[英]Passing struct data type to named pipes in C++
I found one sample program that passes string from client to server in named pipes. 我找到了一个示例程序,该程序在命名管道中将字符串从客户端传递到服务器。 How can I pass a struct data type through named pipes in c++?
如何在C ++中通过命名管道传递struct数据类型?
WriteFile function of client looks like this: 客户端的WriteFile函数如下所示:
WriteFile(hPipe,TEXT("Hello Pipe\n"),12,&dwWritten,NULL);
ReadFile function of server looks like this: 服务器的ReadFile函数如下所示:
while (ReadFile(hPipe, buffer, sizeof(buffer)-1, &dwRead, NULL))
The structure I need to pass looks like this: 我需要传递的结构如下所示:
struct EventLogEntry
{
string date;
string time;
string subsystem;
unsigned long eventType;
string majorFunction;
string messageText;
unsigned long timeStamp; //Added for TimeZone Corrections
};
In CreateNamedPipe()
I'm using PIPE_TYPE_BYTE
PIPE_READMODE_BYTE
pipe mode. 在
CreateNamedPipe()
我使用PIPE_TYPE_BYTE
PIPE_READMODE_BYTE
管道模式。 Do I need to change them to PIPE_TYPE_BYTE
and PIPE_READMODE_MESSAGE
? 我需要将它们更改为
PIPE_TYPE_BYTE
和PIPE_READMODE_MESSAGE
吗?
You cannot pass instances of a class across the wire. 您不能跨线传递类的实例。
You basically have two options. 您基本上有两个选择。
A) Use fixed size buffers: A)使用固定大小的缓冲区:
struct mydata {
char message[200];
char name[50];
int time;
};
and just send sizeof(mydata)
across the pipe. 并通过管道发送
sizeof(mydata)
。
B) Marshal the data in a different format: B)以其他格式封送数据:
struct mywiredata {
int messageoffset;
int nameoffset;
int time;
char buffer[ANYSIZE_ARRAY]; //blogs.msdn.microsoft.com/oldnewthing/20040826-00/?p=38043
};
Here you basically have a fixed header portion with all the strings stored as bytes at the end. 在这里,您基本上有一个固定的标头部分,所有字符串都以字节结尾存储。 You find the start of a string by accessing the buffer at the appropriate offset.
您可以通过以适当的偏移量访问缓冲区来找到字符串的开头。 You need marshalling code at each end of the pipe to convert to/from your
EventLogEntry
and mywiredata
structs. 您需要在管道的每一端进行编组代码以与
EventLogEntry
和mywiredata
结构进行相互转换。
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