[英]How can I get the token from Firebase Cloud Messaging on iOS
Podfile 播客文件
target 'T' do
use_frameworks!
pod 'Firebase/Core'
pod 'Firebase/Messaging'
pod ‘Firebase’
pod ‘Firebase/Auth’
pod 'Firebase/Database'
pod 'Firebase/Storage'
end
imports in AppDelegate.swift 在AppDelegate.swift中导入
import UIKit
import CoreData
import Firebase
import UserNotifications
import FirebaseMessaging
AppDelegate AppDelegate
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, FIRMessagingDelegate
Running Xcode 9.2, compiler language version swift 4, deployment target 11.2 运行Xcode 9.2,编译器语言版本为swift 4,部署目标为11.2
According to the documentation https://firebase.google.com/docs/cloud-messaging/ios/client i should be able to use the following 根据文档https://firebase.google.com/docs/cloud-messaging/ios/client,我应该可以使用以下内容
1) Messaging.messaging().delegate = self
2) func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
print("Firebase registration token: \(fcmToken)")
}
3) FIRMessageDelegate
however xcode does not recognize -'Messaging' class from 1) -'FIRMessageDelegate' from 3) -or the delegate method from 2) 但是xcode无法识别-1中的'Messaging'类-3中的'FIRMessageDelegate'-或2中的委托方法
because of that i am not able to get the fcmtoken which my app needs 因此,我无法获取我的应用所需的fcmtoken
Xcode does recognize these but these are not in the documentation so i dont know what to do Xcode可以识别这些,但是这些不在文档中,所以我不知道该怎么办
4) FIRMessagingDelegate
5) FIRMessaging.messaging().remoteMessageDelegate = self
and the only delegate method in 4) is 而4)中唯一的委托方法是
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage)
{
print(remoteMessage.appData)
}
My question is: How can i get the token? 我的问题是:我如何获得代币? The documentation seems outdated.
该文档似乎已过时。
podfile.lock podfile.lock
PODS:
- Firebase (3.15.0):
- Firebase/Core (= 3.15.0)
- Firebase/Auth (3.15.0):
- Firebase/Core
- FirebaseAuth (= 3.1.1)
- Firebase/Core (3.15.0):
- FirebaseAnalytics (= 3.7.0)
- FirebaseCore (= 3.5.2)
- Firebase/Database (3.15.0):
- Firebase/Core
- FirebaseDatabase (= 3.1.2)
- Firebase/Messaging (3.15.0):
- Firebase/Core
- FirebaseMessaging (= 1.2.2)
- Firebase/Storage (3.15.0):
- Firebase/Core
- FirebaseStorage (= 1.1.0)
- FirebaseAnalytics (3.7.0):
- FirebaseCore (~> 3.5)
- FirebaseInstanceID (~> 1.0)
- GoogleToolboxForMac/NSData+zlib (~> 2.1)
- FirebaseAuth (3.1.1):
- FirebaseAnalytics (~> 3.7)
- GoogleToolboxForMac/NSDictionary+URLArguments (~> 2.1)
- GTMSessionFetcher/Core (~> 1.1)
- FirebaseCore (3.5.2):
- GoogleToolboxForMac/NSData+zlib (~> 2.1)
- FirebaseDatabase (3.1.2):
- FirebaseAnalytics (~> 3.7)
- FirebaseInstanceID (1.0.9)
- FirebaseMessaging (1.2.2):
- FirebaseAnalytics (~> 3.7)
- FirebaseInstanceID (~> 1.0)
- GoogleToolboxForMac/Logger (~> 2.1)
- Protobuf (~> 3.1)
- FirebaseStorage (1.1.0):
- FirebaseAnalytics (~> 3.7)
- GTMSessionFetcher/Core (~> 1.1)
- GoogleToolboxForMac/DebugUtils (2.1.1):
- GoogleToolboxForMac/Defines (= 2.1.1)
- GoogleToolboxForMac/Defines (2.1.1)
- GoogleToolboxForMac/Logger (2.1.1):
- GoogleToolboxForMac/Defines (= 2.1.1)
- GoogleToolboxForMac/NSData+zlib (2.1.1):
- GoogleToolboxForMac/Defines (= 2.1.1)
- GoogleToolboxForMac/NSDictionary+URLArguments (2.1.1):
- GoogleToolboxForMac/DebugUtils (= 2.1.1)
- GoogleToolboxForMac/Defines (= 2.1.1)
- GoogleToolboxForMac/NSString+URLArguments (= 2.1.1)
- GoogleToolboxForMac/NSString+URLArguments (2.1.1)
- GTMSessionFetcher/Core (1.1.9)
- Protobuf (3.2.0)
try this in appdelegate 在appdelegate中尝试
import UIKit
import Firebase
import UserNotifications
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, MessagingDelegate {
var window: UIWindow?
var fcmTokenUser : String?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
FirebaseApp.configure()
print(NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).last! as String)
// To get FCM token that will be sent to APNS via Google FCM
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self as? UNUserNotificationCenterDelegate
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
Messaging.messaging().delegate = self
let token = Messaging.messaging().fcmToken
return true
}
func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String){
// This callback is fired at each app startup (when the user install the app for the very first time) and whenever a new token is generated due to The app is restored on a new device, The user uninstalls/reinstall the app, The user clears app data.
// after fcm generated for the very first time,then fcm can also be retrieved in the 'didFinishLaunchingWithOptions' method above (let token = Messaging.messaging().fcmToken)
fcmTokenUser = fcmToken
}
private func application(application: UIApplication,
didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData) {
Messaging.messaging().apnsToken = deviceToken as Data
}
}
pod file 荚文件
# Uncomment the next line to define a global platform for your project
platform :ios, '9.0'
target do
# Comment the next line if you're not using Swift and don't want to use dynamic frameworks
use_frameworks!
# Pods for HRIS
pod 'Firebase/Core'
pod 'Firebase/Messaging'
pod 'FirebaseInstanceID'
end
Solution is that pod install was installing version older versions of firebase. 解决方案是,pod安装正在安装旧版本的firebase。 The up to date version is 4 but pod install was installing version 3. So to fix i needed to do a pod update but the command was saying failing to connect to gitbub, so i did what this guy did here Cocoapods: Failed to connect to GitHub to update the CocoaPods/Specs specs repo and then pod update worked and firebase was upgraded
最新版本为4,但pod install正在安装版本3。因此,要修复此问题,我需要进行pod更新,但是命令说无法连接到gitbub,所以我在这里做了这个家伙的工作Cocoapods:无法连接到GitHub更新CocoaPods / Specs规范仓库 ,然后进行pod更新并升级了Firebase
A while ago, I just managed to successfully get the fcm token and sent out the notification to my phone from the firebase console. 不久前,我刚刚设法成功获取了fcm令牌,并将通知从Firebase控制台发送到我的手机。 Here is the whole code for the AppDelegage.
这是AppDelegage的完整代码。 The code from firebase.com documentation seems to be outdated.
firebase.com文档中的代码似乎已过时。
import UIKit
import Firebase
import UserNotifications
import FirebaseMessaging
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions
launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
if #available(iOS 10.0, *) {
let authOptions : UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_,_ in })
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self as!
UNUserNotificationCenterDelegate
// For iOS 10 data message (sent via FCM)
Messaging.messaging().delegate = self as! MessagingDelegate
}
application.registerForRemoteNotifications()
return true
}
}
func application(_ application: UIApplication,
didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
Messaging.messaging().apnsToken = deviceToken
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive
state. This can occur for certain types of temporary interruptions (such as
an incoming phone call or SMS message) or when the user quits the application
and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate
graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data,
invalidate timers, and store enough application state information to restore
your application to its current state in case it is terminated later.
// If your application supports background execution, this method is
called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active
state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the
application was inactive. If the application was previously in the
background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if
appropriate. See also applicationDidEnterBackground:.
}
@available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent
notification: UNNotification, withCompletionHandler completionHandler:
@escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
print("Message ID: \(userInfo["gcm.message_id"]!)")
// Print full message.
print("%@", userInfo)
}
}
extension AppDelegate : MessagingDelegate {
// Receive data message on iOS 10 devices.
func applicationReceivedRemoteMessage(_ remoteMessage:
MessagingRemoteMessage) {
print("%@", remoteMessage.appData)
}
func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken:
String){
print("token: \(fcmToken)")
}
}
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