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在装配递归中求解Pascal的三角形(nCk)

[英]Solving Pascal's Triangle (nCk) in Assembly Recursion

i am currently stuck with getting the answer from a combination problem. 我目前无法解决合并问题的答案。 My basecase works just fine. 我的基本情况很好。 I think the problem is at evaluating combination(n-1,k) and then evaluating combination(n-1,k-1). 我认为问题在于评估组合(n-1,k),然后评估组合(n-1,k-1)。

Here's my code: n and k are inputs from user. 这是我的代码:n和k是用户的输入。

sub esp, 2
push word[n]
push word[k]
call combi
pop word[ans] ;store yung combi value sa ans

;convert to ascii string value
add word[ans], 30h

;print answer
mov eax, 4
mov ebx, 1
mov ecx, ans
mov edx, 2
int 80h

jmp exit


combi:
    mov ebp, esp

    mov ax, word[ebp+4] ;ax = k
    cmp [ebp+6], ax     ;if (n==k)
    je basecase

    cmp word[ebp+4],0   ;cmp k = 0
    je basecase

    ;combi(n-1,k)
    mov ax, [ebp+6] ; ax = n
    mov bx, [ebp+4] ; bx = k

    dec ax ;n-1

    ;execute again
    sub esp, 2
    push ax
    push bx
    call combi
    pop cx      ;stores to cx popped value combi(n-1,k)
    mov ebp, esp ;update pointers

    ;combi(n-1,k-1)
    push ax
    dec bx
    push bx
    call combi
    pop dx     ;stores to dx popped value combi(n-1,k-1)
    mov ebp, esp ;update pointers

    add cx, dx ;combi(n-1,k) + combi(n-1,k-1)

    mov word[ebp+8], cx 
    jmp combi_exit


basecase:
    mov word[ebp+8], 1

combi_exit:
    ret 4

Hoping for your kind responses and brilliant ideas! 希望您的回应和好主意! Thank you! 谢谢!

To fix your recursion, the middle part of combi: has a problem: 要修复您的递归, combi:的中间部分存在问题:

    ...
    call combi
    pop cx      ;stores to cx popped value combi(n-1,k)
;* ^ this freed the allocated space for result
    mov ebp, esp ;update pointers
;* not needed, as you will not use EBP right now, and next call destroys it

    ;combi(n-1,k-1)
    push ax
;* ^ pushing first argument, but no stack space reserved for result
    dec bx
    push bx
    call combi
    ...

To fix you can adjust that part to: 解决此问题, 您可以将该部分调整为:

EDIT: this will not work correctly for 2+ deep recursion, as you don't preserve registers as needed, the whole recursion architecture requires more care and I would opt simply to rewrite it with simpler design in the first place, than fixing all these minor problems. 编辑:这对于2+深度递归将无法正常工作,因为您没有按需保留寄存器,整个递归体系结构需要更多的注意,并且我首先选择简单地用更简单的设计来重写它,而不是修复所有这些问题。小问题。 This "fix" will at least stop the segfaulting. 此“修复”将至少停止段故障。

    ...
    call combi
    mov cx,[esp]      ;stores to cx value combi(n-1,k)
;* ^ keeps the stack space reserved (not popping)
    ;combi(n-1,k-1)
    push ax
    ...

There's of course the other problem with your output being correct only for single digit numbers, but just search stack overflow and the tag [x86] info for those, not going to repeat it here. 当然,还有另一个问题,就是您的输出仅对一位数字是正确的,但是仅搜索堆栈溢出和这些内容的标记[x86]信息 ,在此不再赘述。

BTW, this IMO stems from the unfortunate overcomplicated usage stack, do you have some particular reason why you follow such complex calling convention? 顺便说一句,此IMO来自不幸的过于复杂的用法堆栈,您是否出于某些特定原因而遵循这种复杂的调用约定? How about some custom fastcall-like giving arguments and results in registers? 如何在寄存器中提供一些自定义的类似fastcall的参数和结果? It's also much more performant, but for me personally it's also easier to keep track of things and process stack correctly. 它的性能也要高得多,但是对我个人而言,更容易跟踪事物并正确地处理堆栈。 I may add my own variant later to this answer, if I will try... 如果可以尝试,我可以稍后在此答案中添加自己的变体...


EDIT: full working example with register calling convention: 编辑:注册调用约定的完整工作示例:

file: so_32b_pascal_triangle.asm 档案: so_32b_pascal_triangle.asm

section .text

global _start
_start:
    mov     ecx,5       ; n
    mov     edx,2       ; k
    call    combi
    ; return to linux with sys_exit(result)
    mov     ebx,eax
    mov     eax,1
    int     80h

; ECX = n, EDX = k, returns result in EAX, no other register modified
; (_msfastcall-like convention, but extended to preserve ECX+EDX)
combi:   ; c(n, k) = c(n-1, k-1) + c(n-1, k),   c(i, 0) = c(i, i) = 1
    test    edx,edx     ; k == 0
    je      .basecases  ; c(i, 0) = 1
    cmp     edx,ecx     ; k == n
    je      .basecases  ; c(i, i) = 1
    ; 0 < k < n case:
    dec     ecx         ; n-1
    call    combi       ; EAX = c(n-1, k)
    push    esi
    mov     esi,eax     ; keep c(n-1, k) in ESI
    dec     edx         ; k-1
    call    combi       ; EAX = c(n-1, k-1)
    add     eax,esi     ; EAX = c(n-1, k-1) + c(n-1, k)
    ; restore all modified registers
    pop     esi
    inc     ecx
    inc     edx
    ret                 ; return result in EAX
.basecases:
    mov     eax,1
    ret

compilation + run + result displayed: 编译+运行+结果显示:

...$ nasm -f elf32 -F dwarf -g so_32b_pascal_triangle.asm -l so_32b_pascal_triangle.lst -w+all
...$ ld -m elf_i386 -o so_32b_pascal_triangle so_32b_pascal_triangle.o
...$ ./so_32b_pascal_triangle ; echo $?
10
...$

EDIT: 编辑:

And for my own curiosity, tried to call it from C-ish C++ code (to verify the fastcall convention is working as expected even when interoperability with C/C++ is required): 而对于我自己的好奇心,试图把它从C-ISH C ++代码(验证fastcall约定按预期工作需要与C / C ++的互操作性,即使):

The so_32b_pascal_triangle.asm file has same combi: code, but the beginning is modified (added global, removed _start ): so_32b_pascal_triangle.asm文件具有相同的combi:代码,但开头已修改(添加了全局,删除了_start ):

section .text

global combi
; ECX = n, EDX = k, returns result in EAX, no other register modified
; (fastcall-like convention, but extended to preserve ECX+EDX)
combi:   ; c(n, k) = c(n-1, k-1) + c(n-1, k),   c(i, 0) = c(i, i) = 1
    ...

file so_32b_pascal_triangle_Cpp.cpp : 文件so_32b_pascal_triangle_Cpp.cpp

#include <cstdio>
#include <cstdint>

extern "C" __attribute__ ((fastcall)) uint32_t combi(uint32_t n, uint32_t k);

int main()
{
    for (uint32_t n = 0; n < 10; ++n) {
        printf("%*c", 1+2*(10-n), ' ');
        for (uint32_t k = 0; k <= n; ++k) {
            printf("%4d", combi(n, k));
            // 4-char width formatting - works for 3 digit results max.
        }
        printf("\n");
    }
}

Build + test: 构建+测试:

$ nasm -f elf32 -F dwarf -g so_32b_pascal_triangle.asm -l so_32b_pascal_triangle.lst -w+all
$ g++ -std=c++17 -c -m32 -O3 -Wall -Wpedantic -Wextra so_32b_pascal_triangle_Cpp.cpp
$ g++ -m32 so_32b_pascal_triangle*.o -o so_32b_pascal_triangle
$ ./so_32b_pascal_triangle
                        1
                      1   1
                    1   2   1
                  1   3   3   1
                1   4   6   4   1
              1   5  10  10   5   1
            1   6  15  20  15   6   1
          1   7  21  35  35  21   7   1
        1   8  28  56  70  56  28   8   1
      1   9  36  84 126 126  84  36   9   1

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