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Unity 2017 + Visual Studio 2017使用插件Waypoints编译错误

[英]Unity 2017 + visual studio 2017 compile error with plugin waypointsSystem

I currently have this error. 我目前有此错误。 What is happening right on my project when i run it is that the Waypoint System(plugin) doesn't work. 当我运行它时,在我的项目上发生的事情是Waypoint System(插件)不起作用。

It's working in my co-workers Personal Computer, but not on my device. 它可以在我的同事个人计算机上运行,​​但不能在我的设备上运行。 I compared most develop environment with partner environment. 我将大多数开发环境与合作伙伴环境进行了比较。 but I don't know where are different point between partner. 但是我不知道伴侣之间有什么不同之处。

how can I solve this? 我该如何解决?

CS0006 D:\\Unity\\Client\\An2_Beta5\\Temp\\UnityVS_bin\\Debug\\Assembly-CSharp.dll CS0006 D:\\ Unity \\ Client \\ An2_Beta5 \\ Temp \\ UnityVS_bin \\ Debug \\ Assembly-CSharp.dll

CS0246 D:\\Unity\\Client\\An2_Beta5\\Assets\\Scripts_World\\WorldSpaceShip.cs CS0246 D:\\ Unity \\ Client \\ An2_Beta5 \\ Assets \\ Scripts_World \\ WorldSpaceShip.cs

CS0246 D:\\Unity\\Client\\An2_Beta5\\Assets\\Scripts_World\\WorldSpaceShip.cs CS0246 D:\\ Unity \\ Client \\ An2_Beta5 \\ Assets \\ Scripts_World \\ WorldSpaceShip.cs

Check your and your co workers build setting. 检查您和您的同事的构建设置。 May be it is on different targeting platform. 可能是在不同的定位平台上。

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