[英]How do I trigger a keyboard event in an Angular 2+ unit test?
I have an Angular 4 component that listens for users pressing arrow keys. 我有一个Angular 4组件,可以监听用户按下箭头键的情况。 I have re-created it as a demo of a counter that you can increment or decrement using the up and down keys.
我已将其重新创建为计数器的演示,可以使用向上和向下键递增或递减。
export enum KEY_CODE {
RIGHT_ARROW = 39,
LEFT_ARROW = 37
};
export class AppComponent {
counter = 0;
@HostListener('window:keyup', ['$event'])
handleKeypress(event: KeyboardEvent) {
if (event.keyCode === KEY_CODE.UP_ARROW) {
this.counter++;
} else if (event.keyCode === KEY_CODE.DOWN_ARROW) {
this.counter--;
}
}
}
I check this behaviour in a unit test: 我在单元测试中检查此行为:
it('should increment when you push the "up" key', () => {
const fixture = TestBed.createComponent(AppComponent);
const app = fixture.debugElement.componentInstance;
expect(app.counter).toBe(0);
let upKeyPress = {keyCode: KEY_CODE.UP_ARROW};
fixture.debugElement.triggerEventHandler('keyup', upKeyPress);
expect(app.counter).toBe(1);
});
This test fails. 该测试失败。 The counter is not incremented.
计数器不增加。 Why is that?
这是为什么?
Plunker: https://plnkr.co/edit/sNtQMH82Tk2siKueBDT5?p=preview 柱塞: https ://plnkr.co/edit/sNtQMH82Tk2siKueBDT5 ? p = preview
尝试这个:
fixture.debugElement.triggerEventHandler('keyup.uparrow', {}});
I have not yet found a way to do it through the debugElement, but I got it working using the window object: 我还没有找到一种通过debugElement做到这一点的方法,但是我使用window对象使其工作了:
let upPress = new KeyboardEvent('keyup', {code: 'ArrowUp'});
window.dispatchEvent(upPress);
consider, i have input field with class name '.search-input' then 考虑,我有类名为“ .search-input”的输入字段,然后
const element = fixture.debugElement.query(By.css('.search-input'));
element.nativeElement.dispatchEvent(new KeyboardEvent('keyup', {code: 'ArrowUp'}));
fixture.detectChanges();
This is how i do it and it works for me. 这就是我的方法,对我有用。
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