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React-Native Animation存在渲染问题

[英]Having a rendering issue with React-Native Animation

I am having trouble with an animation.I attempting to flip the card with two different views. 我在制作动画时遇到了麻烦。我试图用两种不同的视图翻转卡片。 I am also trying to create a scrolling effect when the user scrolls between two different cards. 当用户在两张不同的卡片之间滚动时,我也试图创建滚动效果。 When the code is combined in the manner down below, it creating a bug that I cannot squash. 当代码以下面的方式组合时,它会创建一个我无法压缩的错误。 I included an image to give a visual representation of my issue. 我添加了一个图像来直观地表示我的问题。

I appreciate any help. 我感谢任何帮助。

:

My Life Cycle method: 我的生命周期方法:

componentWillMount() {
    this.animatedValue = new Animated.Value(0);
    this.value = 0;
    this.animatedValue.addListener(({ value }) => {
      this.value = value;
      this.setState({ value });
    });
    this.frontInterpolate = this.animatedValue.interpolate({
      inputRange: [0, 180],
      outputRange: ['0deg', '180deg']
    });
    this.backInterpolate = this.animatedValue.interpolate({
      inputRange: [0, 180],
      outputRange: ['180deg', '360deg']
    });
  }
}

This animation that is used to produce the flip animation: 此动画用于生成翻转动画:

  flipCard() { 
    if (this.value >= 90) {
      this.setState({
        isWaiting: true
      });
      Animated.spring(this.animatedValue, {
        toValue: 0,
        friction: 8,
        tension: 10
      }).start(() => {
        this.setState({
          isWaiting: false
        });
      });
    } else {
      this.setState({
        isWaiting: true
      });
      Animated.spring(this.animatedValue, {
        toValue: 180,
        friction: 8,
        tension: 10
      }).start(() => {
        this.setState({ isWaiting: false });
      });
    }
  }

This is View that is being flipped via the flipCard function. 这是通过flipCard功能翻转的View。 If you see in one of the views, there is a function called transitionAnimation. 如果您在其中一个视图中看到,则有一个名为transitionAnimation的函数。 That is used to produce the scrolling effect. 这用于产生滚动效果。

 <View style={styles.scrollPage}>
        <View>
          <Animated.View
              style={[
                 frontAnimatedStyle,
                   styles.screen,
                    this.transitionAnimation(index)
                     ]}
                   >
                   <Text style={styles.text}>{question.question}</Text>
         </Animated.View>
             <Animated.View
               style={[
                  styles.screen,
                  backAnimatedStyle,
                    styles.back,
                     this.transitionAnimation(index)
                    ]}
                    >
                    <Text style={styles.text}>{question.answer}</Text>
                 </Animated.View>

The transitionAnimation: transitionAnimation:

transitionAnimation = index => {
    if (!this.state.isWaiting) {
      return {
        transform: [
          { perspective: 800 },
          {
            scale: xOffset.interpolate({
              inputRange: [
                (index - 1) * SCREEN_WIDTH,
                index * SCREEN_WIDTH,
                (index + 1) * SCREEN_WIDTH
              ],
              outputRange: [0.25, 1, 0.25]
            })
          },
          {
            rotateX: xOffset.interpolate({
              inputRange: [
                (index - 1) * SCREEN_WIDTH,
                index * SCREEN_WIDTH,
                (index + 1) * SCREEN_WIDTH
              ],
              outputRange: ['45deg', '0deg', '45deg']
            })
          },
          {
            rotateY: xOffset.interpolate({
              inputRange: [
                (index - 1) * SCREEN_WIDTH,
                index * SCREEN_WIDTH,
                (index + 1) * SCREEN_WIDTH
              ],
              outputRange: ['-45deg', '0deg', '45deg']
            })
          }
        ]
      };
    }
  };

My render function: 我的渲染功能:

render() {
    const { flashcards } = this.state;

    return (
      <View style={styles.container}>
        <View
          style={{
            alignItems: 'flex-end',
            marginTop: 10
          }}
        >
          <Progress.Circle
            size={70}
            showsText
            progress={this.state.timer}
            formatText={text => {
              return (this.state.timer * 100).toFixed(0);
            }}
          />
        </View>
        <Animated.ScrollView
          scrollEventThrottle={16}
          onScroll={Animated.event(
            [{ nativeEvent: { contentOffset: { x: xOffset } } }],
            { useNativeDriver: true }
          )}
          horizontal
          pagingEnabled
          style={styles.scrollView}
        >
          {this.state.flashcards && this.renderCard()}
        </Animated.ScrollView>
      </View>
    );
  }
}

动画无法正常工作

I also created a snack bar where you can look at the problem. 我还创建了一个小吃店,您可以在那里查看问题。 https://snack.expo.io/@louis345/flaschards https://snack.expo.io/@louis345/flaschards

You have lots of issues: 你有很多问题:

  1. The main problem is because you don't store the state of each card properly (if it is flipped or not). 主要问题是因为您没有正确存储每张卡的状态(如果它是否被翻转)。 For example you can add flippedCards Array or Set to your state and update it each time you flip a card so that it could render properly after setState is called when animation ends, and for proper rendering of other cards that weren't flipped. 例如,您可以将flippedCards Array或Set添加到您的状态,并在每次翻转卡片时更新它,以便在动画结束时调用setState后正确呈现,以及正确呈现未翻转的其他卡片。

  2. You render and animate (flip and transition) all cards at a time, but you should render only three cards (current and neighbours), and you should flip only current card. 您可以一次渲染和动画(翻转和转换)所有卡片,但是您应该只渲染三张卡片(当前和邻居),并且您应该只翻转当前卡片。

  3. Performance issues: you create transition styles and other functions on each render, that makes your render very slow. 性能问题:您在每个渲染上创建过渡样式和其他函数,这使得渲染非常慢。

  4. Other code that should be refactored. 其他应该重构的代码。

I fixed 1 and 3 problems and refactored a bit. 我解决了1和3个问题,并重构了一下。 2 is up to you: 2取决于你:

import React, { Component } from 'react';
import { Animated, Dimensions, StyleSheet, Text, View, TouchableOpacity, TouchableWithoutFeedback } from 'react-native';
import { EvilIcons, MaterialIcons } from '@expo/vector-icons';

const SCREEN_WIDTH = Dimensions.get('window').width;

export default class App extends Component {
  constructor(props) {
    super(props);

    const flashcards = ['konichiwa','hi','genki desu','how are you'];

    this.state = {
      flashcards,
      flipped: flashcards.map(() => false),
      flipping: false
    };

    this.flipValue = new Animated.Value(0);

    this.frontAnimatedStyle = {
      transform: [{
        rotateY: this.flipValue.interpolate({
          inputRange: [0, 1],
          outputRange: ['0deg', '180deg']
        })
      }]
    };

    this.backAnimatedStyle = {
      transform: [{
        rotateY: this.flipValue.interpolate({
          inputRange: [0, 1],
          outputRange: ['180deg', '360deg']
        })
      }]
    };

    let xOffset = new Animated.Value(0);
    this.onScroll = Animated.event(
      [{ nativeEvent: { contentOffset: { x: xOffset } } }],
      { useNativeDriver: false }
    );

    this.transitionAnimations = this.state.flashcards.map((card, index) => ({
      transform: [
        { perspective: 800 },
        {
          scale: xOffset.interpolate({
            inputRange: [
              (index - 1) * SCREEN_WIDTH,
              index * SCREEN_WIDTH,
              (index + 1) * SCREEN_WIDTH
            ],
            outputRange: [0.25, 1, 0.25]
          })
        },
        {
          rotateX: xOffset.interpolate({
            inputRange: [
              (index - 1) * SCREEN_WIDTH,
              index * SCREEN_WIDTH,
              (index + 1) * SCREEN_WIDTH
            ],
            outputRange: ['45deg', '0deg', '45deg']
          })
        },
        {
          rotateY: xOffset.interpolate({
            inputRange: [
              (index - 1) * SCREEN_WIDTH,
              index * SCREEN_WIDTH,
              (index + 1) * SCREEN_WIDTH
            ],
            outputRange: ['-45deg', '0deg', '45deg']
          })
        }
      ]
    }));
  }

  render() {
    return (
      <View style={styles.container}>
        <Animated.ScrollView
          scrollEnabled={!this.state.flipping}
          scrollEventThrottle={16}
          onScroll={this.onScroll}
          horizontal
          pagingEnabled
          style={styles.scrollView}>
          {this.state.flashcards.map(this.renderCard)}
        </Animated.ScrollView>
      </View>
    );
  }

  renderCard = (question, index) => {
    const isFlipped = this.state.flipped[index];

    return (
      <TouchableWithoutFeedback key={index} onPress={() => this.flipCard(index)}>
        <View>

          <View style={styles.scrollPage}>
            <View>
              {(this.state.flipping || !isFlipped) && <Animated.View
                style={[
                  this.state.flipping ? this.frontAnimatedStyle : this.transitionAnimations[index],
                  styles.screen
                ]}
              >
                <Text style={styles.text}>{this.state.flashcards[index]}</Text>
              </Animated.View>}

              {(this.state.flipping || isFlipped) && <Animated.View
                style={[
                  styles.screen,
                  this.state.flipping ? this.backAnimatedStyle : this.transitionAnimations[index],
                  this.state.flipping && styles.back
                ]}
              >
                <Text style={styles.text}>{this.state.flashcards[index+1]}</Text>
              </Animated.View>}
            </View>
          </View>

          <View style={styles.iconStyle}>
            <TouchableOpacity>
              <EvilIcons name="check" size={80} color={'#5CAF25'} />
            </TouchableOpacity>
            <TouchableOpacity>
              <MaterialIcons name="cancel" size={70} color={'#b71621'} />
            </TouchableOpacity>
          </View>

        </View>
      </TouchableWithoutFeedback>
    );
  }

  flipCard = index => {
    if (this.state.flipping) return;

    let isFlipped = this.state.flipped[index];
    let flipped = [...this.state.flipped];
    flipped[index] = !isFlipped;

    this.setState({
      flipping: true,
      flipped
    });

    this.flipValue.setValue(isFlipped ? 1: 0);
    Animated.spring(this.flipValue, {
      toValue: isFlipped ? 0 : 1,
      friction: 8,
      tension: 10
    }).start(() => {
      this.setState({ flipping: false });
    });
  }
}

const styles = StyleSheet.create({
  container: {
    backgroundColor:'red',
    flex: 1,
    flexDirection: 'column',
    justifyContent: 'space-between'
  },
  scrollView: {
    flexDirection: 'row',
    backgroundColor: 'black'
  },
  scrollPage: {
    width: SCREEN_WIDTH,
    padding: 20
  },
  screen: {
    height: 400,
    justifyContent: 'center',
    alignItems: 'center',
    borderRadius: 25,
    backgroundColor: 'white',
    width: SCREEN_WIDTH - 20 * 2,
    backfaceVisibility: 'hidden'
  },
  text: {
    fontSize: 45,
    fontWeight: 'bold'
  },
  iconStyle: {
    flexDirection: 'row',
    justifyContent: 'center'
  },
  back: {
    position: 'absolute',
    top: 0,
    backfaceVisibility: 'hidden'
  }
});

At least now it works fine. 至少现在它工作正常。

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