
sync.push_back(0x53);
Then, using a bitset I "morph" the sync[3] to an 8 bit representation.This is because I need to corrupt/toggle any random bit in it. 然后,使用位集将“ sync [3]”变形为8位表示。这是因为我需要破坏/切换其中的任何随机位。
srand(time(NULL));
int bitsetIndex= random()%8;
std::bitset<8> manipulator(v[3]); //v is the vector argument which takes "sync" vector
//by reference
manipulator.flip(bitsetIndex);
Since, I am passing my vector by reference, I wanted to make changes to it. 由于我通过参考传递了矢量,因此我想对其进行更改。 ie whatever changes I have made to my bitset, I wanted to commit it to the vector too.
即,无论我对位集进行了什么更改,我也都希望将其提交给向量。 However, I am not sure how to convert a bitset to an unsigned char and how to assign it to my vector, in order to update my vector sync .
但是,我不确定如何将位集转换为未签名的char以及如何将其分配给我的向量,以便更新我的向量sync 。
Call manipulator.to_ulong()
. 调用
manipulator.to_ulong()
。 (The narrowing conversion to your unsigned char
will be harmless.) (缩小到
unsigned char
转换将是无害的。)
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