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通用接口和类/向上转换不起作用

[英]Generic Interface and Class / up casting is not working

I'm trying to understand basic Inheritance and polymorphism concepts. 我试图了解基本的继承和多态性概念。 but I'm stuck in one scenario. 但我陷入一种情况。

Consider the following code: 考虑以下代码:

Interface:- 接口:-

public interface IObject<T>
{
    T Value { get; }
}

Implementation:- 实施: -

public class MyObject<T> : IObject<T>
{
    private T value;

    public MyObject(T value)
    {
        this.value = value;
    }

    public T Value => value;
}

public class SquareObject : MyObject<Square>
    {
        public SquareObject(Square square) : base(square)
        {

        }
    }

Helper Classes And Interface:- 助手类和接口:

public interface IShape
{

}

public abstract class Shape : IShape
{
    public abstract int Area();
}

public class Square : Shape
{
    int length;

    public Square(int len)
    {
        length = len;
    }

    public override int Area()
    {
        return length * length;
    }
}

My question is when I do up casting of square object to shape, it's working fine. 我的问题是,当我完成将方形物体铸造成形状时,它工作正常。

IShape shape = new Square(5);

But when I do the same using MyObject generic class, it doesn't work. 但是,当我使用MyObject泛型类执行相同操作时,它不起作用。

var square = new Square(5);
IObject<IShape> gShape = new MyObject<Square>(square);

It says "Cannot implicitly convert type MyObject<Square> to IObject<IShape> ". 它说:“不能将类型MyObject<Square>隐式转换为IObject<IShape> ”。 May be, I can fix it using casting. 可能是的,我可以使用投射对其进行修复。 Can it be possible without casting? 不铸造就可以吗?

Similarly, I'm also not able to do the same using SquareObject class. 同样,使用SquareObject类也无法执行相同操作。

var square = new Square(5);
IObject<IShape> shapeObj = new SquareObject(square);

It says "Cannot implicitly convert type SquareObject to IObject<IShape> ". 它说:“不能将类型SquareObject隐式转换为IObject<IShape> SquareObject IObject<IShape> ”。 May be, I can fix it using casting. 可能是的,我可以使用投射对其进行修复。 Can it be possible without casting? 不铸造就可以吗?

You could declare your IObject interface as covariant using 您可以使用以下方法将IObject接口声明为协变的

public interface IObject<out T>
{
    T Value { get; }
}

Covariant means that you can assign an object implementing IObject<Derived> to a variable of type IObject<Base> . 协变意味着您可以将实现IObject<Derived>的对象分配给IObject<Base>类型的变量。 The documentation can be found here . 该文档可在此处找到。


Without explicitly specifying covariance your MyObject<Square> is an IObject<Square> , but it can't be assigned to a variable of type IObject<IShape> . 如果没有显式指定协方差,则MyObject<Square>IObject<Square> ,但是不能将其分配给IObject<IShape>类型的变量。

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