[英]Cropping image by setting height dynamically
Guess a picture of man. 猜猜男人的照片。 (Head at top & legs at bottom) :P
(头在上,腿在下):P
I am setting height dynamically using layoutparam. 我正在使用layoutparam动态设置高度。
When I set height for instance 300, 当我设定高度为300时,
It sets height from HEAD to 300 units toward legs of image. 它将从HEAD到图像腿的高度设置为300个单位。
What I want is to set height from LEGs to top 300 units. 我想要的是将LEG的高度设置为前300个单位。
imageView.setHeight()
Use this method in your java class: 在您的java类中使用此方法:
private void scaleImage(ImageView view) throws NoSuchElementException {
// Get bitmap from the the ImageView.
Bitmap bitmap = null;
try {
Drawable drawing = view.getDrawable();
bitmap = ((BitmapDrawable) drawing).getBitmap();
} catch (NullPointerException e) {
throw new NoSuchElementException("No drawable on given view");
} catch (ClassCastException e) {
// Check bitmap is Ion drawable
// bitmap = Ion.with(view).getBitmap();
}
// Get current dimensions AND the desired bounding box
int width = 0;
try {
width = bitmap.getWidth();
} catch (NullPointerException e) {
throw new NoSuchElementException("Can't find bitmap on given view/drawable");
}
int height = bitmap.getHeight();
int bounding = dpToPx(150);// set height
Logger.i("Test", "original width = " + Integer.toString(width));
Logger.i("Test", "original height = " + Integer.toString(height));
Logger.i("Test", "bounding = " + Integer.toString(bounding));
// Determine how much to scale: the dimension requiring less scaling is
// closer to the its side. This way the image always stays inside your
// bounding box AND either x/y axis touches it.
float xScale = ((float) bounding) / width;
float yScale = ((float) bounding) / height;
float scale = (xScale <= yScale) ? xScale : yScale;
Logger.i("Test", "xScale = " + Float.toString(xScale));
Logger.i("Test", "yScale = " + Float.toString(yScale));
Logger.i("Test", "scale = " + Float.toString(scale));
// Create a matrix for the scaling and add the scaling data
Matrix matrix = new Matrix();
matrix.postScale(scale, scale);
// Create a new bitmap and convert it to a format understood by the ImageView
Bitmap scaledBitmap = Bitmap.createBitmap(bitmap, 0, 0, width, height, matrix, true);
width = scaledBitmap.getWidth(); // re-use
height = scaledBitmap.getHeight(); // re-use
BitmapDrawable result = new BitmapDrawable(scaledBitmap);
Logger.i("Test", "scaled width = " + Integer.toString(width));
Logger.i("Test", "scaled height = " + Integer.toString(height));
// Apply the scaled bitmap
view.setImageDrawable(result);
// Now change ImageView's dimensions to match the scaled image
LinearLayout.LayoutParams params = (LinearLayout.LayoutParams) view.getLayoutParams();
params.width = width;
params.height = height;
view.setLayoutParams(params);
Logger.i("Test", "done");
}
private int dpToPx(int dp) {
float density = getApplicationContext().getResources().getDisplayMetrics().density;
return Math.round((float) dp * density);
}
Now, how to call this methord : 现在,如何调用此方法:
Bitmap bitmap;
try {
bitmap = MediaStore.Images.Media.getBitmap(getContentResolver(), selectedImage);
imageView.setImageBitmap(bitmap);
scaleImage(imageView);// call your imageview
} catch (IOException e) {
e.printStackTrace();
}
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.