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Android设备上Unity阴影的问题

[英]Problems with Unity shades on android device

I am trying to build a simple 3d scene which renders fine on my Window's machine but when I build and run it on my Android tablet all shades are gone. 我正在尝试构建一个简单的3d场景,该场景可以在Window的计算机上很好地渲染,但是当我在Android平板电脑上构建并运行它时,所有阴影都消失了。 The scene is pretty simple as it consists of 4 cubes, one ball, 5th cube as the background, a camera and a direction light source. 场景非常简单,它由4个立方体,一个球,作为背景的第5个立方体,一个照相机和一个方向光源组成。 Are there any tricks to see the same shades from my PC game window on my android device ? 有什么技巧可以在我的android设备上的PC游戏窗口中看到相同的阴影?

The computation of shadows depend on the quality settings . 阴影的计算取决于质量设置 (menu: Edit > Project Settings > Quality) (菜单:编辑>项目设置>质量)

These settings can be different for all the supported platforms. 对于所有受支持的平台,这些设置可以不同。 Check that shadows are enabled on android. 检查阴影是否在android上启用。

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