[英]Pygame TypeError: argument 1 must be > pygame.Surface, not pygame.Rect
I am making a helpscreen for my pygame and I keep getting this error message whenever I run it:我正在为我的 pygame 制作一个帮助屏幕,但每次运行它时我都会收到此错误消息:
> self.surface.blit(self.helpscreen) TypeError: argument 1 must be > pygame.Surface, not pygame.Rect
I don't know how to fix it and I am still learning pygame so I need a pretty basic answer if possible.我不知道如何修复它,我仍在学习 pygame 所以如果可能的话我需要一个非常基本的答案。 My code is below:
我的代码如下:
def help(self):
pygame.init()
self.FPS = 60
self.fps_clock = pygame.time.Clock()
self.surface = pygame.display.set_mode((640, 480))
helpscreen = DISPLAY_SURF.fill(white)
self.surface.blit(helpscreen)
# This class sets the basic attributes for the window.
# The clock is set to 60 and the name of the window
# is set to The Hunt which is a working title for my project
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
while True:
pygame.display.update()
self.fps_clock.tick(self.FPS)
self.process_game()
Either just fill the display surface self.surface.fill(white)
or create a background surface and blit it on the self.surface
:要么只填充显示表面
self.surface.fill(white)
要么创建一个背景表面并将其 blit 到self.surface
:
helpscreen = pygame.Surface(self.surface.get_size())
helpscreen.fill(white)
self.surface.blit(helpscreen, (0, 0))
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