[英]Flutter: Create a timeline UI
I'm trying to make timeline UI like below: 我正在尝试使时间轴用户界面如下所示:
But i end up doing following: 但是我最终做了以下事情:
I want to increase the height of vertical Separator when no of lines of my Description text increases. 当我的描述文本行数没有增加时,我想增加垂直分隔符的高度。 How should i do that ?
我该怎么办?
Here is the link for the code 这是代码的链接
new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return new Stack(
children: <Widget>[
new Padding(
padding: const EdgeInsets.only(left: 50.0),
child: new Card(
margin: new EdgeInsets.all(20.0),
child: new Container(
width: double.infinity,
height: 200.0,
color: Colors.green,
),
),
),
new Positioned(
top: 0.0,
bottom: 0.0,
left: 35.0,
child: new Container(
height: double.infinity,
width: 1.0,
color: Colors.blue,
),
),
new Positioned(
top: 100.0,
left: 15.0,
child: new Container(
height: 40.0,
width: 40.0,
decoration: new BoxDecoration(
shape: BoxShape.circle,
color: Colors.white,
),
child: new Container(
margin: new EdgeInsets.all(5.0),
height: 30.0,
width: 30.0,
decoration: new BoxDecoration(
shape: BoxShape.circle,
color: Colors.red),
),
),
)
],
);
},
itemCount: 5,
)
I like Osama's answer too but here's my quick custom implementation. 我也喜欢Osama的回答,但这是我的快速自定义实现。 It uses a
CustomPainter
to draw the lines. 它使用
CustomPainter
绘制线条。
import 'package:flutter/material.dart';
class Timeline extends StatelessWidget {
const Timeline({
@required this.children,
this.indicators,
this.isLeftAligned = true,
this.itemGap = 12.0,
this.gutterSpacing = 4.0,
this.padding = const EdgeInsets.all(8),
this.controller,
this.lineColor = Colors.grey,
this.physics,
this.shrinkWrap = true,
this.primary = false,
this.reverse = false,
this.indicatorSize = 30.0,
this.lineGap = 4.0,
this.indicatorColor = Colors.blue,
this.indicatorStyle = PaintingStyle.fill,
this.strokeCap = StrokeCap.butt,
this.strokeWidth = 2.0,
this.style = PaintingStyle.stroke,
}) : itemCount = children.length,
assert(itemGap > 0),
assert(lineGap > 0),
assert(indicators == null || children.length == indicators.length);
final List<Widget> children;
final double itemGap;
final double gutterSpacing;
final List<Widget> indicators;
final bool isLeftAligned;
final EdgeInsets padding;
final ScrollController controller;
final int itemCount;
final ScrollPhysics physics;
final bool shrinkWrap;
final bool primary;
final bool reverse;
final Color lineColor;
final double lineGap;
final double indicatorSize;
final Color indicatorColor;
final PaintingStyle indicatorStyle;
final StrokeCap strokeCap;
final double strokeWidth;
final PaintingStyle style;
@override
Widget build(BuildContext context) {
return ListView.separated(
padding: padding,
separatorBuilder: (_, __) => SizedBox(height: itemGap),
physics: physics,
shrinkWrap: shrinkWrap,
itemCount: itemCount,
controller: controller,
reverse: reverse,
primary: primary,
itemBuilder: (context, index) {
final child = children[index];
Widget indicator;
if (indicators != null) {
indicator = indicators[index];
}
final isFirst = index == 0;
final isLast = index == itemCount - 1;
final timelineTile = <Widget>[
CustomPaint(
foregroundPainter: _TimelinePainter(
hideDefaultIndicator: indicator != null,
lineColor: lineColor,
indicatorColor: indicatorColor,
indicatorSize: indicatorSize,
indicatorStyle: indicatorStyle,
isFirst: isFirst,
isLast: isLast,
lineGap: lineGap,
strokeCap: strokeCap,
strokeWidth: strokeWidth,
style: style,
itemGap: itemGap,
),
child: SizedBox(
height: double.infinity,
width: indicatorSize,
child: indicator,
),
),
SizedBox(width: gutterSpacing),
Expanded(child: child),
];
return IntrinsicHeight(
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children:
isLeftAligned ? timelineTile : timelineTile.reversed.toList(),
),
);
},
);
}
}
class _TimelinePainter extends CustomPainter {
_TimelinePainter({
@required this.hideDefaultIndicator,
@required this.indicatorColor,
@required this.indicatorStyle,
@required this.indicatorSize,
@required this.lineGap,
@required this.strokeCap,
@required this.strokeWidth,
@required this.style,
@required this.lineColor,
@required this.isFirst,
@required this.isLast,
@required this.itemGap,
}) : linePaint = Paint()
..color = lineColor
..strokeCap = strokeCap
..strokeWidth = strokeWidth
..style = style,
circlePaint = Paint()
..color = indicatorColor
..style = indicatorStyle;
final bool hideDefaultIndicator;
final Color indicatorColor;
final PaintingStyle indicatorStyle;
final double indicatorSize;
final double lineGap;
final StrokeCap strokeCap;
final double strokeWidth;
final PaintingStyle style;
final Color lineColor;
final Paint linePaint;
final Paint circlePaint;
final bool isFirst;
final bool isLast;
final double itemGap;
@override
void paint(Canvas canvas, Size size) {
final indicatorRadius = indicatorSize / 2;
final halfItemGap = itemGap / 2;
final indicatorMargin = indicatorRadius + lineGap;
final top = size.topLeft(Offset(indicatorRadius, 0.0 - halfItemGap));
final centerTop = size.centerLeft(
Offset(indicatorRadius, -indicatorMargin),
);
final bottom = size.bottomLeft(Offset(indicatorRadius, 0.0 + halfItemGap));
final centerBottom = size.centerLeft(
Offset(indicatorRadius, indicatorMargin),
);
if (!isFirst) canvas.drawLine(top, centerTop, linePaint);
if (!isLast) canvas.drawLine(centerBottom, bottom, linePaint);
if (!hideDefaultIndicator) {
final Offset offsetCenter = size.centerLeft(Offset(indicatorRadius, 0));
canvas.drawCircle(offsetCenter, indicatorRadius, circlePaint);
}
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
}
You'd call it something like: 您可以这样称呼它:
Timeline(
children: <Widget>[
Container(height: 100, color: color),
Container(height: 50, color: color),
Container(height: 200, color: color),
Container(height: 100, color: color),
],
indicators: <Widget>[
Icon(Icons.access_alarm),
Icon(Icons.backup),
Icon(Icons.accessibility_new),
Icon(Icons.access_alarm),
],
),
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.